public:
wxBrush(void);
wxBrush(const wxColour& col, int style);
- wxBrush(const wxString& col, int style);
wxBrush(const wxBitmap& stipple);
inline wxBrush(const wxBrush& brush) { Ref(brush); }
inline wxBrush(const wxBrush* brush) { if (brush) Ref(*brush); }
~wxBrush(void);
virtual void SetColour(const wxColour& col) ;
- virtual void SetColour(const wxString& col) ;
- virtual void SetColour(const unsigned char r, const unsigned char g, const unsigned char b) ;
+ virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;