#define M_FONTDATA ((wxFontRefData *)m_refData)
-WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
+WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
// Font
class WXDLLEXPORT wxFont: public wxGDIObject
wxFont(void);
wxFont(int PointSize, int Family, int Style, int Weight, bool underlined = FALSE, const wxString& Face = wxEmptyString);
inline wxFont(const wxFont& font) { Ref(font); }
- inline wxFont(const wxFont* font) { if (font) Ref(*font); }
~wxFont(void);