wxFont(void);
wxFont(int PointSize, int Family, int Style, int Weight, bool underlined = FALSE, const wxString& Face = wxEmptyString);
inline wxFont(const wxFont& font) { Ref(font); }
wxFont(void);
wxFont(int PointSize, int Family, int Style, int Weight, bool underlined = FALSE, const wxString& Face = wxEmptyString);
inline wxFont(const wxFont& font) { Ref(font); }