+
+ // initialize CHARFORMAT struct
+#if wxUSE_RICHEDIT2
+ CHARFORMAT2 cf;
+#else
+ CHARFORMAT cf;
+#endif
+ wxZeroMemory(cf);
+ cf.cbSize = sizeof(cf);
+
+ if ( style.HasFont() )
+ {
+ // VZ: CFM_CHARSET doesn't seem to do anything at all in RichEdit 2.0
+ // but using it doesn't seem to hurt neither so leaving it for now
+
+ cf.dwMask |= CFM_FACE | CFM_SIZE | CFM_CHARSET |
+ CFM_ITALIC | CFM_BOLD | CFM_UNDERLINE;
+
+ // fill in data from LOGFONT but recalculate lfHeight because we need
+ // the real height in twips and not the negative number which
+ // wxFillLogFont() returns (this is correct in general and works with
+ // the Windows font mapper, but not here)
+ LOGFONT lf;
+ wxFillLogFont(&lf, &style.GetFont());
+ cf.yHeight = 20*style.GetFont().GetPointSize(); // 1 pt = 20 twips
+ cf.bCharSet = lf.lfCharSet;
+ cf.bPitchAndFamily = lf.lfPitchAndFamily;
+ wxStrncpy( cf.szFaceName, lf.lfFaceName, WXSIZEOF(cf.szFaceName) );
+
+ // also deal with underline/italic/bold attributes: note that we must
+ // always set CFM_ITALIC &c bits in dwMask, even if we don't set the
+ // style to allow clearing it
+ if ( lf.lfItalic )
+ {
+ cf.dwEffects |= CFE_ITALIC;
+ }
+
+ if ( lf.lfWeight == FW_BOLD )
+ {
+ cf.dwEffects |= CFE_BOLD;
+ }
+
+ if ( lf.lfUnderline )
+ {
+ cf.dwEffects |= CFE_UNDERLINE;
+ }
+
+ // strikeout fonts are not supported by wxWindows
+ }
+
+ if ( style.HasTextColour() )
+ {
+ cf.dwMask |= CFM_COLOR;
+ cf.crTextColor = wxColourToRGB(style.GetTextColour());
+ }
+
+#if wxUSE_RICHEDIT2
+ if ( wxRichEditModule::GetLoadedVersion() > 1 && style.HasBackgroundColour() )
+ {
+ cf.dwMask |= CFM_BACKCOLOR;
+ cf.crBackColor = wxColourToRGB(style.GetBackgroundColour());
+ }
+#endif // wxUSE_RICHEDIT2
+
+ // do format the selection
+ bool ok = ::SendMessage(GetHwnd(), EM_SETCHARFORMAT,
+ SCF_SELECTION, (LPARAM)&cf) != 0;
+ if ( !ok )
+ {
+ wxLogDebug(_T("SendMessage(EM_SETCHARFORMAT, SCF_SELECTION) failed"));
+ }
+
+ if ( changeSel )
+ {
+ // restore the original selection
+ DoSetSelection(startOld, endOld, FALSE);
+ }
+
+ return ok;