void wxGLCanvas::SetCurrent(const wxGLContext& RC) const
{
// although on MSW it works even if the window is still hidden, it doesn't
- // under wxGTK and documentation mentions that SetCurrent() can only be
- // called for a shown window, so check it
- wxASSERT_MSG( GetParent()->IsShown(), _T("can't make hidden GL canvas current") );
+ // under wxGTK and documentation mentions that SetCurrent() can only be
+ // called for a shown window, so check it
+ wxASSERT_MSG( GetParent()->IsShown(), _T("can't make hidden GL canvas current") );
RC.SetCurrent(*this);
}