// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+
+
+/**
+ Flags for wxColour -> wxString conversion (see wxColour::GetAsString).
+
+ @{
+*/
+#define wxC2S_NAME 1 //!< Return colour name, when possible.
+#define wxC2S_CSS_SYNTAX 2 //!< Return colour in "rgb(r,g,b)" syntax.
+#define wxC2S_HTML_SYNTAX 4 //!< Return colour in "#rrggbb" syntax.
+
+//@}
+
+
/**
@class wxColour
- ::wxBLUE
- ::wxCYAN
- ::wxGREEN
+ - ::wxYELLOW
- ::wxLIGHT_GREY
- ::wxRED
- ::wxWHITE
/**
Converts this colour to a wxString using the given flags.
- The supported flags are wxC2S_NAME, to obtain the colour name (e.g.
- wxColour(255,0,0) == "red"), wxC2S_CSS_SYNTAX, to obtain the colour in
- the "rgb(r,g,b)" or "rgba(r,g,b,a)" syntax (e.g.
- wxColour(255,0,0,85) == "rgba(255,0,0,0.333)"), and wxC2S_HTML_SYNTAX,
- to obtain the colour as "#" followed by 6 hexadecimal digits (e.g.
- wxColour(255,0,0) == "#FF0000").
+ The supported flags are @c wxC2S_NAME, to obtain the colour name
+ (e.g. wxColour(255,0,0) == "red"), @c wxC2S_CSS_SYNTAX, to obtain
+ the colour in the "rgb(r,g,b)" or "rgba(r,g,b,a)" syntax
+ (e.g. wxColour(255,0,0,85) == "rgba(255,0,0,0.333)"), and
+ @c wxC2S_HTML_SYNTAX, to obtain the colour as "#" followed by 6
+ hexadecimal digits (e.g. wxColour(255,0,0) == "#FF0000").
This function never fails and always returns a non-empty string but
asserts if the colour has alpha channel (i.e. is non opaque) but
- wxC2S_CSS_SYNTAX (which is the only one supporting alpha) is not
+ @c wxC2S_CSS_SYNTAX (which is the only one supporting alpha) is not
specified in flags.
@since 2.7.0
*/
- wxString GetAsString(long flags);
+ virtual wxString GetAsString(long flags = wxC2S_NAME | wxC2S_CSS_SYNTAX) const;
+ //@{
/**
- Returns a pixel value which is platform-dependent. On Windows, a COLORREF is
- returned.
+ Sets the RGB or RGBA colour values from a single 32 bit value.
+
+ The arguments @a colRGB and @a colRGBA should be of the form 0x00BBGGRR
+ and 0xAABBGGRR respectively where @c 0xRR, @c 0xGG, @c 0xBB and @c 0xAA
+ are the values of the red, blue, green and alpha components.
+
+ Notice the right-to-left order of components!
+
+ @see GetRGB(), GetRGBA()
+
+ @since 2.9.1
+ */
+ void SetRGB(wxUint32 colRGB);
+ void SetRGBA(wxUint32 colRGBA);
+ //@}
+
+ //@{
+ /**
+ Gets the RGB or RGBA colour values as a single 32 bit value.
+
+ The returned value is of the same form as expected by SetRGB() and
+ SetRGBA().
+
+ Notice that GetRGB() returns the value with 0 as its highest byte
+ independently of the value actually returned by Alpha(). So for a fully
+ opaque colour, the return value of GetRGBA() is @c 0xFFBBGGRR while
+ that of GetRGB() is @c 0x00BBGGRR.
+
+ @since 2.9.1
+ */
+ wxUint32 GetRGB() const;
+ wxUint32 GetRGBA() const;
+ //@}
+
+ /**
+ Returns a pixel value which is platform-dependent.
+ On Windows, a COLORREF is returned.
On X, an allocated pixel value is returned.
- -1 is returned if the pixel is invalid (on X, unallocated).
+ If the pixel is invalid (on X, unallocated), @c -1 is returned.
*/
- long GetPixel() const;
+ int GetPixel() const;
/**
Returns the green intensity.
Returns @true if the colour object is valid (the colour has been initialised
with RGB values).
*/
- bool IsOk() const;
+ virtual bool IsOk() const;
/**
Returns the red intensity.
Tests the inequality of two colours by comparing individual red, green, blue
colours and alpha values.
*/
- bool operator !=(const wxColour& colour);
+ bool operator !=(const wxColour& colour) const;
- //@{
/**
Assignment operator, using a colour name to be found in the colour database.
@see wxColourDatabase
*/
- wxColour operator =(const wxColour& colour);
- wxColour operator =(const wxString& colourName);
- //@}
+ wxColour& operator=(const wxColour& colour);
/**
Tests the equality of two colours by comparing individual red, green, blue
colours and alpha values.
*/
- bool operator ==(const wxColour& colour);
+ bool operator ==(const wxColour& colour) const;
+
+ /**
+ Assign 0 or 255 to rgb out parameters.
+ @since 2.9.0
+ */
+ static void MakeMono(unsigned char* r, unsigned char* g, unsigned char* b, bool on);
+
+ /**
+ Create a disabled (dimmed) colour from (in/out) rgb parameters.
+ @since 2.9.0
+ */
+ static void MakeDisabled(unsigned char* r, unsigned char* g, unsigned char* b, unsigned char brightness = 255);
+
+ /**
+ Create a grey colour from (in/out) rgb parameters using integer arithmetic.
+ @since 2.9.0
+ */
+ static void MakeGrey(unsigned char* r, unsigned char* g, unsigned char* b);
+
+ /**
+ Create a grey colour from (in/out) rgb parameters using floating point arithmetic.
+ Defaults to using the standard ITU-T BT.601 when converting to YUV, where every pixel equals
+ (R * @a weight_r) + (G * @a weight_g) + (B * @a weight_b).
+ @since 2.9.0
+ */
+ static void MakeGrey(unsigned char* r, unsigned char* g, unsigned char* b,
+ double weight_r, double weight_g, double weight_b);
+
+ /**
+ Blend colour, taking alpha into account.
+ @since 2.9.0
+ */
+ static unsigned char AlphaBlend(unsigned char fg, unsigned char bg, double alpha);
+
+ /**
+ ChangeLightness() is a utility function that simply darkens
+ or lightens a color, based on the specified percentage
+ ialpha of 0 would be completely black, 200 completely white
+ an ialpha of 100 returns the same colour
+ @since 2.9.0
+ */
+ static void ChangeLightness(unsigned char* r, unsigned char* g, unsigned char* b, int ialpha);
+
+ /**
+ wxColour wrapper for ChangeLightness(r,g,b,ialpha).
+ @since 2.9.0
+ */
+ wxColour ChangeLightness(int ialpha) const;
};
wxColour* wxBLUE;
wxColour* wxCYAN;
wxColour* wxGREEN;
+wxColour* wxYELLOW;
wxColour* wxLIGHT_GREY;
wxColour* wxRED;
wxColour* wxWHITE;
// Global functions/macros
// ============================================================================
-/** @ingroup group_funcmacro_misc */
+/** @addtogroup group_funcmacro_misc */
//@{
/**