+ /* Load WSAAsyncSelect from wsock32.dll (we don't link against it
+ statically to avoid dependency on wsock32.dll for apps that don't use
+ sockets): */
+ gs_wsock32dll = LoadLibraryA("wsock32.dll");
+ if (!gs_wsock32dll)
+ return false;
+ gs_WSAAsyncSelect =(WSAAsyncSelectFunc)GetProcAddress(gs_wsock32dll,
+ "WSAAsyncSelect");
+ if (!gs_WSAAsyncSelect)
+ return false;
+
+ return true;