+// ...and these functions are here because they call the ones above, and its
+// not really proper to call an inline function before its defined inline.
+
+inline bool wxRegionBase::Intersect(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
+{
+ return Intersect(wxRect(x, y, w, h));
+}
+
+inline bool wxRegionBase::Subtract(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
+{
+ return Subtract(wxRect(x, y, w, h));
+}
+
+inline bool wxRegionBase::Xor(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
+{
+ return Xor(wxRect(x, y, w, h));
+}
+