#include "wx/colour.h"
#include "wx/gdiobj.h"
-class WXDLLEXPORT wxPalette;
+class WXDLLIMPEXP_FWD_CORE wxPalette;
class WXDLLEXPORT wxPaletteRefData: public wxGDIRefData
{
DECLARE_NO_COPY_CLASS(wxPaletteRefData)
- friend class WXDLLEXPORT wxPalette;
+ friend class WXDLLIMPEXP_FWD_CORE wxPalette;
public:
wxPaletteRefData();
virtual ~wxPaletteRefData();
virtual bool Ok() const { return IsOk(); }
virtual bool IsOk() const { return (m_refData != NULL) ; }
- inline bool operator == (const wxPalette& palette) const { return m_refData == palette.m_refData; }
- inline bool operator != (const wxPalette& palette) const { return m_refData != palette.m_refData; }
-
virtual int GetColoursCount() const;
private: