// wxBitmap
//-----------------------------------------------------------------------------
-class wxBitmapRefData: public wxObjectRefData
+class wxBitmapRefData : public wxGDIRefData
{
public:
wxBitmapRefData();
+ wxBitmapRefData(const wxBitmapRefData& data);
virtual ~wxBitmapRefData();
- WXPixmap m_pixmap;
- WXPixmap m_bitmap;
- WXDisplay *m_display;
+ // shouldn't be called more than once as it doesn't free the existing data
+ bool Create(int width, int height, int depth);
+
+ virtual bool IsOk() const { return m_pixmap || m_bitmap; }
+
+ Pixmap m_pixmap;
+ Pixmap m_bitmap;
+ Display *m_display;
wxMask *m_mask;
int m_width;
int m_height;
wxBitmapRefData::wxBitmapRefData()
{
- m_pixmap = NULL;
- m_bitmap = NULL;
+ m_pixmap = 0;
+ m_bitmap = 0;
m_display = NULL;
- m_mask = (wxMask *) NULL;
+ m_mask = NULL;
m_width = 0;
m_height = 0;
m_bpp = 0;
m_palette = (wxPalette *) NULL;
}
+wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data)
+{
+ m_pixmap = 0;
+ m_bitmap = 0;
+ m_display = data.m_display;
+ m_mask = NULL; // FIXME: should copy
+ m_palette = NULL; // FIXME: should copy
+
+ Create(data.m_width, data.m_height, data.m_bpp);
+}
+
+bool wxBitmapRefData::Create(int width, int height, int depth)
+{
+ m_width = width;
+ m_height = height;
+ m_bpp = depth;
+
+ m_display = wxGlobalDisplay();
+
+ wxCHECK_MSG( m_display, false, wxT("No display") );
+
+ int xscreen = DefaultScreen(m_display);
+ int bpp = DefaultDepth(m_display, xscreen);
+ if ( depth == -1 )
+ depth = bpp;
+
+ wxCHECK_MSG( (depth == bpp) || (depth == 1), false,
+ wxT("invalid bitmap depth") );
+
+#if wxUSE_NANOX
+ m_pixmap = (WXPixmap) GrNewPixmap(width, height, NULL);
+#else // !wxUSE_NANOX
+ Window xroot = RootWindow(m_display, xscreen);
+
+ *(depth == 1 ? &m_bitmap : &m_pixmap) =
+ XCreatePixmap(m_display, xroot, width, height, depth);
+#endif // wxUSE_NANOX/!wxUSE_NANOX
+
+ wxCHECK_MSG( m_pixmap || m_bitmap, false, wxT("Bitmap creation failed") );
+
+ return true;
+}
+
wxBitmapRefData::~wxBitmapRefData()
{
- if (m_pixmap) XFreePixmap( (Display*) m_display, (Pixmap) m_pixmap );
- if (m_bitmap) XFreePixmap( (Display*) m_display, (Pixmap) m_bitmap );
- if (m_mask) delete m_mask;
- if (m_palette) delete m_palette;
+ if (m_pixmap)
+ XFreePixmap(m_display, m_pixmap);
+ if (m_bitmap)
+ XFreePixmap(m_display, m_bitmap);
+ delete m_mask;
+ delete m_palette;
}
//-----------------------------------------------------------------------------
m_refData = new wxBitmapRefData();
- M_BMPDATA->m_display = wxGlobalDisplay();
-
- wxASSERT_MSG( M_BMPDATA->m_display, wxT("No display") );
-
- int xscreen = DefaultScreen( (Display*) M_BMPDATA->m_display );
- Window xroot = RootWindow( (Display*) M_BMPDATA->m_display, xscreen );
-
- int bpp = DefaultDepth( (Display*) M_BMPDATA->m_display, xscreen );
- if (depth == -1) depth = bpp;
-
- wxCHECK_MSG( (depth == bpp) ||
- (depth == 1), false, wxT("invalid bitmap depth") );
-
- M_BMPDATA->m_mask = (wxMask *) NULL;
- M_BMPDATA->m_width = width;
- M_BMPDATA->m_height = height;
-
-#if wxUSE_NANOX
- M_BMPDATA->m_pixmap = (WXPixmap) GrNewPixmap(width, height, NULL);
- M_BMPDATA->m_bpp = bpp;
-
- wxASSERT_MSG( M_BMPDATA->m_pixmap, wxT("Bitmap creation failed") );
-#else
- if (depth == 1)
- {
- M_BMPDATA->m_bitmap = (WXPixmap) XCreatePixmap( (Display*) M_BMPDATA->m_display, xroot, width, height, 1 );
-
- wxASSERT_MSG( M_BMPDATA->m_bitmap, wxT("Bitmap creation failed") );
-
- M_BMPDATA->m_bpp = 1;
- }
- else
- {
- M_BMPDATA->m_pixmap = (WXPixmap) XCreatePixmap( (Display*) M_BMPDATA->m_display, xroot, width, height, depth );
-
- wxASSERT_MSG( M_BMPDATA->m_pixmap, wxT("Pixmap creation failed") );
-
- M_BMPDATA->m_bpp = depth;
- }
-#endif
- return Ok();
+ return M_BMPDATA->Create(width, height, depth);
}
bool wxBitmap::Create(const void* data, wxBitmapType type,
// make a copy of the Pixmap
Window root;
- Pixmap copy;
int x, y;
unsigned width, height, border, depth;
XGetGeometry( xdisplay, (Drawable)xpixmap, &root, &x, &y,
&width, &height, &border, &depth );
- copy = XCreatePixmap( xdisplay, xroot, width, height, depth );
+ Pixmap copy = XCreatePixmap( xdisplay, xroot, width, height, depth );
GC gc = XCreateGC( xdisplay, copy, 0, NULL );
XCopyArea( xdisplay, xpixmap, copy, gc, 0, 0, width, height, 0, 0 );
wxBitmapRefData* ref = new wxBitmapRefData();
if( depth == 1 )
- ref->m_bitmap = (WXPixmap)copy;
+ ref->m_bitmap = copy;
else
- ref->m_pixmap = (WXPixmap)copy;
+ ref->m_pixmap = copy;
- ref->m_display = (WXDisplay*)xdisplay;
+ ref->m_display = xdisplay;
ref->m_width = width;
ref->m_height = height;
ref->m_bpp = depth;
Create(bits, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
}
+wxGDIRefData *wxBitmap::CreateGDIRefData() const
+{
+ return new wxBitmapRefData;
+}
+
+wxGDIRefData *wxBitmap::CloneGDIRefData(const wxGDIRefData *data) const
+{
+ return new wxBitmapRefData(*wx_static_cast(const wxBitmapRefData *, data));
+}
+
bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
{
#if wxUSE_NANOX
return false;
}
- M_BMPDATA->m_pixmap = (WXPixmap) XCreatePixmap( xdisplay, xroot, width, height, depth );
+ M_BMPDATA->m_pixmap = XCreatePixmap( xdisplay, xroot, width, height, depth );
- // Create mask
+ // Create mask if necessary
+ const bool hasMask = image.HasMask();
XImage *mask_image = (XImage*) NULL;
- if (image.HasMask())
+ if ( hasMask )
{
mask_image = XCreateImage( xdisplay, xvisual, 1, ZPixmap, 0, 0, width, height, 32, 0 );
mask_image->data = (char*) malloc( mask_image->bytes_per_line * mask_image->height );
unsigned char *colorCube =
wxTheApp->GetVisualInfo(M_BMPDATA->m_display)->m_colorCube;
- bool hasMask = image.HasMask();
-
int index = 0;
for (int y = 0; y < height; y++)
{
{
}
-bool wxBitmap::operator == ( const wxBitmap& bmp ) const
-{
- return m_refData == bmp.m_refData;
-}
-
-bool wxBitmap::operator != ( const wxBitmap& bmp ) const
-{
- return m_refData != bmp.m_refData;
-}
-
-bool wxBitmap::IsOk() const
-{
- return (m_refData != NULL);
-}
-
int wxBitmap::GetHeight() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
{
wxCHECK_RET( Ok(), wxT("invalid bitmap") );
+ AllocExclusive();
if (M_BMPDATA->m_mask) delete M_BMPDATA->m_mask;
M_BMPDATA->m_mask = mask;
wxCHECK_RET(GetDepth() > 1 && GetDepth() <= 8,
wxT("cannot set palette for bitmap of this depth"));
+ AllocExclusive();
delete M_BMPDATA->m_palette;
M_BMPDATA->m_palette = NULL;
void wxBitmap::SetHeight( int height )
{
- if (!m_refData) m_refData = new wxBitmapRefData();
+ AllocExclusive();
M_BMPDATA->m_height = height;
}
void wxBitmap::SetWidth( int width )
{
- if (!m_refData) m_refData = new wxBitmapRefData();
+ AllocExclusive();
M_BMPDATA->m_width = width;
}
void wxBitmap::SetDepth( int depth )
{
- if (!m_refData) m_refData = new wxBitmapRefData();
+ AllocExclusive();
M_BMPDATA->m_bpp = depth;
}
{
if (!m_refData) m_refData = new wxBitmapRefData();
- M_BMPDATA->m_pixmap = pixmap;
+ M_BMPDATA->m_pixmap = (Pixmap)pixmap;
}
void wxBitmap::SetBitmap( WXPixmap bitmap )
{
if (!m_refData) m_refData = new wxBitmapRefData();
- M_BMPDATA->m_bitmap = bitmap;
+ M_BMPDATA->m_bitmap = (Pixmap)bitmap;
}
WXPixmap wxBitmap::GetPixmap() const
{
wxCHECK_MSG( Ok(), (WXPixmap) NULL, wxT("invalid bitmap") );
- return M_BMPDATA->m_pixmap;
+ return (WXPixmap)M_BMPDATA->m_pixmap;
}
WXPixmap wxBitmap::GetBitmap() const
{
wxCHECK_MSG( Ok(), (WXPixmap) NULL, wxT("invalid bitmap") );
- return M_BMPDATA->m_bitmap;
+ return (WXPixmap)M_BMPDATA->m_bitmap;
}
WXPixmap wxBitmap::GetDrawable() const
{
wxCHECK_MSG( Ok(), (WXPixmap) NULL, wxT("invalid bitmap") );
- return M_BMPDATA->m_bpp == 1 ? M_BMPDATA->m_bitmap : M_BMPDATA->m_pixmap;
+ return (WXPixmap)(M_BMPDATA->m_bpp == 1 ? M_BMPDATA->m_bitmap
+ : M_BMPDATA->m_pixmap);
}
WXDisplay *wxBitmap::GetDisplay() const
Pixmap mask = 0;
int ErrorStatus = XpmReadFileToPixmap( xdisplay, xroot,
- (char*) name.c_str(),
+ (char*) ((const char*) name.c_str()),
&pixmap, &mask, &xpmAttr);
if (ErrorStatus == XpmSuccess)
XpmFreeAttributes(&xpmAttr);
- M_BMPHANDLERDATA->m_bitmap = (WXPixmap) pixmap;
+ M_BMPHANDLERDATA->m_bitmap = (Pixmap) pixmap;
if (mask)
{
XpmFreeAttributes(&xpmAttr);
- M_BMPHANDLERDATA->m_pixmap = (WXPixmap) pixmap;
+ M_BMPHANDLERDATA->m_pixmap = (Pixmap) pixmap;
if (mask)
{
M_BMPHANDLERDATA->m_mask = (wxMask *) NULL;
M_BMPHANDLERDATA->m_bitmap =
- (WXPixmap) XCreateBitmapFromData( xdisplay, xroot,
- (char *) bits, width, height );
+ XCreateBitmapFromData(xdisplay, xroot,
+ (char *) bits, width, height );
M_BMPHANDLERDATA->m_width = width;
M_BMPHANDLERDATA->m_height = height;
M_BMPHANDLERDATA->m_bpp = 1;