virtual bool Ok() const { return IsOk(); }
virtual bool IsOk(void) const { return (m_refData != NULL) ; }
- inline bool operator == (const wxPalette& palette) const { return m_refData == palette.m_refData; }
- inline bool operator != (const wxPalette& palette) const { return m_refData != palette.m_refData; }
-
virtual bool FreeResource(bool force = false);
inline WXHPALETTE GetHPALETTE(void) const { return (M_PALETTEDATA ? M_PALETTEDATA->m_hPalette : 0); }