// classes
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxDC;
-class WXDLLEXPORT wxMemoryDC;
+class WXDLLIMPEXP_FWD_CORE wxDC;
+class WXDLLIMPEXP_FWD_CORE wxMemoryDC;
class MGLDevCtx;
struct bitmap_t;
// wxBitmap
//-----------------------------------------------------------------------------
-class WXDLLIMPEXP_CORE wxBitmapHandler: public wxBitmapHandlerBase
-{
- DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
-};
-
-class WXDLLEXPORT wxBitmap: public wxBitmapBase
+class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
{
public:
wxBitmap() {}
wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
wxBitmap(const wxImage& image, int depth = -1);
virtual ~wxBitmap() {}
- bool operator == (const wxBitmap& bmp) const;
- bool operator != (const wxBitmap& bmp) const;
- bool Ok() const { return IsOk(); }
- bool IsOk() const;
bool Create(int width, int height, int depth = -1);
bitmap_t *GetMGLbitmap_t() const;
protected:
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
+
// creates temporary DC for access to bitmap's data:
MGLDevCtx *CreateTmpDC() const;
// sets fg & bg colours for 1bit bitmaps: