#include "wx/gdiobj.h"
#include "wx/bitmap.h"
-class WXDLLEXPORT wxBrush;
+class WXDLLIMPEXP_FWD_CORE wxBrush;
// ========================================================================
// wxBrush
// ------------------------------------------------------------------------
public:
wxBrush();
- wxBrush(const wxColour& col, int style = wxSOLID);
+ wxBrush(const wxColour& col, wxBrushStyle style = wxBRUSHSTYLE_SOLID);
wxBrush(const wxBitmap& stipple);
virtual ~wxBrush();
// ------------------------------------------------------------------------
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
- virtual void SetStyle(int style) ;
+ virtual void SetStyle(wxBrushStyle style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
// comparison
// accessors
wxColour GetColour() const;
- virtual int GetStyle() const;
+ virtual wxBrushStyle GetStyle() const;
wxBitmap *GetStipple() const;
- virtual bool Ok() const { return IsOk(); }
- virtual bool IsOk() const
- { return (m_refData != NULL); }
-
- // wxObjectRefData
- wxObjectRefData *CreateRefData() const;
- wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
-
// wxCocoa
WX_NSColor GetNSColor();
+
+protected:
+ wxGDIRefData *CreateGDIRefData() const;
+ wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
};
#endif // __WX_COCOA_BRUSH_H__