void wxBitmap::SetWidth(int w)
{
- if (!M_BITMAPDATA)
- m_refData = new wxBitmapRefData;
-
+ AllocExclusive();
M_BITMAPDATA->m_width = w;
}
void wxBitmap::SetHeight(int h)
{
- if (!M_BITMAPDATA)
- m_refData = new wxBitmapRefData;
-
+ AllocExclusive();
M_BITMAPDATA->m_height = h;
}
void wxBitmap::SetDepth(int d)
{
- if (!M_BITMAPDATA)
- m_refData = new wxBitmapRefData;
-
+ AllocExclusive();
M_BITMAPDATA->m_depth = d;
}