# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
# TARGTYPE "Win32 (x86) Static Library" 0x0104
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-CFG=core - Win32 Debug
+CFG=core - Win32 Debug USE_AUI_0
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
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!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
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-!MESSAGE NMAKE /f "wx_core.mak" CFG="core - Win32 Debug"
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+!MESSAGE "core - Win32 DLL Universal Release USE_AUI_1" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "core - Win32 DLL Universal Release USE_AUI_0" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "core - Win32 DLL Universal Debug USE_AUI_1" (based on "Win32 (x86) Dynamic-Link Library")
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+!MESSAGE "core - Win32 DLL Unicode Debug USE_AUI_0" (based on "Win32 (x86) Dynamic-Link Library")
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+!MESSAGE "core - Win32 Release USE_AUI_1" (based on "Win32 (x86) Static Library")
+!MESSAGE "core - Win32 Release USE_AUI_0" (based on "Win32 (x86) Static Library")
+!MESSAGE "core - Win32 Debug USE_AUI_1" (based on "Win32 (x86) Static Library")
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!MESSAGE
# Begin Project
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "..\..\lib\vc_dll"
+# PROP BASE Intermediate_Dir "vc_mswunivudll\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\lib\vc_dll"
+# PROP Intermediate_Dir "vc_mswunivudll\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswunivu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_coredll.pch" /Fd..\..\lib\vc_dll\wxmswuniv270u_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswunivu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_coredll.pch" /Fd..\..\lib\vc_dll\wxmswuniv270u_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivu" /i "..\..\include" /d WXDLLNAME=wxmswuniv270u_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+# ADD RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivu" /i "..\..\include" /d WXDLLNAME=wxmswuniv270u_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270u_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27u_core.lib"
+# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270u_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27u_core.lib"
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270u_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27u_core.lib"
# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270u_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27u_core.lib"
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_dll"
+# PROP BASE Intermediate_Dir "vc_mswunivuddll\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_dll"
+# PROP Intermediate_Dir "vc_mswunivuddll\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswunivud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_coredll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv270ud_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswunivud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_coredll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv270ud_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivud" /i "..\..\include" /d WXDLLNAME=wxmswuniv270ud_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+# ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivud" /i "..\..\include" /d WXDLLNAME=wxmswuniv270ud_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270ud_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27ud_core.lib" /debug
+# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270ud_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27ud_core.lib" /debug
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270ud_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27ud_core.lib" /debug
# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270ud_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27ud_core.lib" /debug
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "..\..\lib\vc_dll"
+# PROP BASE Intermediate_Dir "vc_mswunivdll\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\lib\vc_dll"
+# PROP Intermediate_Dir "vc_mswunivdll\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswuniv" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivdll\wxprec_coredll.pch" /Fd..\..\lib\vc_dll\wxmswuniv270_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswuniv" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivdll\wxprec_coredll.pch" /Fd..\..\lib\vc_dll\wxmswuniv270_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /i "..\..\lib\vc_dll\mswuniv" /i "..\..\include" /d WXDLLNAME=wxmswuniv270_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+# ADD RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /i "..\..\lib\vc_dll\mswuniv" /i "..\..\include" /d WXDLLNAME=wxmswuniv270_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27_core.lib"
+# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27_core.lib"
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27_core.lib"
# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27_core.lib"
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_dll"
+# PROP BASE Intermediate_Dir "vc_mswunivddll\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_dll"
+# PROP Intermediate_Dir "vc_mswunivddll\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswunivd" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivddll\wxprec_coredll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv270d_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswunivd" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivddll\wxprec_coredll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv270d_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /i "..\..\lib\vc_dll\mswunivd" /i "..\..\include" /d WXDLLNAME=wxmswuniv270d_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+# ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /i "..\..\lib\vc_dll\mswunivd" /i "..\..\include" /d WXDLLNAME=wxmswuniv270d_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27d.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270d_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27d_core.lib" /debug
+# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27d.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270d_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27d_core.lib" /debug
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27d.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270d_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27d_core.lib" /debug
# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27d.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv270d_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27d_core.lib" /debug
-!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "..\..\lib\vc_dll"
+# PROP BASE Intermediate_Dir "vc_mswudll\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\lib\vc_dll"
+# PROP Intermediate_Dir "vc_mswudll\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_coredll.pch" /Fd..\..\lib\vc_dll\wxmsw270u_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_coredll.pch" /Fd..\..\lib\vc_dll\wxmsw270u_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d WXDLLNAME=wxmsw270u_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+# ADD RSC /l 0x409 /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d WXDLLNAME=wxmsw270u_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270u_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27u_core.lib"
+# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270u_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27u_core.lib"
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270u_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27u_core.lib"
# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270u_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27u_core.lib"
-!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_dll"
+# PROP BASE Intermediate_Dir "vc_mswuddll\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_dll"
+# PROP Intermediate_Dir "vc_mswuddll\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_coredll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw270ud_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_coredll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw270ud_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d WXDLLNAME=wxmsw270ud_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+# ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d WXDLLNAME=wxmsw270ud_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270ud_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27ud_core.lib" /debug
+# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270ud_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27ud_core.lib" /debug
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270ud_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27ud_core.lib" /debug
# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270ud_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27ud_core.lib" /debug
-!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "..\..\lib\vc_dll"
+# PROP BASE Intermediate_Dir "vc_mswdll\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\lib\vc_dll"
+# PROP Intermediate_Dir "vc_mswdll\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\msw" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswdll\wxprec_coredll.pch" /Fd..\..\lib\vc_dll\wxmsw270_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\msw" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswdll\wxprec_coredll.pch" /Fd..\..\lib\vc_dll\wxmsw270_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "__WXMSW__" /i "..\..\lib\vc_dll\msw" /i "..\..\include" /d WXDLLNAME=wxmsw270_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+# ADD RSC /l 0x409 /d "__WXMSW__" /i "..\..\lib\vc_dll\msw" /i "..\..\include" /d WXDLLNAME=wxmsw270_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27_core.lib"
+# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27_core.lib"
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27_core.lib"
# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27_core.lib"
-!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_dll"
+# PROP BASE Intermediate_Dir "vc_mswddll\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_dll"
+# PROP Intermediate_Dir "vc_mswddll\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswd" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswddll\wxprec_coredll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw270d_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswd" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswddll\wxprec_coredll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw270d_core_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /i "..\..\lib\vc_dll\mswd" /i "..\..\include" /d WXDLLNAME=wxmsw270d_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+# ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /i "..\..\lib\vc_dll\mswd" /i "..\..\include" /d WXDLLNAME=wxmsw270d_core_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27d.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270d_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27d_core.lib" /debug
+# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27d.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270d_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27d_core.lib" /debug
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27d.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270d_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27d_core.lib" /debug
# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ..\..\lib\vc_dll\wxbase27d.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw270d_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27d_core.lib" /debug
-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27u_core.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27u_core.lib"
-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "..\..\lib\vc_lib"
-# PROP BASE Intermediate_Dir "vc_mswunivud\core"
+# PROP BASE Intermediate_Dir "vc_mswunivu\core"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
+# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\lib\vc_lib"
-# PROP Intermediate_Dir "vc_mswunivud\core"
+# PROP Intermediate_Dir "vc_mswunivu\core"
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27ud_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D wxUSE_BASE=0 /c
-# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27ud_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D wxUSE_BASE=0 /c
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv27u_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv27u_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D wxUSE_BASE=0 /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27ud_core.lib"
-# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27ud_core.lib"
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27u_core.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27u_core.lib"
-!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "..\..\lib\vc_lib"
-# PROP BASE Intermediate_Dir "vc_mswuniv\core"
+# PROP BASE Intermediate_Dir "vc_mswunivud\core"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
+# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\lib\vc_lib"
-# PROP Intermediate_Dir "vc_mswuniv\core"
+# PROP Intermediate_Dir "vc_mswunivud\core"
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswuniv" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv27_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_BASE=0 /c
-# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswuniv" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv27_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_BASE=0 /c
+# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27ud_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27ud_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D wxUSE_BASE=0 /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27_core.lib"
-# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27_core.lib"
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27ud_core.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27ud_core.lib"
-!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "..\..\lib\vc_lib"
-# PROP BASE Intermediate_Dir "vc_mswunivd\core"
+# PROP BASE Intermediate_Dir "vc_mswunivud\core"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\lib\vc_lib"
-# PROP Intermediate_Dir "vc_mswunivd\core"
+# PROP Intermediate_Dir "vc_mswunivud\core"
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27d_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_BASE=0 /c
-# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27d_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_BASE=0 /c
+# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27ud_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27ud_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D wxUSE_BASE=0 /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27d_core.lib"
-# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27d_core.lib"
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27ud_core.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27ud_core.lib"
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "..\..\lib\vc_lib"
-# PROP BASE Intermediate_Dir "vc_mswu\core"
+# PROP BASE Intermediate_Dir "vc_mswuniv\core"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\lib\vc_lib"
-# PROP Intermediate_Dir "vc_mswu\core"
+# PROP Intermediate_Dir "vc_mswuniv\core"
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw27u_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /D wxUSE_BASE=0 /c
-# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw27u_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /D wxUSE_BASE=0 /c
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswuniv" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv27_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswuniv" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv27_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_BASE=0 /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27u_core.lib"
-# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27u_core.lib"
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27_core.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27_core.lib"
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "..\..\lib\vc_lib"
-# PROP BASE Intermediate_Dir "vc_mswud\core"
+# PROP BASE Intermediate_Dir "vc_mswuniv\core"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\lib\vc_lib"
+# PROP Intermediate_Dir "vc_mswuniv\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswuniv" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv27_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswuniv" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv27_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_BASE=0 /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27_core.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27_core.lib"
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_lib"
+# PROP BASE Intermediate_Dir "vc_mswunivd\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_lib"
+# PROP Intermediate_Dir "vc_mswunivd\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27d_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27d_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_BASE=0 /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27d_core.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27d_core.lib"
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_lib"
+# PROP BASE Intermediate_Dir "vc_mswunivd\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_lib"
+# PROP Intermediate_Dir "vc_mswunivd\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27d_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27d_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_BASE=0 /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27d_core.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27d_core.lib"
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "..\..\lib\vc_lib"
+# PROP BASE Intermediate_Dir "vc_mswu\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\lib\vc_lib"
+# PROP Intermediate_Dir "vc_mswu\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw27u_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw27u_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /D wxUSE_BASE=0 /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27u_core.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27u_core.lib"
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "..\..\lib\vc_lib"
+# PROP BASE Intermediate_Dir "vc_mswu\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\lib\vc_lib"
+# PROP Intermediate_Dir "vc_mswu\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw27u_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw27u_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /D wxUSE_BASE=0 /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27u_core.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27u_core.lib"
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_lib"
+# PROP BASE Intermediate_Dir "vc_mswud\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_lib"
+# PROP Intermediate_Dir "vc_mswud\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw27ud_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw27ud_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D wxUSE_BASE=0 /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27ud_core.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27ud_core.lib"
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_lib"
+# PROP BASE Intermediate_Dir "vc_mswud\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\lib\vc_lib"
# PROP Intermediate_Dir "vc_mswud\core"
# PROP Target_Dir ""
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27ud_core.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27ud_core.lib"
-!ELSEIF "$(CFG)" == "core - Win32 Release"
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "..\..\lib\vc_lib"
+# PROP BASE Intermediate_Dir "vc_msw\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\lib\vc_lib"
+# PROP Intermediate_Dir "vc_msw\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\msw" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw27_core.pdb /Yu"wx/wxprec.h" /Fp"vc_msw\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\msw" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw27_core.pdb /Yu"wx/wxprec.h" /Fp"vc_msw\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D wxUSE_BASE=0 /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27_core.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27_core.lib"
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27_core.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27_core.lib"
-!ELSEIF "$(CFG)" == "core - Win32 Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_lib"
+# PROP BASE Intermediate_Dir "vc_mswd\core"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_lib"
+# PROP Intermediate_Dir "vc_mswd\core"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw27d_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswd\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_BASE=0 /c
+# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw27d_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswd\wxprec_corelib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_BASE=0 /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27d_core.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27d_core.lib"
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+# Name "core - Win32 Universal Unicode Debug USE_AUI_0"
+# Name "core - Win32 Universal Release USE_AUI_1"
+# Name "core - Win32 Universal Release USE_AUI_0"
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+# Name "core - Win32 Unicode Release USE_AUI_0"
+# Name "core - Win32 Unicode Debug USE_AUI_1"
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# PROP Default_Filter ""
# End Source File
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+# End Source File
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SOURCE=..\..\src\common\cmdproc.cpp
# End Source File
# Begin Source File
# End Source File
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SOURCE=..\..\src\common\containr.cpp
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+# ADD CPP /Yc"wx/wxprec.h"
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SOURCE=..\..\src\common\effects.cpp
# End Source File
# Begin Source File
# End Source File
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SOURCE=..\..\src\common\fldlgcmn.cpp
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SOURCE=..\..\src\common\popupcmn.cpp
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-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug"
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-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
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- copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
-# End Custom Build
+# PROP Exclude_From_Build 1
-!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
-# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
-InputPath=..\include\wx\msw\setup.h
+# PROP Exclude_From_Build 1
-"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
-# End Custom Build
+# PROP Exclude_From_Build 1
-!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
-# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
-InputPath=..\include\wx\msw\setup.h
+# PROP Exclude_From_Build 1
-"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
-# End Custom Build
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-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ENDIF
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\choicbkg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\choicdgg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\clrpickerg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\colrdlgg.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+# Begin Source File
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+SOURCE=..\..\src\generic\dcpsg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\dirdlgg.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ENDIF
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+SOURCE=..\..\src\generic\dragimgg.cpp
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+SOURCE=..\..\src\generic\fdrepdlg.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+SOURCE=..\..\src\generic\filedlgg.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+SOURCE=..\..\src\generic\filepickerg.cpp
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+SOURCE=..\..\src\generic\fontdlgg.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+SOURCE=..\..\src\generic\fontpickerg.cpp
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+SOURCE=..\..\src\generic\imaglist.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ENDIF
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+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\numdlgg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\panelg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\printps.cpp
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+# Begin Source File
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+SOURCE=..\..\src\generic\prntdlgg.cpp
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+# Begin Source File
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+SOURCE=..\..\src\generic\progdlgg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\renderg.cpp
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+# Begin Source File
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+SOURCE=..\..\src\generic\scrlwing.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\selstore.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\spinctlg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\splitter.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\statusbr.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+
+!ENDIF
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+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\tabg.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ENDIF
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+# Begin Source File
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+SOURCE=..\..\src\generic\textdlgg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\tipwin.cpp
+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
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+# PROP Default_Filter ""
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\button.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\checkbox.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\checklst.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\choice.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\colschem.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\combobox.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\control.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\ctrlrend.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\dialog.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\framuniv.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\gauge.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\themes\gtk.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\inpcons.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\inphand.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\univ\listbox.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\menu.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\themes\metal.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\notebook.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\radiobox.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\radiobut.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\scrarrow.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\scrolbar.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\scrthumb.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\slider.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\spinbutt.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\statbmp.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\statbox.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\statline.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\stattext.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\statusbr.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\textctrl.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\tglbtn.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\theme.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\toolbar.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\topluniv.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\themes\win32.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\winuniv.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Group "Setup Headers"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\setup.h
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Release"
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
SOURCE=..\..\include\wx\univ\setup.h
-!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\univ\setup.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\univ\setup.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\univ\setup.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\univ\setup.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
-# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
-InputPath=..\include\wx\univ\setup.h
-
-"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
+# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
-
-# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
-InputPath=..\include\wx\univ\setup.h
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
-"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
+# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
-# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
-InputPath=..\include\wx\univ\setup.h
-
-"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
+# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Release"
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
# Begin Custom Build -
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
# Begin Custom Build -
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\msw\combo.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\msw\combobox.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\..\include\wx\msw\gdiobj.h
-# End Source File
-# Begin Source File
-
SOURCE=..\..\include\wx\msw\genrcdefs.h
-!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\msw\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\msw\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Release"
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\msw\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\msw\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\msw\rcdefs.h
# End Custom Build
-!ELSEIF "$(CFG)" == "core - Win32 Debug"
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h
# End Source File
# Begin Source File
-SOURCE=..\..\include\wx\msw\mslu.h
-# End Source File
-# Begin Source File
-
SOURCE=..\..\include\wx\msw\msvcrt.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\..\include\wx\msw\regconf.h
-# End Source File
-# Begin Source File
-
SOURCE=..\..\include\wx\msw\region.h
# End Source File
# Begin Source File
-SOURCE=..\..\include\wx\msw\registry.h
-# End Source File
-# Begin Source File
-
SOURCE=..\..\include\wx\msw\scrolbar.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\..\include\wx\msw\tbarmsw.h
-# End Source File
-# Begin Source File
-
SOURCE=..\..\include\wx\msw\textctrl.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\generic\busyinfo.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\generic\buttonbar.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\generic\calctrl.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\generic\clrpicker.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\generic\clrpickerg.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\generic\colrdlgg.h
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\generic\combo.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\generic\dataview.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\generic\datectrl.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\generic\filepicker.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\generic\filepickerg.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\generic\fontdlgg.h
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\generic\fontpicker.h
+# End Source File
+# Begin Source File
+
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