-void wxHashTable::DoCopy(const wxHashTable& table)
-{
- n = table.n;
- current_position = table.current_position;
- current_node = NULL; // doesn't matter - Next() will reconstruct it
- key_type = table.key_type;
-
- hash_table = new wxList *[n];
- for (int i = 0; i < n; i++) {
- if (table.hash_table[i] == NULL)
- hash_table[i] = NULL;
- else {
- hash_table[i] = new wxList(key_type);
- *(hash_table[i]) = *(table.hash_table[i]);