// in VC++ 4.2 the bool keyword is reserved (hence can't be typedefed)
// but not implemented, so we must #define it
#define bool unsigned int
+ #elif defined(__VISUALC__) && (__VISUALC__ == 1010)
+ // For VisualC++ 4.1, we need to define
+ // bool as something between 4.0 & 5.0...
+ typedef unsigned int wxbool;
+ #define bool wxbool
+ #define HAVE_BOOL
#elif defined(__VISUALC__) && (__VISUALC__ > 1020)
// VC++ supports bool since 4.2
#define HAVE_BOOL
#define wxSP_NOBORDER 0x0000
#define wxSP_3D 0x0004
#define wxSP_BORDER 0x0008
+#define wxSP_PERMIT_UNSPLIT 0x0010
/*
* wxFrame extra flags