virtual bool EmulateKeyPress(const wxKeyEvent& event);
- // generate the wxEVT_COMMAND_TEXT_UPDATED event, like SetValue() does and
- // return true if the event was processed
- static bool SendTextUpdatedEvent(wxWindow *win);
- bool SendTextUpdatedEvent() { return SendTextUpdatedEvent(this); }
-
// do the window-specific processing after processing the update event
virtual void DoUpdateWindowUI(wxUpdateUIEvent& event);