wxTEXT_ATTR_PARAGRAPH = \
(wxTEXT_ATTR_ALIGNMENT|wxTEXT_ATTR_LEFT_INDENT|wxTEXT_ATTR_RIGHT_INDENT|wxTEXT_ATTR_TABS|\
wxTEXT_ATTR_PARA_SPACING_BEFORE|wxTEXT_ATTR_PARA_SPACING_AFTER|wxTEXT_ATTR_LINE_SPACING|\
- wxTEXT_ATTR_BULLET|wxTEXT_ATTR_PARAGRAPH_STYLE_NAME|wxTEXT_ATTR_LIST_STYLE_NAME|wxTEXT_ATTR_OUTLINE_LEVEL),
+ wxTEXT_ATTR_BULLET|wxTEXT_ATTR_PARAGRAPH_STYLE_NAME|wxTEXT_ATTR_LIST_STYLE_NAME|wxTEXT_ATTR_OUTLINE_LEVEL|wxTEXT_ATTR_PAGE_BREAK),
wxTEXT_ATTR_ALL = (wxTEXT_ATTR_CHARACTER|wxTEXT_ATTR_PARAGRAPH)
};
virtual bool EmulateKeyPress(const wxKeyEvent& event);
- // generate the wxEVT_COMMAND_TEXT_UPDATED event, like SetValue() does and
- // return true if the event was processed
- static bool SendTextUpdatedEvent(wxWindow *win);
- bool SendTextUpdatedEvent() { return SendTextUpdatedEvent(this); }
-
// do the window-specific processing after processing the update event
virtual void DoUpdateWindowUI(wxUpdateUIEvent& event);