// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "cursor.h"
-#endif
-
#include "wx/defs.h"
#include "wx/app.h"
#include "wx/mac/private.h"
-#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxCursor, wxBitmap)
-#endif
const short kwxCursorBullseye = 10 ;
const short kwxCursorBlank = 11 ;