// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#include "wx/utils.h"
#include "wx/dialog.h"
#include "wx/app.h"
+#include "wx/bitmap.h"
+#include "wx/dcmemory.h"
#endif
#include "wx/dcprint.h"
#include <string.h>
#include <math.h>
-#include <fstream.h>
-#if USE_COMMON_DIALOGS
+#if wxUSE_COMMON_DIALOGS
#include <commdlg.h>
#endif
{
m_minX = 0; m_minY = 0; m_maxX = 0; m_maxY = 0;
m_clipping = FALSE;
- m_autoSetting = FALSE ;
m_filename = "";
m_canvas = NULL;
m_signY = 1;
m_systemScaleX = 1.0;
m_systemScaleY = 1.0;
- m_mappingMode = MM_TEXT;
+ m_mappingMode = wxMM_TEXT;
m_bOwnsDC = FALSE;
m_hDC = 0;
m_clipping = FALSE;
// DC.
void wxDC::SelectOldObjects(WXHDC dc)
{
-#if DEBUG > 1
- wxDebugMsg("wxDC::SelectOldObjects %X\n", this);
-#endif
if (dc)
{
if (m_oldBitmap)
{
-#if DEBUG > 1
- wxDebugMsg("wxDC::SelectOldObjects: Selecting old HBITMAP %X\n", m_oldBitmap);
-#endif
::SelectObject((HDC) dc, (HBITMAP) m_oldBitmap);
if (m_selectedBitmap.Ok())
{
m_oldBitmap = 0 ;
if (m_oldPen)
{
-#if DEBUG > 1
- wxDebugMsg("wxDC::SelectOldObjects: Selecting old HPEN %X\n", m_oldPen);
-#endif
::SelectObject((HDC) dc, (HPEN) m_oldPen);
}
m_oldPen = 0 ;
if (m_oldBrush)
{
-#if DEBUG > 1
- wxDebugMsg("wxDC::SelectOldObjects: Selecting old HBRUSH %X\n", m_oldBrush);
-#endif
::SelectObject((HDC) dc, (HBRUSH) m_oldBrush);
}
m_oldBrush = 0 ;
if (m_oldFont)
{
-#if DEBUG > 1
- wxDebugMsg("wxDC::SelectOldObjects: Selecting old HFONT %X\n", m_oldFont);
-#endif
::SelectObject((HDC) dc, (HFONT) m_oldFont);
}
m_oldFont = 0 ;
if (m_oldPalette)
{
-#if DEBUG > 1
- wxDebugMsg("wxDC::SelectOldObjects: Selecting old HPALETTE %X\n", m_oldPalette);
-#endif
::SelectPalette((HDC) dc, (HPALETTE) m_oldPalette, TRUE);
}
-#if DEBUG > 1
- wxDebugMsg("wxDC::SelectOldObjects: Done.\n");
-#endif
m_oldPalette = 0 ;
}
DoClipping((WXHDC) m_hDC);
}
+void wxDC::SetClippingRegion(const wxRegion& region)
+{
+ if (!region.GetHRGN())
+ return;
+
+ wxRect box = region.GetBox();
+
+ m_clipping = TRUE;
+ m_clipX1 = box.x;
+ m_clipY1 = box.y;
+ m_clipX2 = box.x + box.width;
+ m_clipY2 = box.y + box.height;
+
+#ifdef __WIN16__
+ SelectClipRgn((HDC) m_hDC, (HRGN) region.GetHRGN());
+#else
+ ExtSelectClipRgn((HDC) m_hDC, (HRGN) region.GetHRGN(), RGN_AND);
+#endif
+}
+
void wxDC::DoClipping(WXHDC dc)
{
if (m_clipping && dc)
{
if (m_clipping && m_hDC)
{
+ // TODO: this should restore the previous clipping region,
+ // so that OnPaint processing works correctly, and the update clipping region
+ // doesn't get destroyed after the first DestroyClippingRegion.
HRGN rgn = CreateRectRgn(0, 0, 32000, 32000);
-#if DEBUG > 1
- wxDebugMsg("wxDC::DestroyClippingRegion: Selecting HRGN %X\n", rgn);
-#endif
SelectClipRgn((HDC) m_hDC, rgn);
-#if DEBUG > 1
- wxDebugMsg("wxDC::DestroyClippingRegion: Deleting HRGN %X\n", rgn);
-#endif
DeleteObject(rgn);
- }
- m_clipping = FALSE;
+ }
+ m_clipping = FALSE;
}
bool wxDC::CanDrawBitmap(void) const
m_oldPalette = 0;
}
- m_palette = m_palette;
+ m_palette = palette;
if (!m_palette.Ok())
{
if (m_oldPalette)
{
::SelectPalette((HDC) m_hDC, (HPALETTE) m_oldPalette, TRUE);
-#if DEBUG > 1
- wxDebugMsg("wxDC::SetPalette: set old palette %X\n", m_oldPalette);
-#endif
m_oldPalette = 0;
}
- return;
+ return;
}
if (m_palette.Ok() && m_palette.GetHPALETTE())
if (!m_oldPalette)
m_oldPalette = (WXHPALETTE) oldPal;
-#if DEBUG > 1
- wxDebugMsg("wxDC::SetPalette %X: selected palette %X\n", this, m_palette.GetHPALETTE());
- if (oldPal)
- wxDebugMsg("wxDC::SetPalette: oldPal was palette %X\n", oldPal);
- if (m_oldPalette)
- wxDebugMsg("wxDC::SetPalette: m_oldPalette is palette %X\n", m_oldPalette);
-#endif
::RealizePalette((HDC) m_hDC);
}
}
::SetWindowOrgEx((HDC) m_hDC, (int)m_logicalOriginX, (int)m_logicalOriginY, NULL);
}
-void wxDC::FloodFill(long x, long y, wxColour *col, int style)
+void wxDC::FloodFill(long x, long y, const wxColour& col, int style)
{
-// int xx = (int)x;
-// int yy = (int)y;
-
- if (m_brush.Ok() && m_autoSetting)
- SetBrush(m_brush);
-
(void)ExtFloodFill((HDC) m_hDC, XLOG2DEV(x), YLOG2DEV(y),
- col->GetPixel(),
+ col.GetPixel(),
style==wxFLOOD_SURFACE?
FLOODFILLSURFACE:FLOODFILLBORDER
);
void wxDC::CrossHair(long x, long y)
{
- if (m_pen.Ok() && m_autoSetting)
- SetPen(m_pen);
-
// We suppose that our screen is 2000x2000 max.
long x1 = x-2000;
long y1 = y-2000;
void wxDC::DrawLine(long x1, long y1, long x2, long y2)
{
-// BUGBUG - is this necessary? YES YES YES YEs Yes yes ye....
- if (m_pen.Ok() && m_autoSetting)
- SetPen(m_pen);
-
(void)MoveToEx((HDC) m_hDC, XLOG2DEV(x1), YLOG2DEV(y1), NULL);
(void)LineTo((HDC) m_hDC, XLOG2DEV(x2), YLOG2DEV(y2));
CalcBoundingBox(x2, y2);
}
-void wxDC::DrawArc(long x1,long y1,long x2,long y2,double xc,double yc)
+void wxDC::DrawArc(long x1,long y1,long x2,long y2, long xc, long yc)
{
double dx = xc-x1 ;
double dy = yc-y1 ;
double radius = (double)sqrt(dx*dx+dy*dy) ;;
if (x1==x2 && x2==y2)
{
- DrawEllipse(xc,yc,(double)(radius*2.0),(double)(radius*2)) ;
+ DrawEllipse(xc,yc,(long)(radius*2.0),(long)(radius*2.0)) ;
return ;
}
-// BUGBUG - is this necessary?
- if (m_pen.Ok() && m_autoSetting)
- SetPen(m_pen) ;
-
long xx1 = XLOG2DEV(x1) ;
long yy1 = YLOG2DEV(y1) ;
long xx2 = XLOG2DEV(x2) ;
long yyy2 = (long) (yyc+ray);
if (m_brush.Ok() && m_brush.GetStyle() !=wxTRANSPARENT)
{
-// BUGBUG - is this necessary?
- if (m_brush.GetStyle()!=wxTRANSPARENT&&m_autoSetting)
- SetBrush(m_brush) ;
- Pie((HDC) m_hDC,xxx1,yyy1,xxx2,yyy2,
+ // Have to add 1 to bottom-right corner of rectangle
+ // to make semi-circles look right (crooked line otherwise).
+ // Unfortunately this is not a reliable method, depends
+ // on the size of shape.
+ // TODO: figure out why this happens!
+ Pie((HDC) m_hDC,xxx1,yyy1,xxx2+1,yyy2+1,
xx1,yy1,xx2,yy2) ;
}
else
void wxDC::DrawPoint(long x, long y)
{
-// BUGBUG - is this necessary?
- if (m_pen.Ok() && m_autoSetting)
- SetPen(m_pen) ;
-
COLORREF color = 0x00ffffff;
if (m_pen.Ok())
{
void wxDC::DrawPolygon(int n, wxPoint points[], long xoffset, long yoffset,int fillStyle)
{
-// BUGBUG - is this necessary?
- if (m_pen.Ok() && m_autoSetting)
- SetPen(m_pen) ;
-
- POINT *cpoints = new POINT[n];
- int i;
- for (i = 0; i < n; i++)
+ // Do things less efficiently if we have offsets
+ if (xoffset != 0 || yoffset != 0)
{
- cpoints[i].x = (int)(XLOG2DEV(points[i].x + xoffset));
- cpoints[i].y = (int)(YLOG2DEV(points[i].y + yoffset));
+ POINT *cpoints = new POINT[n];
+ int i;
+ for (i = 0; i < n; i++)
+ {
+ cpoints[i].x = (int)(points[i].x + xoffset);
+ cpoints[i].y = (int)(points[i].y + yoffset);
- CalcBoundingBox(points[i].x + xoffset, points[i].y + yoffset);
+ CalcBoundingBox(cpoints[i].x, cpoints[i].y);
+ }
+ int prev = SetPolyFillMode((HDC) m_hDC,fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING) ;
+ (void)Polygon((HDC) m_hDC, cpoints, n);
+ SetPolyFillMode((HDC) m_hDC,prev) ;
+ delete[] cpoints;
}
+ else
+ {
+ int i;
+ for (i = 0; i < n; i++)
+ CalcBoundingBox(points[i].x, points[i].y);
- int prev = SetPolyFillMode((HDC) m_hDC,fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING) ;
- (void)Polygon((HDC) m_hDC, cpoints, n);
- SetPolyFillMode((HDC) m_hDC,prev) ;
-
- delete[] cpoints;
+ int prev = SetPolyFillMode((HDC) m_hDC,fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING) ;
+ (void)Polygon((HDC) m_hDC, (POINT*) points, n);
+ SetPolyFillMode((HDC) m_hDC,prev) ;
+ }
}
void wxDC::DrawLines(int n, wxPoint points[], long xoffset, long yoffset)
{
-// BUGBUG - is this necessary?
- if (m_pen.Ok() && m_autoSetting)
- SetPen(m_pen) ;
-
- POINT *cpoints = new POINT[n];
- int i;
- for (i = 0; i < n; i++)
+ // Do things less efficiently if we have offsets
+ if (xoffset != 0 || yoffset != 0)
{
- cpoints[i].x = (int)(XLOG2DEV(points[i].x + xoffset));
- cpoints[i].y = (int)(YLOG2DEV(points[i].y + yoffset));
+ POINT *cpoints = new POINT[n];
+ int i;
+ for (i = 0; i < n; i++)
+ {
+ cpoints[i].x = (int)(points[i].x + xoffset);
+ cpoints[i].y = (int)(points[i].y + yoffset);
- CalcBoundingBox(points[i].x + xoffset, points[i].y + yoffset);
+ CalcBoundingBox(cpoints[i].x, cpoints[i].y);
+ }
+ (void)Polyline((HDC) m_hDC, cpoints, n);
+ delete[] cpoints;
}
+ else
+ {
+ int i;
+ for (i = 0; i < n; i++)
+ CalcBoundingBox(points[i].x, points[i].y);
- (void)Polyline((HDC) m_hDC, cpoints, n);
-
- delete[] cpoints;
+ (void)Polyline((HDC) m_hDC, (POINT*) points, n);
+ }
}
void wxDC::DrawRectangle(long x, long y, long width, long height)
{
-// BUGBUG - is this necessary?
- if (m_pen.Ok() && m_autoSetting)
- SetPen(m_pen) ;
-
long x2 = x + width;
long y2 = y + height;
do_pen = m_pen.Ok() && m_pen.GetStyle() != wxTRANSPARENT;
if (do_brush) {
- HPEN orig_pen = NULL;
+ HPEN orig_pen = NULL;
- if (do_pen || !m_pen.Ok())
- orig_pen = ::SelectObject((HDC) m_hDC, ::GetStockObject(NULL_PEN));
+ if (do_pen || !m_pen.Ok())
+ orig_pen = (HPEN) ::SelectObject((HDC) m_hDC, (HPEN) ::GetStockObject(NULL_PEN));
- (void)Rectangle((HDC) m_hDC, XLOG2DEV(x), YLOG2DEV(y),
- XLOG2DEV(x2) + 1, YLOG2DEV(y2) + 1);
+ (void)Rectangle((HDC) m_hDC, XLOG2DEV(x), YLOG2DEV(y),
+ XLOG2DEV(x2) + 1, YLOG2DEV(y2) + 1);
- if (do_pen || !m_pen.Ok())
- ::SelectObject((HDC) m_hDC , orig_pen);
+ if (do_pen || !m_pen.Ok())
+ ::SelectObject((HDC) m_hDC , orig_pen);
}
if (do_pen) {
- HBRUSH orig_brush = NULL;
+ HBRUSH orig_brush = NULL;
- if (do_brush || !m_brush.Ok())
- orig_brush = ::SelectObject((HDC) m_hDC, ::GetStockObject(NULL_BRUSH));
+ if (do_brush || !m_brush.Ok())
+ orig_brush = (HBRUSH) ::SelectObject((HDC) m_hDC, (HBRUSH) ::GetStockObject(NULL_BRUSH));
- (void)Rectangle((HDC) m_hDC, XLOG2DEV(x), YLOG2DEV(y),
- XLOG2DEV(x2), YLOG2DEV(y2));
+ (void)Rectangle((HDC) m_hDC, XLOG2DEV(x), YLOG2DEV(y),
+ XLOG2DEV(x2), YLOG2DEV(y2));
- if (do_brush || !m_brush.Ok())
- ::SelectObject((HDC) m_hDC, orig_brush);
+ if (do_brush || !m_brush.Ok())
+ ::SelectObject((HDC) m_hDC, orig_brush);
}
#else
(void)Rectangle((HDC) m_hDC, XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2));
void wxDC::DrawRoundedRectangle(long x, long y, long width, long height, double radius)
{
-// BUGBUG - is this necessary?
- if (m_pen.Ok() && m_autoSetting)
- SetPen(m_pen) ;
-
// Now, a negative radius value is interpreted to mean
// 'the proportion of the smallest X or Y dimension'
void wxDC::DrawEllipse(long x, long y, long width, long height)
{
-// BUGBUG - is this necessary?
- if (m_pen.Ok() && m_autoSetting)
- SetPen(m_pen) ;
-
long x2 = (x+width);
long y2 = (y+height);
// Chris Breeze 20/5/98: first implementation of DrawEllipticArc on Windows
void wxDC::DrawEllipticArc(long x,long y,long w,long h,double sa,double ea)
{
-// BUGBUG - is this necessary?
- if (m_pen.Ok() && m_autoSetting)
- SetPen(m_pen) ;
-
long x2 = (x+w);
long y2 = (y+h);
// draw pie with NULL_PEN first and then outline otherwise a line is
// drawn from the start and end points to the centre
- HPEN orig_pen = ::SelectObject((HDC) m_hDC, ::GetStockObject(NULL_PEN));
+ HPEN orig_pen = (HPEN) ::SelectObject((HDC) m_hDC, (HPEN) ::GetStockObject(NULL_PEN));
if (m_signY > 0)
{
(void)Pie((HDC) m_hDC, XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2)+1, YLOG2DEV(y2)+1,
- rx1, ry1, rx2, ry2);
+ rx1, ry1, rx2, ry2);
}
else
{
(void)Pie((HDC) m_hDC, XLOG2DEV(x), YLOG2DEV(y)-1, XLOG2DEV(x2)+1, YLOG2DEV(y2),
- rx1, ry1-1, rx2, ry2-1);
+ rx1, ry1-1, rx2, ry2-1);
}
::SelectObject((HDC) m_hDC, orig_pen);
(void)Arc((HDC) m_hDC, XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2),
- rx1, ry1, rx2, ry2);
+ rx1, ry1, rx2, ry2);
CalcBoundingBox(x, y);
CalcBoundingBox(x2, y2);
void wxDC::DrawIcon(const wxIcon& icon, long x, long y)
{
+#if defined(__WIN32__) && !defined(__SC__) && !defined(__TWIN32__)
+ ::DrawIconEx((HDC) m_hDC, XLOG2DEV(x), YLOG2DEV(y), (HICON) icon.GetHICON(),
+ icon.GetWidth(), icon.GetHeight(), 0, 0, DI_NORMAL);
+#else
::DrawIcon((HDC) m_hDC, XLOG2DEV(x), YLOG2DEV(y), (HICON) icon.GetHICON());
+#endif
+
CalcBoundingBox(x, y);
CalcBoundingBox(x+icon.GetWidth(), y+icon.GetHeight());
}
+void wxDC::DrawBitmap( const wxBitmap &bmp, long x, long y, bool useMask )
+{
+ if (!bmp.Ok())
+ return;
+
+ // If we're not drawing transparently, and not drawing to a printer,
+ // optimize this function to use Windows functions.
+ if (!useMask && !IsKindOf(CLASSINFO(wxPrinterDC)))
+ {
+ HDC cdc = (HDC)m_hDC;
+ HDC memdc = ::CreateCompatibleDC( cdc );
+ HBITMAP hbitmap = (HBITMAP) bmp.GetHBITMAP( );
+ ::SelectObject( memdc, hbitmap );
+ ::BitBlt( cdc, x, y, bmp.GetWidth(), bmp.GetHeight(), memdc, 0, 0, SRCCOPY);
+ ::SelectObject( memdc, 0 );
+ ::DeleteDC( memdc );
+ }
+ else
+ {
+ // Rather than reproduce wxDC::Blit, let's do it at the wxWin API level
+ wxMemoryDC memDC;
+ memDC.SelectObject(bmp);
+
+ /* Not sure if we need this. The mask should leave the
+ * masked areas as per the original background of this DC.
+ */
+/*
+ // There might be transparent areas, so make these
+ // the same colour as this DC
+ memDC.SetBackground(* GetBackground());
+ memDC.Clear();
+*/
+
+ Blit(x, y, bmp.GetWidth(), bmp.GetHeight(), & memDC, 0, 0, wxCOPY, useMask);
+
+ memDC.SelectObject(wxNullBitmap);
+ }
+}
+
void wxDC::SetFont(const wxFont& the_font)
{
// Set the old object temporarily, in case the assignment deletes an object
if (m_font.Ok() && m_font.GetResourceHandle())
{
-#if DEBUG > 1
- wxDebugMsg("wxDC::SetFont: Selecting HFONT %X\n", m_font.GetResourceHandle());
-#endif
HFONT f = (HFONT) ::SelectObject((HDC) m_hDC, (HFONT) m_font.GetResourceHandle());
+ if (f == (HFONT) NULL)
+ {
+ wxDebugMsg("::SelectObject failed in wxDC::SetFont.");
+ }
if (!m_oldFont)
m_oldFont = (WXHFONT) f;
}
if (m_brush.GetResourceHandle())
{
HBRUSH b = 0;
- b = ::SelectObject((HDC) m_hDC, (HBRUSH)m_brush.GetResourceHandle()) ;
+ b = (HBRUSH) ::SelectObject((HDC) m_hDC, (HBRUSH)m_brush.GetResourceHandle()) ;
if (!m_oldBrush)
m_oldBrush = (WXHBRUSH) b;
}
void wxDC::DrawText(const wxString& text, long x, long y, bool use16bit)
{
+ // Should be unnecessary: SetFont should have done this already.
+#if 0
if (m_font.Ok() && m_font.GetResourceHandle())
{
-#if DEBUG > 1
- wxDebugMsg("wxDC::DrawText: Selecting HFONT %X\n", m_font.GetResourceHandle());
-#endif
- HFONT f = ::SelectObject((HDC) m_hDC, (HFONT) m_font.GetResourceHandle());
+ HFONT f = (HFONT) ::SelectObject((HDC) m_hDC, (HFONT) m_font.GetResourceHandle());
if (!m_oldFont)
m_oldFont = (WXHFONT) f;
}
+#endif
if (m_textForegroundColour.Ok())
SetTextColor((HDC) m_hDC, m_textForegroundColour.GetPixel() ) ;
- DWORD old_background;
+ DWORD old_background = 0;
if (m_textBackgroundColour.Ok())
{
old_background = SetBkColor((HDC) m_hDC, m_textBackgroundColour.GetPixel() ) ;
}
else
{
- m_canvas->SetBackgroundColour(m_backgroundBrush.GetColour());
+ // New behaviour, 10/2/99: setting the background brush of a DC
+ // doesn't affect the window background colour. However,
+ // I'm leaving in the transparency setting because it's needed by
+ // various controls (e.g. wxStaticText) to determine whether to draw
+ // transparently or not. TODO: maybe this should be a new function
+ // wxWindow::SetTransparency(). Should that apply to the child itself, or the
+ // parent?
+// m_canvas->SetBackgroundColour(m_backgroundBrush.GetColour());
m_canvas->m_backgroundTransparent = FALSE;
}
}
if (!this->IsKindOf(CLASSINFO(wxPrinterDC)))
return TRUE;
- bool flag = FALSE;
-
DOCINFO docinfo;
docinfo.cbSize = sizeof(DOCINFO);
docinfo.lpszDocName = (const char *)message;
- docinfo.lpszOutput = (const char *)m_filename;
+
+ if (m_filename.IsEmpty())
+ docinfo.lpszOutput = NULL;
+ else
+ docinfo.lpszOutput = (const char *)m_filename;
+
#if defined(__WIN95__)
docinfo.lpszDatatype = NULL;
docinfo.fwType = 0;
#endif
- if (m_hDC) flag = (SP_ERROR !=
+ if (!m_hDC)
+ return FALSE;
+
+ int ret =
#ifndef __WIN32__
- ::StartDoc((HDC) m_hDC, &docinfo));
+ ::StartDoc((HDC) m_hDC, &docinfo);
#else
#ifdef UNICODE
- ::StartDocW((HDC) m_hDC, &docinfo));
+ ::StartDocW((HDC) m_hDC, &docinfo);
#else
- ::StartDocA((HDC) m_hDC, &docinfo));
+#ifdef __TWIN32__
+ ::StartDoc((HDC) m_hDC, &docinfo);
+#else
+ ::StartDocA((HDC) m_hDC, &docinfo);
+#endif
#endif
#endif
- else flag = FALSE;
+#ifndef __WIN16__
+ if (ret <= 0)
+ {
+ DWORD lastError = GetLastError();
+ wxDebugMsg("wxDC::StartDoc failed with error: %d\n", lastError);
+ }
+#endif
- return flag;
+ return (ret > 0);
}
void wxDC::EndDoc(void)
GetTextExtentPoint((HDC) m_hDC, (char *)(const char *) string, strlen((char *)(const char *) string), &sizeRect);
GetTextMetrics((HDC) m_hDC, &tm);
- *x = XDEV2LOGREL(sizeRect.cx);
- *y = YDEV2LOGREL(sizeRect.cy);
+ if (x) *x = XDEV2LOGREL(sizeRect.cx);
+ if (y) *y = YDEV2LOGREL(sizeRect.cy);
if (descent) *descent = tm.tmDescent;
if (externalLeading) *externalLeading = tm.tmExternalLeading;
}
switch (mode)
{
- case MM_TWIPS:
+ case wxMM_TWIPS:
{
m_logicalScaleX = (twips2mm * mm2pixelsX);
m_logicalScaleY = (twips2mm * mm2pixelsY);
break;
}
- case MM_POINTS:
+ case wxMM_POINTS:
{
m_logicalScaleX = (pt2mm * mm2pixelsX);
m_logicalScaleY = (pt2mm * mm2pixelsY);
break;
}
- case MM_METRIC:
+ case wxMM_METRIC:
{
m_logicalScaleX = mm2pixelsX;
m_logicalScaleY = mm2pixelsY;
break;
}
- case MM_LOMETRIC:
+ case wxMM_LOMETRIC:
{
m_logicalScaleX = (mm2pixelsX/10.0);
m_logicalScaleY = (mm2pixelsY/10.0);
break;
}
default:
- case MM_TEXT:
+ case wxMM_TEXT:
{
m_logicalScaleX = 1.0;
m_logicalScaleY = 1.0;
long wxDC::DeviceToLogicalX(long x) const
{
- return (long) (((x) - m_deviceOriginX)/(m_logicalScaleX*m_userScaleX*m_signX*m_systemScaleX) - m_logicalOriginX) ;
+ return (long) (((x) - m_deviceOriginX)/(m_logicalScaleX*m_userScaleX*m_signX*m_systemScaleX) - m_logicalOriginX) ;
}
long wxDC::DeviceToLogicalXRel(long x) const
{
- return (long) ((x)/(m_logicalScaleX*m_userScaleX*m_signX*m_systemScaleX)) ;
+ return (long) ((x)/(m_logicalScaleX*m_userScaleX*m_signX*m_systemScaleX)) ;
}
long wxDC::DeviceToLogicalY(long y) const
{
- return (long) (((y) - m_deviceOriginY)/(m_logicalScaleY*m_userScaleY*m_signY*m_systemScaleY) - m_logicalOriginY) ;
+ return (long) (((y) - m_deviceOriginY)/(m_logicalScaleY*m_userScaleY*m_signY*m_systemScaleY) - m_logicalOriginY) ;
}
long wxDC::DeviceToLogicalYRel(long y) const
{
- return (long) ((y)/(m_logicalScaleY*m_userScaleY*m_signY*m_systemScaleY)) ;
+ return (long) ((y)/(m_logicalScaleY*m_userScaleY*m_signY*m_systemScaleY)) ;
}
long wxDC::LogicalToDeviceX(long x) const
{
- return (long) (floor((x) - m_logicalOriginX)*m_logicalScaleX*m_userScaleX*m_signX*m_systemScaleX + m_deviceOriginX) ;
+ return (long) (floor((x) - m_logicalOriginX)*m_logicalScaleX*m_userScaleX*m_signX*m_systemScaleX + m_deviceOriginX) ;
}
long wxDC::LogicalToDeviceXRel(long x) const
{
- return (long) (floor(x)*m_logicalScaleX*m_userScaleX*m_signX*m_systemScaleX) ;
+ return (long) (floor(x)*m_logicalScaleX*m_userScaleX*m_signX*m_systemScaleX) ;
}
long wxDC::LogicalToDeviceY(long y) const
{
- return (long) (floor((y) - m_logicalOriginY)*m_logicalScaleY*m_userScaleY*m_signY*m_systemScaleY + m_deviceOriginY);
+ return (long) (floor((y) - m_logicalOriginY)*m_logicalScaleY*m_userScaleY*m_signY*m_systemScaleY + m_deviceOriginY);
}
long wxDC::LogicalToDeviceYRel(long y) const
{
- return (long) (floor(y)*m_logicalScaleY*m_userScaleY*m_signY*m_systemScaleY) ;
+ return (long) (floor(y)*m_logicalScaleY*m_userScaleY*m_signY*m_systemScaleY) ;
}
// This group of functions may not do any conversion
long wxDC::ImplDeviceToLogicalX(long x) const
{
-// return (m_scaleGDI ? x : DeviceToLogicalX(x));
- return x;
+// return (m_scaleGDI ? x : DeviceToLogicalX(x));
+ return x;
}
long wxDC::ImplDeviceToLogicalY(long y) const
{
-// return (m_scaleGDI ? y : DeviceToLogicalY(y));
- return y;
+// return (m_scaleGDI ? y : DeviceToLogicalY(y));
+ return y;
}
long wxDC::ImplDeviceToLogicalXRel(long x) const
{
-// return (m_scaleGDI ? x : DeviceToLogicalXRel(x));
- return x;
+// return (m_scaleGDI ? x : DeviceToLogicalXRel(x));
+ return x;
}
long wxDC::ImplDeviceToLogicalYRel(long y) const
{
-// return (m_scaleGDI ? y : DeviceToLogicalYRel(y));
- return y;
+// return (m_scaleGDI ? y : DeviceToLogicalYRel(y));
+ return y;
}
long wxDC::ImplLogicalToDeviceX(long x) const
{
-// return (m_scaleGDI ? (floor(double(x))) : LogicalToDeviceX(x));
- return x;
+// return (m_scaleGDI ? (floor(double(x))) : LogicalToDeviceX(x));
+ return x;
}
long wxDC::ImplLogicalToDeviceY(long y) const
{
-// return (m_scaleGDI ? (floor(double(y))) : LogicalToDeviceY(y));
- return y;
+// return (m_scaleGDI ? (floor(double(y))) : LogicalToDeviceY(y));
+ return y;
}
long wxDC::ImplLogicalToDeviceXRel(long x) const
{
-// return (m_scaleGDI ? (floor(double(x))) : LogicalToDeviceXRel(x));
- return x;
+// return (m_scaleGDI ? (floor(double(x))) : LogicalToDeviceXRel(x));
+ return x;
}
long wxDC::ImplLogicalToDeviceYRel(long y) const
{
-// return (m_scaleGDI ? (floor(double(y))) : LogicalToDeviceYRel(y));
- return y;
+// return (m_scaleGDI ? (floor(double(y))) : LogicalToDeviceYRel(y));
+ return y;
}
bool wxDC::Blit(long xdest, long ydest, long width, long height,
COLORREF old_background = ::GetBkColor((HDC)m_hDC);
if (m_textForegroundColour.Ok())
{
- ::SetTextColor((HDC) m_hDC, m_textForegroundColour.GetPixel() ) ;
+ ::SetTextColor((HDC) m_hDC, m_textForegroundColour.GetPixel() ) ;
}
if (m_textBackgroundColour.Ok())
{
- ::SetBkColor((HDC) m_hDC, m_textBackgroundColour.GetPixel() ) ;
+ ::SetBkColor((HDC) m_hDC, m_textBackgroundColour.GetPixel() ) ;
}
DWORD dwRop = rop == wxCOPY ? SRCCOPY :
rop == wxSRC_AND ? SRCAND :
SRCCOPY;
- bool success;
+ bool success = TRUE;
if (useMask && source->m_selectedBitmap.Ok() && source->m_selectedBitmap.GetMask())
{
#if 0 // __WIN32__
- // Not implemented under Win95 (or maybe a specific device?)
+ // Not implemented under Win95 (or maybe a specific device?)
if (MaskBlt((HDC) m_hDC, xdest1, ydest1, (int)width, (int)height,
(HDC) source->m_hDC, xsrc1, ysrc1, (HBITMAP) source->m_selectedBitmap.GetMask()->GetMaskBitmap(),
0, 0, 0xAACC0020))
{
// Old code
#if 0
- HDC dc_mask = CreateCompatibleDC((HDC) source->m_hDC);
- ::SelectObject(dc_mask, (HBITMAP) source->m_selectedBitmap.GetMask()->GetMaskBitmap());
+ HDC dc_mask = CreateCompatibleDC((HDC) source->m_hDC);
+ ::SelectObject(dc_mask, (HBITMAP) source->m_selectedBitmap.GetMask()->GetMaskBitmap());
success = (BitBlt((HDC) m_hDC, xdest1, ydest1, (int)width, (int)height,
- dc_mask, xsrc1, ysrc1, 0x00220326 /* NOTSRCAND */) != 0);
+ dc_mask, xsrc1, ysrc1, 0x00220326 /* NOTSRCAND */) != 0);
success = (BitBlt((HDC) m_hDC, xdest1, ydest1, (int)width, (int)height,
- (HDC) source->m_hDC, xsrc1, ysrc1, SRCPAINT) != 0);
- ::SelectObject(dc_mask, 0);
- ::DeleteDC(dc_mask);
+ (HDC) source->m_hDC, xsrc1, ysrc1, SRCPAINT) != 0);
+ ::SelectObject(dc_mask, 0);
+ ::DeleteDC(dc_mask);
#endif
- // New code from Chris Breeze, 8/5/98
-
- // create a temp buffer bitmap and DCs to access it and the mask
- HDC dc_mask = ::CreateCompatibleDC((HDC) source->m_hDC);
- HDC dc_buffer = ::CreateCompatibleDC((HDC) m_hDC);
- HBITMAP buffer_bmap = ::CreateCompatibleBitmap((HDC) m_hDC, width, height);
- ::SelectObject(dc_mask, (HBITMAP) source->m_selectedBitmap.GetMask()->GetMaskBitmap());
- ::SelectObject(dc_buffer, buffer_bmap);
-
- // copy dest to buffer
- ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height,
- (HDC) m_hDC, xdest1, ydest1, SRCCOPY);
-
- // copy src to buffer using selected raster op
- ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height,
- (HDC) source->m_hDC, xsrc1, ysrc1, dwRop);
-
- // set masked area in buffer to BLACK (pixel value 0)
- COLORREF prevBkCol = ::SetBkColor((HDC) m_hDC, RGB(255, 255, 255));
- COLORREF prevCol = ::SetTextColor((HDC) m_hDC, RGB(0, 0, 0));
- ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height,
- dc_mask, xsrc1, ysrc1, SRCAND);
-
- // set unmasked area in dest to BLACK
- ::SetBkColor((HDC) m_hDC, RGB(0, 0, 0));
- ::SetTextColor((HDC) m_hDC, RGB(255, 255, 255));
- ::BitBlt((HDC) m_hDC, xdest1, ydest1, (int)width, (int)height,
- dc_mask, xsrc1, ysrc1, SRCAND);
- ::SetBkColor((HDC) m_hDC, prevBkCol); // restore colours to original values
- ::SetTextColor((HDC) m_hDC, prevCol);
-
- // OR buffer to dest
- success = (::BitBlt((HDC) m_hDC, xdest1, ydest1, (int)width, (int)height,
- dc_buffer, 0, 0, SRCPAINT) != 0);
-
- // tidy up temporary DCs and bitmap
- ::SelectObject(dc_mask, 0);
- ::DeleteDC(dc_mask);
- ::SelectObject(dc_buffer, 0);
- ::DeleteDC(dc_buffer);
- ::DeleteObject(buffer_bmap);
+ // New code from Chris Breeze, 15/7/98
+ // Blit bitmap with mask
+
+ if (IsKindOf(CLASSINFO(wxPrinterDC)))
+ {
+ // If we are printing source colours are screen colours
+ // not printer colours and so we need copy the bitmap
+ // pixel by pixel.
+ RECT rect;
+ HDC dc_mask = ::CreateCompatibleDC((HDC) source->m_hDC);
+ HDC dc_src = (HDC) source->m_hDC;
+
+ ::SelectObject(dc_mask, (HBITMAP) source->m_selectedBitmap.GetMask()->GetMaskBitmap());
+ for (int x = 0; x < width; x++)
+ {
+ for (int y = 0; y < height; y++)
+ {
+ COLORREF cref = ::GetPixel(dc_mask, x, y);
+ if (cref)
+ {
+ HBRUSH brush = ::CreateSolidBrush(::GetPixel(dc_src, x, y));
+ rect.left = xdest1 + x; rect.right = rect.left + 1;
+ rect.top = ydest1 + y; rect.bottom = rect.top + 1;
+ ::FillRect((HDC) m_hDC, &rect, brush);
+ ::DeleteObject(brush);
+ }
+ }
+ }
+ ::SelectObject(dc_mask, 0);
+ ::DeleteDC(dc_mask);
+ }
+ else
+ {
+ // create a temp buffer bitmap and DCs to access it and the mask
+ HDC dc_mask = ::CreateCompatibleDC((HDC) source->m_hDC);
+ HDC dc_buffer = ::CreateCompatibleDC((HDC) m_hDC);
+ HBITMAP buffer_bmap = ::CreateCompatibleBitmap((HDC) m_hDC, width, height);
+ ::SelectObject(dc_mask, (HBITMAP) source->m_selectedBitmap.GetMask()->GetMaskBitmap());
+ ::SelectObject(dc_buffer, buffer_bmap);
+
+ // copy dest to buffer
+ ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height,
+ (HDC) m_hDC, xdest1, ydest1, SRCCOPY);
+
+ // copy src to buffer using selected raster op
+ ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height,
+ (HDC) source->m_hDC, xsrc1, ysrc1, dwRop);
+
+ // set masked area in buffer to BLACK (pixel value 0)
+ COLORREF prevBkCol = ::SetBkColor((HDC) m_hDC, RGB(255, 255, 255));
+ COLORREF prevCol = ::SetTextColor((HDC) m_hDC, RGB(0, 0, 0));
+ ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height,
+ dc_mask, xsrc1, ysrc1, SRCAND);
+
+ // set unmasked area in dest to BLACK
+ ::SetBkColor((HDC) m_hDC, RGB(0, 0, 0));
+ ::SetTextColor((HDC) m_hDC, RGB(255, 255, 255));
+ ::BitBlt((HDC) m_hDC, xdest1, ydest1, (int)width, (int)height,
+ dc_mask, xsrc1, ysrc1, SRCAND);
+ ::SetBkColor((HDC) m_hDC, prevBkCol); // restore colours to original values
+ ::SetTextColor((HDC) m_hDC, prevCol);
+
+ // OR buffer to dest
+ success = (::BitBlt((HDC) m_hDC, xdest1, ydest1, (int)width, (int)height,
+ dc_buffer, 0, 0, SRCPAINT) != 0);
+
+ // tidy up temporary DCs and bitmap
+ ::SelectObject(dc_mask, 0);
+ ::DeleteDC(dc_mask);
+ ::SelectObject(dc_buffer, 0);
+ ::DeleteDC(dc_buffer);
+ ::DeleteObject(buffer_bmap);
+ }
}
}
else
{
+ if (IsKindOf(CLASSINFO(wxPrinterDC)))
+ {
+ // If we are printing, source colours are screen colours
+ // not printer colours and so we need copy the bitmap
+ // pixel by pixel.
+ HDC dc_src = (HDC) source->m_hDC;
+ RECT rect;
+ for (int x = 0; x < width; x++)
+ {
+ for (int y = 0; y < height; y++)
+ {
+ HBRUSH brush = ::CreateSolidBrush(::GetPixel(dc_src, x, y));
+ rect.left = xdest1 + x; rect.right = rect.left + 1;
+ rect.top = ydest1 + y; rect.bottom = rect.top + 1;
+ ::FillRect((HDC) m_hDC, &rect, brush);
+ ::DeleteObject(brush);
+ }
+ }
+ }
+ else
+ {
success = (BitBlt((HDC) m_hDC, xdest1, ydest1, (int)width, (int)height, (HDC) source->m_hDC,
xsrc1, ysrc1, dwRop) != 0);
+ }
}
::SetTextColor((HDC)m_hDC, old_textground);
::SetBkColor((HDC)m_hDC, old_background);
*height = h;
}
-#if USE_SPLINES
-#include "xfspline.inc"
-#endif // USE_SPLINES
-
void wxDC::DrawPolygon(wxList *list, long xoffset, long yoffset,int fillStyle)
{
int n = list->Number();
m_textBackgroundColour = colour;
}
-#if USE_SPLINES
-// Make a 3-point spline
-void wxDC::DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3)
-{
- wxList *point_list = new wxList;
-
- wxPoint *point1 = new wxPoint;
- point1->x = x1; point1->y = y1;
- point_list->Append((wxObject*)point1);
-
- wxPoint *point2 = new wxPoint;
- point2->x = x2; point2->y = y2;
- point_list->Append((wxObject*)point2);
-
- wxPoint *point3 = new wxPoint;
- point3->x = x3; point3->y = y3;
- point_list->Append((wxObject*)point3);
-
- DrawSpline(point_list);
-
- for(wxNode *node = point_list->First(); node; node = node->Next()) {
- wxPoint *p = (wxPoint *)node->Data();
- delete p;
- }
- delete point_list;
-}
-#endif
-
// For use by wxWindows only, unless custom units are required.
void wxDC::SetLogicalScale(double x, double y)
{
wxFont *theFont, bool use16bit) const
{
long x1, y1, descent1, externalLeading1;
- GetTextExtent(string, & x1, & y1, & descent1, & externalLeading1, theFont, use16bit);
- *x = x1; *y = y1;
+ GetTextExtent(string, & x1, & y1, & descent1, & externalLeading1, theFont, use16bit);
+ *x = x1; *y = y1;
if (descent)
*descent = descent1;
if (externalLeading)
}
#endif
+int wxDC::GetDepth(void) const
+{
+ return (int) ::GetDeviceCaps((HDC) m_hDC,BITSPIXEL);
+}
+
+#if wxUSE_SPLINES
+
+// Make a 3-point spline
+void wxDC::DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3)
+{
+ wxList *point_list = new wxList;
+
+ wxPoint *point1 = new wxPoint;
+ point1->x = x1; point1->y = y1;
+ point_list->Append((wxObject*)point1);
+
+ wxPoint *point2 = new wxPoint;
+ point2->x = x2; point2->y = y2;
+ point_list->Append((wxObject*)point2);
+
+ wxPoint *point3 = new wxPoint;
+ point3->x = x3; point3->y = y3;
+ point_list->Append((wxObject*)point3);
+
+ DrawSpline(point_list);
+
+ for(wxNode *node = point_list->First(); node; node = node->Next()) {
+ wxPoint *p = (wxPoint *)node->Data();
+ delete p;
+ }
+ delete point_list;
+}
+
+////#define wx_round(a) (int)((a)+.5)
+//#define wx_round(a) (a)
+
+class wxSpline: public wxObject
+{
+ public:
+ int type;
+ wxList *points;
+
+ wxSpline(wxList *list);
+ void DeletePoints(void);
+
+ // Doesn't delete points
+ ~wxSpline(void);
+};
+
+void wxDC::DrawSpline(int n, wxPoint points[])
+{
+ wxList list;
+ int i;
+ for (i =0; i < n; i++)
+ list.Append((wxObject*)&points[i]);
+ DrawSpline((wxList *)&list);
+}
+
+void wx_draw_open_spline(wxDC *dc, wxSpline *spline);
+
+void wx_quadratic_spline(double a1, double b1, double a2, double b2,
+ double a3, double b3, double a4, double b4);
+void wx_clear_stack(void);
+int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3,
+ double *y3, double *x4, double *y4);
+void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3,
+ double x4, double y4);
+static bool wx_spline_add_point(double x, double y);
+static void wx_spline_draw_point_array(wxDC *dc);
+wxSpline *wx_make_spline(int x1, int y1, int x2, int y2, int x3, int y3);
+
+void wxDC::DrawSpline(wxList *list)
+{
+ wxSpline spline(list);
+
+ wx_draw_open_spline(this, &spline);
+}
+
+
+wxList wx_spline_point_list;
+
+void wx_draw_open_spline(wxDC *dc, wxSpline *spline)
+{
+ wxPoint *p;
+ double cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4;
+ double x1, y1, x2, y2;
+
+ wxNode *node = spline->points->First();
+ p = (wxPoint *)node->Data();
+
+ x1 = p->x;
+ y1 = p->y;
+
+ node = node->Next();
+ p = (wxPoint *)node->Data();
+
+ x2 = p->x;
+ y2 = p->y;
+ cx1 = (double)((x1 + x2) / 2);
+ cy1 = (double)((y1 + y2) / 2);
+ cx2 = (double)((cx1 + x2) / 2);
+ cy2 = (double)((cy1 + y2) / 2);
+
+ wx_spline_add_point(x1, y1);
+
+ while ((node = node->Next()) != NULL)
+ {
+ p = (wxPoint *)node->Data();
+ x1 = x2;
+ y1 = y2;
+ x2 = p->x;
+ y2 = p->y;
+ cx4 = (double)(x1 + x2) / 2;
+ cy4 = (double)(y1 + y2) / 2;
+ cx3 = (double)(x1 + cx4) / 2;
+ cy3 = (double)(y1 + cy4) / 2;
+
+ wx_quadratic_spline(cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4);
+
+ cx1 = cx4;
+ cy1 = cy4;
+ cx2 = (double)(cx1 + x2) / 2;
+ cy2 = (double)(cy1 + y2) / 2;
+ }
+
+ wx_spline_add_point((double)wx_round(cx1), (double)wx_round(cy1));
+ wx_spline_add_point(x2, y2);
+
+ wx_spline_draw_point_array(dc);
+
+}
+
+/********************* CURVES FOR SPLINES *****************************
+
+ The following spline drawing routine is from
+
+ "An Algorithm for High-Speed Curve Generation"
+ by George Merrill Chaikin,
+ Computer Graphics and Image Processing, 3, Academic Press,
+ 1974, 346-349.
+
+ and
+
+ "On Chaikin's Algorithm" by R. F. Riesenfeld,
+ Computer Graphics and Image Processing, 4, Academic Press,
+ 1975, 304-310.
+
+***********************************************************************/
+
+#define half(z1, z2) ((z1+z2)/2.0)
+#define THRESHOLD 5
+
+/* iterative version */
+
+void wx_quadratic_spline(double a1, double b1, double a2, double b2, double a3, double b3, double a4,
+ double b4)
+{
+ register double xmid, ymid;
+ double x1, y1, x2, y2, x3, y3, x4, y4;
+
+ wx_clear_stack();
+ wx_spline_push(a1, b1, a2, b2, a3, b3, a4, b4);
+
+ while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) {
+ xmid = (double)half(x2, x3);
+ ymid = (double)half(y2, y3);
+ if (fabs(x1 - xmid) < THRESHOLD && fabs(y1 - ymid) < THRESHOLD &&
+ fabs(xmid - x4) < THRESHOLD && fabs(ymid - y4) < THRESHOLD) {
+ wx_spline_add_point((double)wx_round(x1), (double)wx_round(y1));
+ wx_spline_add_point((double)wx_round(xmid), (double)wx_round(ymid));
+ } else {
+ wx_spline_push(xmid, ymid, (double)half(xmid, x3), (double)half(ymid, y3),
+ (double)half(x3, x4), (double)half(y3, y4), x4, y4);
+ wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2),
+ (double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid);
+ }
+ }
+}
+
+
+/* utilities used by spline drawing routines */
+
+
+typedef struct wx_spline_stack_struct {
+ double x1, y1, x2, y2, x3, y3, x4, y4;
+}
+ Stack;
+
+#define SPLINE_STACK_DEPTH 20
+static Stack wx_spline_stack[SPLINE_STACK_DEPTH];
+static Stack *wx_stack_top;
+static int wx_stack_count;
+
+void wx_clear_stack(void)
+{
+ wx_stack_top = wx_spline_stack;
+ wx_stack_count = 0;
+}
+
+void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4)
+{
+ wx_stack_top->x1 = x1;
+ wx_stack_top->y1 = y1;
+ wx_stack_top->x2 = x2;
+ wx_stack_top->y2 = y2;
+ wx_stack_top->x3 = x3;
+ wx_stack_top->y3 = y3;
+ wx_stack_top->x4 = x4;
+ wx_stack_top->y4 = y4;
+ wx_stack_top++;
+ wx_stack_count++;
+}
+
+int wx_spline_pop(double *x1, double *y1, double *x2, double *y2,
+ double *x3, double *y3, double *x4, double *y4)
+{
+ if (wx_stack_count == 0)
+ return (0);
+ wx_stack_top--;
+ wx_stack_count--;
+ *x1 = wx_stack_top->x1;
+ *y1 = wx_stack_top->y1;
+ *x2 = wx_stack_top->x2;
+ *y2 = wx_stack_top->y2;
+ *x3 = wx_stack_top->x3;
+ *y3 = wx_stack_top->y3;
+ *x4 = wx_stack_top->x4;
+ *y4 = wx_stack_top->y4;
+ return (1);
+}
+
+static bool wx_spline_add_point(double x, double y)
+{
+ wxPoint *point = new wxPoint ;
+ point->x = (int) x;
+ point->y = (int) y;
+ wx_spline_point_list.Append((wxObject*)point);
+ return TRUE;
+}
+
+static void wx_spline_draw_point_array(wxDC *dc)
+{
+ dc->DrawLines(&wx_spline_point_list, 0, 0);
+ wxNode *node = wx_spline_point_list.First();
+ while (node)
+ {
+ wxPoint *point = (wxPoint *)node->Data();
+ delete point;
+ delete node;
+ node = wx_spline_point_list.First();
+ }
+}
+
+wxSpline::wxSpline(wxList *list)
+{
+ points = list;
+}
+
+wxSpline::~wxSpline(void)
+{
+}
+
+void wxSpline::DeletePoints(void)
+{
+ for(wxNode *node = points->First(); node; node = points->First())
+ {
+ wxPoint *point = (wxPoint *)node->Data();
+ delete point;
+ delete node;
+ }
+ delete points;
+}
+
+
+#endif // wxUSE_SPLINES
+