wxString wxDocManager::GetLastDirectory() const
{
- // use the system-dependent default location for the document files if
- // we're being opened for the first time
+ // if we haven't determined the last used directory yet, do it now
if ( m_lastDirectory.empty() )
{
+ // we're going to modify m_lastDirectory in this const method, so do it
+ // via non-const self pointer instead of const this one
wxDocManager * const self = const_cast<wxDocManager *>(this);
- self->m_lastDirectory = wxStandardPaths::Get().GetAppDocumentsDir();
+
+ // first try to reuse the directory of the most recently opened file:
+ // this ensures that if the user opens a file, closes the program and
+ // runs it again the "Open file" dialog will open in the directory of
+ // the last file he used
+ wxString lastOpened = GetHistoryFile(0);
+ if ( !lastOpened.empty() )
+ {
+ const wxFileName fn(lastOpened);
+ if ( fn.DirExists() )
+ {
+ self->m_lastDirectory = fn.GetPath();
+ }
+ //else: should we try the next one?
+ }
+
+ // if we don't have any files in the history (yet?), use the
+ // system-dependent default location for the document files
+ if ( m_lastDirectory.empty() )
+ {
+ self->m_lastDirectory = wxStandardPaths::Get().GetAppDocumentsDir();
+ }
}
return m_lastDirectory;
bool wxTransferFileToStream(const wxString& filename, wxSTD ostream& stream)
{
- wxFFile file(filename, _T("rb"));
+#if wxUSE_FFILE
+ wxFFile file(filename, wxT("rb"));
+#elif wxUSE_FILE
+ wxFile file(filename, wxFile::read);
+#endif
if ( !file.IsOpened() )
return false;
bool wxTransferStreamToFile(wxSTD istream& stream, const wxString& filename)
{
- wxFFile file(filename, _T("wb"));
+#if wxUSE_FFILE
+ wxFFile file(filename, wxT("wb"));
+#elif wxUSE_FILE
+ wxFile file(filename, wxFile::write);
+#endif
if ( !file.IsOpened() )
return false;
bool wxTransferFileToStream(const wxString& filename, wxOutputStream& stream)
{
- wxFFile file(filename, _T("rb"));
+#if wxUSE_FFILE
+ wxFFile file(filename, wxT("rb"));
+#elif wxUSE_FILE
+ wxFile file(filename, wxFile::read);
+#endif
if ( !file.IsOpened() )
return false;
bool wxTransferStreamToFile(wxInputStream& stream, const wxString& filename)
{
- wxFFile file(filename, _T("wb"));
+#if wxUSE_FFILE
+ wxFFile file(filename, wxT("wb"));
+#elif wxUSE_FILE
+ wxFile file(filename, wxFile::write);
+#endif
if ( !file.IsOpened() )
return false;