#endif
#include "wx/msw/private.h"
+#include "wx/msw/private/keyboard.h"
#include "wx/msw/dcclient.h"
#if wxUSE_TOOLTIPS
#include "wx/caret.h"
#endif // wxUSE_CARET
+#if wxUSE_RADIOBOX
+ #include "wx/radiobox.h"
+#endif // wxUSE_RADIOBOX
+
#if wxUSE_SPINCTRL
#include "wx/spinctrl.h"
#endif // wxUSE_SPINCTRL
#include <windowsx.h>
#endif
-#if !defined __WXWINCE__ && !defined NEED_PBT_H
- #include <pbt.h>
-#endif
-
#if defined(__WXWINCE__)
#include "wx/msw/wince/missing.h"
#ifdef __POCKETPC__
#define wxHAS_XBUTTON
#endif
+#ifndef MAPVK_VK_TO_CHAR
+ #define MAPVK_VK_TO_CHAR 2
+#endif
+
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
extern wxMenu *wxCurrentPopupMenu;
#endif
+#if wxUSE_UXTHEME
+// This is a hack used by the owner-drawn wxButton implementation to ensure
+// that the brush used for erasing its background is correctly aligned with the
+// control.
+wxWindowMSW *wxWindowBeingErased = NULL;
+#endif // wxUSE_UXTHEME
+
namespace
{
#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
+// If this variable is strictly positive, EVT_CHAR_HOOK is not generated for
+// Escape key presses as it can't be intercepted because it's needed by some
+// currently shown window, e.g. IME entry.
+//
+// This is currently global as we allow using UI from the main thread only
+// anyhow but could be replaced with a thread-specific value in the future if
+// needed.
+int gs_modalEntryWindowCount = 0;
+
} // anonymous namespace
// ---------------------------------------------------------------------------
#endif // !__WXWINCE__
-#ifdef __WXWINCE__
-// On Windows CE, GetCursorPos can return an error, so use this function
-// instead
-bool GetCursorPosWinCE(POINT* pt)
+// GetCursorPos can return an error, so use this function
+// instead.
+// Error originally observed with WinCE, but later using Remote Desktop
+// to connect to XP.
+void wxGetCursorPosMSW(POINT* pt)
{
if (!GetCursorPos(pt))
{
+#ifdef __WXWINCE__
+ wxLogLastError(wxT("GetCursorPos"));
+#endif
DWORD pos = GetMessagePos();
- pt->x = LOWORD(pos);
- pt->y = HIWORD(pos);
+ // the coordinates may be negative in multi-monitor systems
+ pt->x = GET_X_LPARAM(pos);
+ pt->y = GET_Y_LPARAM(pos);
}
- return true;
}
-#endif
// ---------------------------------------------------------------------------
// event tables
// method
#ifdef __WXUNIVERSAL__
IMPLEMENT_ABSTRACT_CLASS(wxWindowMSW, wxWindowBase)
-#else // __WXMSW__
-#if wxUSE_EXTENDED_RTTI
-
-// windows that are created from a parent window during its Create method, eg. spin controls in a calendar controls
-// must never been streamed out separately otherwise chaos occurs. Right now easiest is to test for negative ids, as
-// windows with negative ids never can be recreated anyway
-
-bool wxWindowStreamingCallback( const wxObject *object, wxWriter * , wxPersister * , wxxVariantArray & )
-{
- const wxWindow * win = dynamic_cast<const wxWindow*>(object) ;
- if ( win && win->GetId() < 0 )
- return false ;
- return true ;
-}
-
-IMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase,"wx/window.h", wxWindowStreamingCallback)
-
-// make wxWindowList known before the property is used
-
-wxCOLLECTION_TYPE_INFO( wxWindow* , wxWindowList ) ;
-
-template<> void wxCollectionToVariantArray( wxWindowList const &theList, wxxVariantArray &value)
-{
- wxListCollectionToVariantArray<wxWindowList::compatibility_iterator>( theList , value ) ;
-}
-
-WX_DEFINE_FLAGS( wxWindowStyle )
-
-wxBEGIN_FLAGS( wxWindowStyle )
- // new style border flags, we put them first to
- // use them for streaming out
-
- wxFLAGS_MEMBER(wxBORDER_SIMPLE)
- wxFLAGS_MEMBER(wxBORDER_SUNKEN)
- wxFLAGS_MEMBER(wxBORDER_DOUBLE)
- wxFLAGS_MEMBER(wxBORDER_RAISED)
- wxFLAGS_MEMBER(wxBORDER_STATIC)
- wxFLAGS_MEMBER(wxBORDER_NONE)
-
- // old style border flags
- wxFLAGS_MEMBER(wxSIMPLE_BORDER)
- wxFLAGS_MEMBER(wxSUNKEN_BORDER)
- wxFLAGS_MEMBER(wxDOUBLE_BORDER)
- wxFLAGS_MEMBER(wxRAISED_BORDER)
- wxFLAGS_MEMBER(wxSTATIC_BORDER)
- wxFLAGS_MEMBER(wxBORDER)
-
- // standard window styles
- wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
- wxFLAGS_MEMBER(wxCLIP_CHILDREN)
- wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
- wxFLAGS_MEMBER(wxWANTS_CHARS)
- wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
- wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
- wxFLAGS_MEMBER(wxVSCROLL)
- wxFLAGS_MEMBER(wxHSCROLL)
-
-wxEND_FLAGS( wxWindowStyle )
-
-wxBEGIN_PROPERTIES_TABLE(wxWindow)
- wxEVENT_PROPERTY( Close , wxEVT_CLOSE_WINDOW , wxCloseEvent)
- wxEVENT_PROPERTY( Create , wxEVT_CREATE , wxWindowCreateEvent )
- wxEVENT_PROPERTY( Destroy , wxEVT_DESTROY , wxWindowDestroyEvent )
- // Always constructor Properties first
-
- wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
- wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/ , 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
- wxPROPERTY( Position,wxPoint, SetPosition , GetPosition, wxDefaultPosition , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // pos
- wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // size
- wxPROPERTY( WindowStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
-
- // Then all relations of the object graph
-
- wxREADONLY_PROPERTY_COLLECTION( Children , wxWindowList , wxWindowBase* , GetWindowChildren , wxPROP_OBJECT_GRAPH /*flags*/ , wxT("Helpstring") , wxT("group"))
-
- // and finally all other properties
-
- wxPROPERTY( ExtraStyle , long , SetExtraStyle , GetExtraStyle , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // extstyle
- wxPROPERTY( BackgroundColour , wxColour , SetBackgroundColour , GetBackgroundColour , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // bg
- wxPROPERTY( ForegroundColour , wxColour , SetForegroundColour , GetForegroundColour , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // fg
- wxPROPERTY( Enabled , bool , Enable , IsEnabled , wxxVariant((bool)true) , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
- wxPROPERTY( Shown , bool , Show , IsShown , wxxVariant((bool)true) , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
-#if 0
- // possible property candidates (not in xrc) or not valid in all subclasses
- wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString )
- wxPROPERTY( Font , wxFont , SetFont , GetWindowFont , )
- wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString )
- // MaxHeight, Width , MinHeight , Width
- // TODO switch label to control and title to toplevels
-
- wxPROPERTY( ThemeEnabled , bool , SetThemeEnabled , GetThemeEnabled , )
- //wxPROPERTY( Cursor , wxCursor , SetCursor , GetCursor , )
- // wxPROPERTY( ToolTip , wxString , SetToolTip , GetToolTipText , )
- wxPROPERTY( AutoLayout , bool , SetAutoLayout , GetAutoLayout , )
-
-
-
-#endif
-wxEND_PROPERTIES_TABLE()
-
-wxBEGIN_HANDLERS_TABLE(wxWindow)
-wxEND_HANDLERS_TABLE()
-
-wxCONSTRUCTOR_DUMMY(wxWindow)
-
-#else
- IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
-#endif
-#endif // __WXUNIVERSAL__/__WXMSW__
+#endif // __WXUNIVERSAL__
BEGIN_EVENT_TABLE(wxWindowMSW, wxWindowBase)
EVT_SYS_COLOUR_CHANGED(wxWindowMSW::OnSysColourChanged)
return true;
}
+
bool wxWindowMSW::SetCursor(const wxCursor& cursor)
{
if ( !wxWindowBase::SetCursor(cursor) )
}
// don't "overwrite" busy cursor
- if ( m_cursor.Ok() && !wxIsBusy() )
+ if ( wxIsBusy() )
+ return true;
+
+ if ( m_cursor.IsOk() )
{
// normally we should change the cursor only if it's over this window
// but we should do it always if we capture the mouse currently
HWND hWnd = GetHwnd();
POINT point;
-#ifdef __WXWINCE__
- ::GetCursorPosWinCE(&point);
-#else
- ::GetCursorPos(&point);
-#endif
+ ::wxGetCursorPosMSW(&point);
RECT rect = wxGetWindowRect(hWnd);
}
//else: will be set later when the mouse enters this window
}
+ else // Invalid cursor: this means reset to the default one.
+ {
+ // To revert to the correct cursor we need to find the window currently
+ // under the cursor and ask it to set its cursor itself as only it
+ // knows what it is.
+ POINT pt;
+ wxGetCursorPosMSW(&pt);
+
+ const wxWindowMSW* win = wxFindWindowAtPoint(wxPoint(pt.x, pt.y));
+ if ( !win )
+ win = this;
+
+ ::SendMessage(GetHwndOf(win), WM_SETCURSOR,
+ (WPARAM)GetHwndOf(win),
+ MAKELPARAM(HTCLIENT, WM_MOUSEMOVE));
+ }
return true;
}
exstyleReal & WS_EX_TOPMOST ? HWND_TOPMOST
: HWND_NOTOPMOST,
0, 0, 0, 0,
- SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED) )
+ SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE |
+ SWP_FRAMECHANGED) )
{
wxLogLastError(wxT("SetWindowPos"));
}
{
// get the mouse position
POINT pt;
-#ifdef __WXWINCE__
- ::GetCursorPosWinCE(&pt);
-#else
- ::GetCursorPos(&pt);
-#endif
+ wxGetCursorPosMSW(&pt);
// find the window which currently has the cursor and go up the window
// chain until we find this window - or exhaust it
}
#endif // !HAVE_TRACKMOUSEEVENT
- if (wxUpdateUIEvent::CanUpdate(this) && IsShownOnScreen())
- UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
+ wxWindowBase::OnInternalIdle();
}
// Set this window to be the child of 'parent'.
if ( y )
*y = rect.bottom;
}
+
+ // The size of the client window can't be negative but ::GetClientRect()
+ // can return negative size for an extremely small (1x1) window with
+ // borders so ensure that we correct it here as having negative sizes is
+ // completely unexpected.
+ if ( x && *x < 0 )
+ *x = 0;
+ if ( y && *y < 0 )
+ *y = 0;
}
void wxWindowMSW::DoGetPosition(int *x, int *y) const
int *externalLeading,
const wxFont *fontToUse) const
{
- wxASSERT_MSG( !fontToUse || fontToUse->Ok(),
+ wxASSERT_MSG( !fontToUse || fontToUse->IsOk(),
wxT("invalid font in GetTextExtent()") );
HFONT hfontToUse;
{
menu->UpdateUI();
+ wxPoint pt;
if ( x == wxDefaultCoord && y == wxDefaultCoord )
{
- wxPoint mouse = ScreenToClient(wxGetMousePosition());
- x = mouse.x; y = mouse.y;
+ pt = wxGetMousePosition();
+ }
+ else
+ {
+ pt = ClientToScreen(wxPoint(x, y));
}
- HWND hWnd = GetHwnd();
- HMENU hMenu = GetHmenuOf(menu);
- POINT point;
- point.x = x;
- point.y = y;
- ::ClientToScreen(hWnd, &point);
#if defined(__WXWINCE__)
static const UINT flags = 0;
#else // !__WXWINCE__
}
#endif // __WXWINCE__/!__WXWINCE__
- ::TrackPopupMenu(hMenu, flags, point.x, point.y, 0, hWnd, NULL);
+ ::TrackPopupMenu(GetHmenuOf(menu), flags, pt.x, pt.y, 0, GetHwnd(), NULL);
// we need to do it right now as otherwise the events are never going to be
// sent to wxCurrentPopupMenu from HandleCommand()
WXLRESULT wxWindowMSW::MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
{
+ WXLRESULT rc;
if ( m_oldWndProc )
- return ::CallWindowProc(CASTWNDPROC m_oldWndProc, GetHwnd(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
+ rc = ::CallWindowProc(CASTWNDPROC m_oldWndProc, GetHwnd(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
else
- return ::DefWindowProc(GetHwnd(), nMsg, wParam, lParam);
+ rc = ::DefWindowProc(GetHwnd(), nMsg, wParam, lParam);
+
+ // Special hack used by wxTextEntry auto-completion only: this event is
+ // sent after the normal keyboard processing so that its handler could use
+ // the updated contents of the text control, after taking the key that was
+ // pressed into account.
+ if ( nMsg == WM_CHAR )
+ {
+ wxKeyEvent event(CreateCharEvent(wxEVT_AFTER_CHAR, wParam, lParam));
+ HandleWindowEvent(event);
+ }
+
+ return rc;
}
bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg)
// emulate the button click
btn = wxFindWinFromHandle(msg->hwnd);
}
-
- bProcess = false;
}
else // not a button itself, do we have default button?
{
return true;
}
+ // This "Return" key press won't be actually used for
+ // navigation so don't generate wxNavigationKeyEvent
+ // for it but still pass it to IsDialogMessage() as it
+ // may handle it in some other way (e.g. by playing the
+ // default error sound).
+ bProcess = false;
+
#endif // wxUSE_BUTTON
#ifdef __WXWINCE__
return rc;
}
-WXLRESULT wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
+bool
+wxWindowMSW::MSWHandleMessage(WXLRESULT *result,
+ WXUINT message,
+ WXWPARAM wParam,
+ WXLPARAM lParam)
{
// did we process the message?
bool processed = false;
}
}
break;
-#if 0
+
case WM_ENTERSIZEMOVE:
{
processed = HandleEnterSizeMove();
processed = HandleExitSizeMove();
}
break;
-#endif
+
case WM_SIZING:
{
LPRECT pRect = (LPRECT)lParam;
#if wxUSE_MOUSEWHEEL
case WM_MOUSEWHEEL:
- processed = HandleMouseWheel(wParam, lParam);
+ processed = HandleMouseWheel(wxMOUSE_WHEEL_VERTICAL, wParam, lParam);
break;
-#endif
+
+ case WM_MOUSEHWHEEL:
+ processed = HandleMouseWheel(wxMOUSE_WHEEL_HORIZONTAL, wParam, lParam);
+ break;
+#endif // wxUSE_MOUSEWHEEL
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case MM_JOY1BUTTONUP:
case MM_JOY2BUTTONUP:
processed = HandleJoystickEvent(message,
- GET_X_LPARAM(lParam),
- GET_Y_LPARAM(lParam),
+ LOWORD(lParam),
+ HIWORD(lParam),
wParam);
break;
#endif // __WXMICROWIN__
case VK_OEM_5:
case VK_OEM_6:
case VK_OEM_7:
+ case VK_OEM_102:
case VK_OEM_PLUS:
case VK_OEM_COMMA:
case VK_OEM_MINUS:
// generate CHAR events with WXK_HOME and not
// WXK_NUMPAD_HOME even if the "Home" key on numpad was
// pressed.
- event.m_keyCode = wxCharCodeMSWToWX
+ event.m_keyCode = wxMSWKeyboard::VKToWX
(
wParam,
lParam | (KF_EXTENDED << 16)
);
- processed = HandleWindowEvent(event);
+
+ // Don't produce events without any valid character
+ // code (even if this shouldn't normally happen...).
+ if ( event.m_keyCode != WXK_NONE )
+ processed = HandleWindowEvent(event);
}
}
if (message == WM_SYSKEYDOWN) // Let Windows still handle the SYSKEYs
}
break;
+ case WM_IME_STARTCOMPOSITION:
+ // IME popup needs Escape as it should undo the changes in its
+ // entry window instead of e.g. closing the dialog for which the
+ // IME is used (and losing all the changes in the IME window).
+ gs_modalEntryWindowCount++;
+ break;
+
+ case WM_IME_ENDCOMPOSITION:
+ gs_modalEntryWindowCount--;
+ break;
+
#if wxUSE_HOTKEY
case WM_HOTKEY:
processed = HandleHotKey((WORD)wParam, lParam);
}
if ( !processed )
+ return false;
+
+ *result = rc.result;
+
+ return true;
+}
+
+WXLRESULT wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
+{
+ WXLRESULT result;
+ if ( !MSWHandleMessage(&result, message, wParam, lParam) )
{
#if wxDEBUG_LEVEL >= 2
wxLogTrace("winmsg", wxT("Forwarding %s to DefWindowProc."),
wxGetMessageName(message));
#endif // wxDEBUG_LEVEL >= 2
- rc.result = MSWDefWindowProc(message, wParam, lParam);
+ result = MSWDefWindowProc(message, wParam, lParam);
}
- return rc.result;
+ return result;
}
// ----------------------------------------------------------------------------
// first ask the user code - it may wish to set the cursor in some very
// specific way (for example, depending on the current position)
POINT pt;
-#ifdef __WXWINCE__
- if ( !::GetCursorPosWinCE(&pt))
-#else
- if ( !::GetCursorPos(&pt) )
-#endif
- {
- wxLogLastError(wxT("GetCursorPos"));
- }
+ wxGetCursorPosMSW(&pt);
int x = pt.x,
y = pt.y;
// m_cursor if the user code caught EVT_SET_CURSOR() and returned
// nothing from it - this is a way to say that our cursor shouldn't
// be used for this point
- if ( !processedEvtSetCursor && m_cursor.Ok() )
+ if ( !processedEvtSetCursor && m_cursor.IsOk() )
{
hcursor = GetHcursorOf(m_cursor);
}
if ( !hcursor && !GetParent() )
{
const wxCursor *cursor = wxGetGlobalCursor();
- if ( cursor && cursor->Ok() )
+ if ( cursor && cursor->IsOk() )
{
hcursor = GetHcursorOf(*cursor);
}
// to.
wxLogNull logNo; // suppress error if we couldn't load the bitmap
wxBitmap stdColourBitmap(wxT("wxBITMAP_STD_COLOURS"));
- if ( stdColourBitmap.Ok() )
+ if ( stdColourBitmap.IsOk() )
{
// the pixels in the bitmap must correspond to wxSTD_COL_XXX!
wxASSERT_MSG( stdColourBitmap.GetWidth() == wxSTD_COL_MAX,
bool wxWindowMSW::MSWHasEraseBgHook() const
{
- return gs_eraseBgHooks.find(this) != gs_eraseBgHooks.end();
+ return gs_eraseBgHooks.find(const_cast<wxWindowMSW *>(this))
+ != gs_eraseBgHooks.end();
}
void wxWindowMSW::MSWSetEraseBgHook(wxWindow *child)
}
WXHBRUSH
-wxWindowMSW::MSWGetBgBrushForChild(WXHDC WXUNUSED(hDC),
- wxWindowMSW * WXUNUSED(child))
+wxWindowMSW::MSWGetBgBrushForChild(WXHDC hDC, wxWindowMSW *child)
{
+ // Test for the custom background brush first.
+ WXHBRUSH hbrush = MSWGetCustomBgBrush();
+ if ( hbrush )
+ {
+ // We assume that this is either a stipple or hatched brush and not a
+ // solid one as otherwise it would have been enough to set the
+ // background colour and such brushes need to be positioned correctly
+ // in order to align when different windows are painted, so do it here.
+ RECT rc;
+ ::GetWindowRect(GetHwndOf(child), &rc);
+
+ ::MapWindowPoints(NULL, GetHwnd(), (POINT *)&rc, 1);
+
+ if ( !::SetBrushOrgEx((HDC)hDC, -rc.left, -rc.top, NULL) )
+ {
+ wxLogLastError(wxT("SetBrushOrgEx(bg brush)"));
+ }
+
+ return hbrush;
+ }
+
+ // Otherwise see if we have a custom background colour.
if ( m_hasBgCol )
{
wxBrush *
WXHBRUSH wxWindowMSW::MSWGetBgBrush(WXHDC hDC)
{
+ // Use the special wxWindowBeingErased variable if it is set as the child
+ // being erased.
+ wxWindowMSW * const child =
+#if wxUSE_UXTHEME
+ wxWindowBeingErased ? wxWindowBeingErased :
+#endif
+ this;
+
for ( wxWindowMSW *win = this; win; win = win->GetParent() )
{
- WXHBRUSH hBrush = win->MSWGetBgBrushForChild(hDC, this);
+ WXHBRUSH hBrush = win->MSWGetBgBrushForChild(hDC, child);
if ( hBrush )
return hBrush;
}
-bool wxWindowMSW::HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam)
+bool
+wxWindowMSW::HandleMouseWheel(wxMouseWheelAxis axis,
+ WXWPARAM wParam, WXLPARAM lParam)
{
#if wxUSE_MOUSEWHEEL
// notice that WM_MOUSEWHEEL position is in screen coords (as it's
InitMouseEvent(event, pt.x, pt.y, LOWORD(wParam));
event.m_wheelRotation = (short)HIWORD(wParam);
event.m_wheelDelta = WHEEL_DELTA;
+ event.m_wheelAxis = axis;
static int s_linesPerRotation = -1;
if ( s_linesPerRotation == -1 )
state |= MK_RBUTTON;
POINT pt;
-#ifdef __WXWINCE__
- if ( !::GetCursorPosWinCE(&pt) )
-#else
- if ( !::GetCursorPos(&pt) )
-#endif
- {
- wxLogLastError(wxT("GetCursorPos"));
- }
+ wxGetCursorPosMSW(&pt);
// we need to have client coordinates here for symmetry with
// wxEVT_ENTER_WINDOW
// keyboard handling
// ---------------------------------------------------------------------------
+namespace
+{
+
+// Implementation of InitAnyKeyEvent() which can also be used when there is no
+// associated window: this can happen for the wxEVT_CHAR_HOOK events created by
+// the global keyboard hook (e.g. the event might have happened in a non-wx
+// window).
void
-wxWindowMSW::InitAnyKeyEvent(wxKeyEvent& event,
- WXWPARAM wParam,
- WXLPARAM lParam) const
+MSWInitAnyKeyEvent(wxKeyEvent& event,
+ WXWPARAM wParam,
+ WXLPARAM lParam,
+ const wxWindowBase *win /* may be NULL */)
{
- event.SetId(GetId());
+ if ( win )
+ {
+ event.SetId(win->GetId());
+ event.SetEventObject(const_cast<wxWindowBase *>(win));
+ }
+ else // No associated window.
+ {
+ // Use wxID_ANY for compatibility with the old code even if wxID_NONE
+ // would arguably make more sense.
+ event.SetId(wxID_ANY);
+ }
+
event.m_shiftDown = wxIsShiftDown();
event.m_controlDown = wxIsCtrlDown();
event.m_altDown = (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN;
- event.SetEventObject(const_cast<wxWindow *>(this));
-
event.m_rawCode = (wxUint32) wParam;
event.m_rawFlags = (wxUint32) lParam;
#ifndef __WXWINCE__
event.SetTimestamp(::GetMessageTime());
#endif
- // translate the position to client coordinates
- const wxPoint mousePos = ScreenToClient(wxGetMousePosition());
- event.m_x = mousePos.x;
- event.m_y = mousePos.y;
+ // Event coordinates must be in window client coordinates system which
+ // doesn't make sense if there is no window.
+ //
+ // We could use screen coordinates for such events but this would make the
+ // logic of the event handlers more complicated: you'd need to test for the
+ // event object and interpret the coordinates differently according to
+ // whether it's NULL or not so unless somebody really asks for this let's
+ // just avoid the issue.
+ if ( win )
+ {
+ const wxPoint mousePos = win->ScreenToClient(wxGetMousePosition());
+ event.m_x = mousePos.x;
+ event.m_y = mousePos.y;
+ }
+}
+
+} // anonymous namespace
+
+void
+wxWindowMSW::InitAnyKeyEvent(wxKeyEvent& event,
+ WXWPARAM wParam,
+ WXLPARAM lParam) const
+{
+ MSWInitAnyKeyEvent(event, wParam, lParam, this);
}
wxKeyEvent
wxKeyEvent event(evType);
InitAnyKeyEvent(event, wParam, lParam);
- event.m_keyCode = wxCharCodeMSWToWX(wParam, lParam);
+ event.m_keyCode = wxMSWKeyboard::VKToWX
+ (
+ wParam,
+ lParam
#if wxUSE_UNICODE
- if ( event.m_keyCode < WXK_START )
- {
- // It's an ASCII character, set Unicode key code to the same value
- // for compatibility (both with the previous versions of wx and with
- // the other ports), even if it's not very useful for these events as
- // Unicode character is/should be mostly used by EVT_CHAR handlers.
- event.m_uniChar = event.m_keyCode;
- }
+ , &event.m_uniChar
#endif // wxUSE_UNICODE
+ );
return event;
}
-// isASCII is true only when we're called from WM_CHAR handler and not from
-// WM_KEYDOWN one
-bool wxWindowMSW::HandleChar(WXWPARAM wParam, WXLPARAM lParam)
+wxKeyEvent
+wxWindowMSW::CreateCharEvent(wxEventType evType,
+ WXWPARAM wParam,
+ WXLPARAM lParam) const
{
- wxKeyEvent event(wxEVT_CHAR);
+ wxKeyEvent event(evType);
InitAnyKeyEvent(event, wParam, lParam);
#if wxUSE_UNICODE
event.m_altDown = false;
}
+ return event;
+}
+
+// isASCII is true only when we're called from WM_CHAR handler and not from
+// WM_KEYDOWN one
+bool wxWindowMSW::HandleChar(WXWPARAM wParam, WXLPARAM lParam)
+{
+ wxKeyEvent event(CreateCharEvent(wxEVT_CHAR, wParam, lParam));
return HandleWindowEvent(event);
}
#ifndef __WXWINCE__
const HMENU hmenu = (HMENU)lParam;
- MENUITEMINFO mii;
- wxZeroMemory(mii);
- mii.cbSize = sizeof(MENUITEMINFO);
+ WinStruct<MENUITEMINFO> mii;
// we could use MIIM_FTYPE here as we only need to know if the item is
// ownerdrawn or not and not dwTypeData which MIIM_TYPE also returns, but
}
wxJoystickEvent event(eventType, buttons, joystick, change);
- event.SetPosition(wxPoint(x, y));
+ if ( eventType == wxEVT_JOY_ZMOVE )
+ event.SetZPosition(x);
+ else
+ event.SetPosition(wxPoint(x, y));
event.SetEventObject(this);
return HandleWindowEvent(event);
// the_font.ReleaseResource();
}
+// ----------------------------------------------------------------------------
+// keyboard codes
+// ----------------------------------------------------------------------------
+
+namespace wxMSWKeyboard
+{
+
namespace
{
}
// this array contains the Windows virtual key codes which map one to one to
-// WXK_xxx constants and is used in wxCharCodeMSWToWX/WXToMSW() below
+// WXK_xxx constants and is used in wxMSWKeyboard::VKToWX/WXToVK() below
//
// note that keys having a normal and numpad version (e.g. WXK_HOME and
// WXK_NUMPAD_HOME) are not included in this table as the mapping is not 1-to-1
} // anonymous namespace
-int wxCharCodeMSWToWX(WXWORD vk, WXLPARAM lParam)
+int VKToWX(WXWORD vk, WXLPARAM lParam, wchar_t *uc)
{
+ int wxk;
+
// check the table first
for ( size_t n = 0; n < WXSIZEOF(gs_specialKeys); n++ )
{
if ( gs_specialKeys[n].vk == vk )
- return gs_specialKeys[n].wxk;
+ {
+ wxk = gs_specialKeys[n].wxk;
+ if ( wxk < WXK_START )
+ {
+ // Unicode code for this key is the same as its ASCII code.
+ if ( uc )
+ *uc = wxk;
+ }
+
+ return wxk;
+ }
}
// keys requiring special handling
- int wxk;
switch ( vk )
{
- // the mapping for these keys may be incorrect on non-US keyboards so
- // maybe we shouldn't map them to ASCII values at all
- case VK_OEM_1: wxk = ';'; break;
- case VK_OEM_PLUS: wxk = '+'; break;
- case VK_OEM_COMMA: wxk = ','; break;
- case VK_OEM_MINUS: wxk = '-'; break;
- case VK_OEM_PERIOD: wxk = '.'; break;
- case VK_OEM_2: wxk = '/'; break;
- case VK_OEM_3: wxk = '~'; break;
- case VK_OEM_4: wxk = '['; break;
- case VK_OEM_5: wxk = '\\'; break;
- case VK_OEM_6: wxk = ']'; break;
- case VK_OEM_7: wxk = '\''; break;
+ case VK_OEM_1:
+ case VK_OEM_PLUS:
+ case VK_OEM_COMMA:
+ case VK_OEM_MINUS:
+ case VK_OEM_PERIOD:
+ case VK_OEM_2:
+ case VK_OEM_3:
+ case VK_OEM_4:
+ case VK_OEM_5:
+ case VK_OEM_6:
+ case VK_OEM_7:
+ case VK_OEM_102:
+ // MapVirtualKey() returns 0 if it fails to convert the virtual
+ // key which nicely corresponds to our WXK_NONE.
+ wxk = ::MapVirtualKey(vk, MAPVK_VK_TO_CHAR);
+
+ if ( HIWORD(wxk) & 0x8000 )
+ {
+ // It's a dead key and we don't return anything at all for them
+ // as we simply don't have any way to indicate the difference
+ // between e.g. a normal "'" and "'" as a dead key -- and
+ // generating the same events for them just doesn't seem like a
+ // good idea.
+ wxk = WXK_NONE;
+ }
+
+ // In any case return this as a Unicode character value.
+ if ( uc )
+ *uc = wxk;
+
+ // For compatibility with the old non-Unicode code we continue
+ // returning key codes for Latin-1 characters directly
+ // (normally it would really only make sense to do it for the
+ // ASCII characters, not Latin-1 ones).
+ if ( wxk > 255 )
+ {
+ // But for anything beyond this we can only return the key
+ // value as a real Unicode character, not a wxKeyCode
+ // because this enum values clash with Unicode characters
+ // (e.g. WXK_LBUTTON also happens to be U+012C a.k.a.
+ // "LATIN CAPITAL LETTER I WITH BREVE").
+ wxk = WXK_NONE;
+ }
+ break;
// handle extended keys
case VK_PRIOR:
// don't use ChooseNormalOrExtended() here as the keys are reversed
// here: numpad enter is the extended one
wxk = HIWORD(lParam) & KF_EXTENDED ? WXK_NUMPAD_ENTER : WXK_RETURN;
+
+ if ( uc )
+ *uc = WXK_RETURN;
break;
default:
- // must be a simple alphanumeric key and the values of them
- // coincide in Windows and wx
- wxk = vk;
+ if ( (vk >= '0' && vk <= '9') || (vk >= 'A' && vk <= 'Z') )
+ {
+ // A simple alphanumeric key and the values of them coincide in
+ // Windows and wx for both ASCII and Unicode codes.
+ wxk = vk;
+ }
+ else // Something we simply don't know about at all.
+ {
+ wxk = WXK_NONE;
+ }
+
+ if ( uc )
+ *uc = vk;
}
return wxk;
}
-WXWORD wxCharCodeWXToMSW(int wxk, bool *isExtended)
+WXWORD WXToVK(int wxk, bool *isExtended)
{
// check the table first
for ( size_t n = 0; n < WXSIZEOF(gs_specialKeys); n++ )
return vk;
}
+} // namespace wxMSWKeyboard
+
// small helper for wxGetKeyState() and wxGetMouseState()
static inline bool wxIsKeyDown(WXWORD vk)
{
key != VK_MBUTTON,
wxT("can't use wxGetKeyState() for mouse buttons") );
- const WXWORD vk = wxCharCodeWXToMSW(key);
+ const WXWORD vk = wxMSWKeyboard::WXToVK(key);
// if the requested key is a LED key, return true if the led is pressed
if ( key == WXK_NUMLOCK || key == WXK_CAPITAL || key == WXK_SCROLL )
{
wxMouseState ms;
POINT pt;
- GetCursorPos( &pt );
+ wxGetCursorPosMSW(&pt);
ms.SetX(pt.x);
ms.SetY(pt.y);
win = wxFindWinFromHandle(hwnd);
if ( !win )
{
-#if wxUSE_RADIOBOX
+#if wxUSE_RADIOBOX && !defined(__WXUNIVERSAL__)
// native radiobuttons return DLGC_RADIOBUTTON here and for any
// wxWindow class which overrides WM_GETDLGCODE processing to
// do it as well, win would be already non NULL
if ( ::SendMessage(hwnd, WM_GETDLGCODE, 0, 0) & DLGC_RADIOBUTTON )
{
- win = (wxWindow *)wxGetWindowUserData(hwnd);
+ win = wxRadioBox::GetFromRadioButtonHWND(hwnd);
}
//else: it's a wxRadioButton, not a radiobutton from wxRadioBox
#endif // wxUSE_RADIOBOX
DWORD hiWord = HIWORD(lParam);
if ( nCode != HC_NOREMOVE && ((hiWord & KF_UP) == 0) )
{
- int id = wxCharCodeMSWToWX(wParam, lParam);
- if ( id >= WXK_START )
+ wchar_t uc;
+ int id = wxMSWKeyboard::VKToWX(wParam, lParam, &uc);
+
+ // Don't intercept keyboard entry (notably Escape) if a modal window
+ // (not managed by wx, e.g. IME one) is currently opened as more often
+ // than not it needs all the keys for itself.
+ //
+ // Also don't catch it if a window currently captures the mouse as
+ // Escape is normally used to release the mouse capture and if you
+ // really need to catch all the keys in the window that has mouse
+ // capture it can be easily done in its own EVT_CHAR handler as it is
+ // certain to have focus while it has the capture.
+ if ( !gs_modalEntryWindowCount && !::GetCapture() )
{
- wxKeyEvent event(wxEVT_CHAR_HOOK);
- if ( (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN )
- event.m_altDown = true;
-
- event.SetEventObject(NULL);
- event.m_keyCode = id;
- event.m_shiftDown = wxIsShiftDown();
- event.m_controlDown = wxIsCtrlDown();
-#ifndef __WXWINCE__
- event.SetTimestamp(::GetMessageTime());
-#endif
- wxWindow *win = wxGetActiveWindow();
- wxEvtHandler *handler;
- if ( win )
- {
- handler = win->GetEventHandler();
- event.SetId(win->GetId());
- }
- else
+ if ( id != WXK_NONE
+#if wxUSE_UNICODE
+ || static_cast<int>(uc) != WXK_NONE
+#endif // wxUSE_UNICODE
+ )
{
- handler = wxTheApp;
- event.SetId(wxID_ANY);
- }
+ wxWindow const* win = wxWindow::DoFindFocus();
+ if ( !win )
+ {
+ // Even if the focus got lost somehow, still send the event
+ // to the top level parent to allow a wxDialog to always
+ // close on Escape.
+ win = wxGetActiveWindow();
+ }
- if ( handler && handler->ProcessEvent(event) )
- {
- // processed
- return 1;
+ wxKeyEvent event(wxEVT_CHAR_HOOK);
+ MSWInitAnyKeyEvent(event, wParam, lParam, win);
+
+ event.m_keyCode = id;
+#if wxUSE_UNICODE
+ event.m_uniChar = uc;
+#endif // wxUSE_UNICODE
+
+ wxEvtHandler * const handler = win ? win->GetEventHandler()
+ : wxTheApp;
+
+ if ( handler && handler->ProcessEvent(event) )
+ {
+ if ( !event.IsNextEventAllowed() )
+ {
+ // Stop processing of this event.
+ return 1;
+ }
+ }
}
}
}
pt2.y = pt.y;
HWND hWnd = ::WindowFromPoint(pt2);
+ if ( hWnd )
+ {
+ // WindowFromPoint() ignores the disabled children but we're supposed
+ // to take them into account, so check if we have a child at this
+ // coordinate.
+ ::ScreenToClient(hWnd, &pt2);
+ hWnd = ::ChildWindowFromPointEx(hWnd, pt2, CWP_SKIPINVISIBLE);
+ }
return wxGetWindowFromHWND((WXHWND)hWnd);
}
wxPoint wxGetMousePosition()
{
POINT pt;
-#ifdef __WXWINCE__
- GetCursorPosWinCE(&pt);
-#else
- GetCursorPos( & pt );
-#endif
+ wxGetCursorPosMSW(&pt);
return wxPoint(pt.x, pt.y);
}