Send when a media has switched to the wxMEDIASTATE\_STOPPED state.
You may be able to Veto this event to prevent it from stopping,
causing it to continue playing - even if it has reached that end of the media
(note that this may not have the desired effect - if you want to loop the
media, for example, catch the EVT\_MEDIA\_FINISHED and play there instead). }
Send when a media has switched to the wxMEDIASTATE\_STOPPED state.
You may be able to Veto this event to prevent it from stopping,
causing it to continue playing - even if it has reached that end of the media
(note that this may not have the desired effect - if you want to loop the
media, for example, catch the EVT\_MEDIA\_FINISHED and play there instead). }