from gdi import *
+from fonts import *
+
from clip_dnd import *
from events import *
from streams import *
+from utils import *
+
from mdi import *
from frames import *
from sizers import *
from filesys import *
-
-from utils import *
import wx
class wxGLContextPtr(wxObjectPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
- def __del__(self,glcanvasc=glcanvasc):
- if self.thisown == 1 :
- glcanvasc.delete_wxGLContext(self)
+ def __del__(self, delfunc=glcanvasc.delete_wxGLContext):
+ if self.thisown == 1:
+ try:
+ delfunc(self)
+ except:
+ pass
def SetCurrent(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SetCurrent,(self,) + _args, _kwargs)
return val
#-------------- VARIABLE WRAPPERS ------------------
+WX_GL_RGBA = glcanvasc.WX_GL_RGBA
+WX_GL_BUFFER_SIZE = glcanvasc.WX_GL_BUFFER_SIZE
+WX_GL_LEVEL = glcanvasc.WX_GL_LEVEL
+WX_GL_DOUBLEBUFFER = glcanvasc.WX_GL_DOUBLEBUFFER
+WX_GL_STEREO = glcanvasc.WX_GL_STEREO
+WX_GL_AUX_BUFFERS = glcanvasc.WX_GL_AUX_BUFFERS
+WX_GL_MIN_RED = glcanvasc.WX_GL_MIN_RED
+WX_GL_MIN_GREEN = glcanvasc.WX_GL_MIN_GREEN
+WX_GL_MIN_BLUE = glcanvasc.WX_GL_MIN_BLUE
+WX_GL_MIN_ALPHA = glcanvasc.WX_GL_MIN_ALPHA
+WX_GL_DEPTH_SIZE = glcanvasc.WX_GL_DEPTH_SIZE
+WX_GL_STENCIL_SIZE = glcanvasc.WX_GL_STENCIL_SIZE
+WX_GL_MIN_ACCUM_RED = glcanvasc.WX_GL_MIN_ACCUM_RED
+WX_GL_MIN_ACCUM_GREEN = glcanvasc.WX_GL_MIN_ACCUM_GREEN
+WX_GL_MIN_ACCUM_BLUE = glcanvasc.WX_GL_MIN_ACCUM_BLUE
+WX_GL_MIN_ACCUM_ALPHA = glcanvasc.WX_GL_MIN_ACCUM_ALPHA