enum wxSoundFlags
{
- wxSOUND_SYNC = 0,
- wxSOUND_ASYNC = 1,
- wxSOUND_LOOP = 2
+ wxSOUND_SYNC,
+ wxSOUND_ASYNC,
+ wxSOUND_LOOP
};
{
public:
wxSound() {
- bool blocked = wxPyBeginBlockThreads();
+ wxPyBlock_t blocked = wxPyBeginBlockThreads();
PyErr_SetString(PyExc_NotImplementedError,
"wxSound is not available on this platform.");
wxPyEndBlockThreads(blocked);
}
wxSound(const wxString&/*, bool*/) {
- bool blocked = wxPyBeginBlockThreads();
+ wxPyBlock_t blocked = wxPyBeginBlockThreads();
PyErr_SetString(PyExc_NotImplementedError,
"wxSound is not available on this platform.");
wxPyEndBlockThreads(blocked);
}
wxSound(int, const wxByte*) {
- bool blocked = wxPyBeginBlockThreads();
+ wxPyBlock_t blocked = wxPyBeginBlockThreads();
PyErr_SetString(PyExc_NotImplementedError,
"wxSound is not available on this platform.");
wxPyEndBlockThreads(blocked);
+MustHaveApp(wxSound);
+MustHaveApp(wxSound::Play);
+MustHaveApp(wxSound::Stop);
+
class wxSound /*: public wxObject*/
{
public:
else
return new wxSound(fileName);
}
- %name(SoundFromData) wxSound(PyObject* data) {
+ %RenameCtor(SoundFromData, wxSound(PyObject* data))
+ {
unsigned char* buffer; int size;
wxSound *sound = NULL;
- bool blocked = wxPyBeginBlockThreads();
+ wxPyBlock_t blocked = wxPyBeginBlockThreads();
if (!PyArg_Parse(data, "t#", &buffer, &size))
goto done;
sound = new wxSound(size, buffer);
%#ifndef __WXMAC__
unsigned char* buffer;
int size;
- bool rv = False;
+ bool rv = false;
- bool blocked = wxPyBeginBlockThreads();
+ wxPyBlock_t blocked = wxPyBeginBlockThreads();
if (!PyArg_Parse(data, "t#", &buffer, &size))
goto done;
rv = self->Create(size, buffer);
wxPyEndBlockThreads(blocked);
return rv;
%#else
- bool blocked = wxPyBeginBlockThreads();
+ wxPyBlock_t blocked = wxPyBeginBlockThreads();
PyErr_SetString(PyExc_NotImplementedError,
"Create from data is not available on this platform.");
wxPyEndBlockThreads(blocked);
- return False;
+ return false;
%#endif
}
}
bool Play(unsigned flags = wxSOUND_ASYNC) const;
// Plays sound from filename:
- %name(PlaySound) static bool Play(const wxString& filename, unsigned flags = wxSOUND_ASYNC);
+ %Rename(PlaySound, static bool, Play(const wxString& filename, unsigned flags = wxSOUND_ASYNC));
-#ifndef __WXMAC__
static void Stop();
-#else
- %extend {
- static void Stop()
- { wxPyRaiseNotImplemented(); }
- }
-#endif
%pythoncode { def __nonzero__(self): return self.IsOk() }
};