// Set to 1 to use socket classes
#define wxUSE_SOCKETS 1
-#if wxUSE_GUI
-
// Set to 1 to enable virtual file systems (required by wxHTML)
#define wxUSE_FILESYSTEM 1
// wxUSE_LIBPNG.
#define wxUSE_ZLIB 1
-#else // !wxUSE_GUI
-
-// although it is possible to compile all of those in wxBase, this is not done
-// by default
-#define wxUSE_FILESYSTEM 0
-#define wxUSE_FS_ZIP 0
-#define wxUSE_FS_INET 0
-#define wxUSE_ZIPSTREAM 0
-#define wxUSE_ZLIB 0
-
-#endif // wxUSE_GUI/!wxUSE_GUI
-
// If enabled, the code written by Apple will be used to write, in a portable
// way, float on the disk. See extended.c for the license which is different
// from wxWindows one.
#define wxUSE_SPINCTRL 1
#define wxUSE_STATLINE 1
#define wxUSE_STATUSBAR 1
+#define wxUSE_TOGGLEBTN 1 // requires wxButton
#define wxUSE_TOOLTIPS 1 // wxToolTip and wxWindow::SetToolTip()
// Two status bar implementations are available under Win32: the generic one
// Some formats require an extra library which is included in wxWin sources
// which is mentioned if it is the case.
+// Set to 1 for wxImage support (recommended).
+#define wxUSE_IMAGE 1
+
// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
#define wxUSE_LIBPNG 1
// Set to 1 for PCX format support
#define wxUSE_PCX 1
+// Set to 1 for XPM format support
+#define wxUSE_XPM 1
+
// ----------------------------------------------------------------------------
// Windows-only settings
// ----------------------------------------------------------------------------