- // the values are interpreted in the same way as ShowSortIndicator()
- // sortOrder parameter: true/false for ascending/descending sort if the
- // corresponding column is used for sorting or -1 otherwise
- wxVector<int> m_sortOrders;
+ // this generates wxEVT_HEADER_BEGIN_RESIZE/RESIZING events and can
+ // cancel the operation if the user handler decides so
+ void StartOrContinueResizing(unsigned int col, int xPhysical);
+
+ // end the resizing operation currently in progress and generate an event
+ // about it with its cancelled flag set if xPhysical is -1
+ void EndResizing(int xPhysical);
+
+ // same functions as above but for column moving/reordering instead of
+ // resizing
+ void StartReordering(unsigned int col, int xPhysical);
+
+ // returns true if we did drag the column somewhere else or false if we
+ // didn't really move it -- in this case we consider that no reordering
+ // took place and that a normal column click event should be generated
+ bool EndReordering(int xPhysical);
+
+ // constrain the given position to be larger than the start position of the
+ // given column plus its minimal width and return the effective width
+ int ConstrainByMinWidth(unsigned int col, int& xPhysical);
+
+ // update the information displayed while a column is being moved around
+ void UpdateReorderingMarker(int xPhysical);
+
+ // clear any overlaid markers
+ void ClearMarkers();
+
+
+ // number of columns in the control currently
+ unsigned int m_numColumns;