// headers
// --------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(__APPLE__)
-# pragma implementation "server.cpp"
-# pragma interface "server.cpp"
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
// --------------------------------------------------------------------------
// the application icon
-#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__)
-# include "mondrian.xpm"
-#endif
+#include "mondrian.xpm"
// --------------------------------------------------------------------------
// classes
enum
{
// menu items
- SERVER_QUIT = 1000,
- SERVER_ABOUT,
+ SERVER_QUIT = wxID_EXIT,
+ SERVER_ABOUT = wxID_ABOUT,
// id for sockets
- SERVER_ID,
+ SERVER_ID = 100,
SOCKET_ID
};
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
// Create the main application window
MyFrame *frame = new MyFrame();
m_menuBar->Append(m_menuFile, _("&File"));
SetMenuBar(m_menuBar);
+#if wxUSE_STATUSBAR
// Status bar
CreateStatusBar(2);
+#endif // wxUSE_STATUSBAR
// Make a textctrl for logging
m_text = new wxTextCtrl(this, wxID_ANY,
wxTE_MULTILINE | wxTE_READONLY);
// Create the address - defaults to localhost:0 initially
+#if wxUSE_IPV6
+ wxIPV6address addr;
+#else
wxIPV4address addr;
+#endif
addr.Service(3000);
// Create the socket
void MyFrame::UpdateStatusBar()
{
+#if wxUSE_STATUSBAR
wxString s;
s.Printf(_("%d clients connected"), m_numClients);
SetStatusText(s, 1);
+#endif // wxUSE_STATUSBAR
}