+ loc = new wxLocale(language, flags);
+ // Python before 2.4 needs to have LC_NUMERIC set to "C" in order
+ // for the floating point conversions and such to work right.
+#if PY_VERSION_HEX < 0x02040000
+ setlocale(LC_NUMERIC, "C");
+#endif
+ return loc;
+ }
+bool wxLocale_Init1(wxLocale *self,wxString const &szName,wxString const &szShort,wxString const &szLocale,bool bLoadDefault,bool bConvertEncoding){
+ bool rc = self->Init(szName, szShort, szLocale, bLoadDefault, bConvertEncoding);
+ // Python before 2.4 needs to have LC_NUMERIC set to "C" in order
+ // for the floating point conversions and such to work right.
+#if PY_VERSION_HEX < 0x02040000
+ setlocale(LC_NUMERIC, "C");
+#endif
+ return rc;
+ }
+bool wxLocale_Init2(wxLocale *self,int language,int flags){
+ bool rc = self->Init(language, flags);
+ // Python before 2.4 needs to have LC_NUMERIC set to "C" in order
+ // for the floating point conversions and such to work right.
+#if PY_VERSION_HEX < 0x02040000
+ setlocale(LC_NUMERIC, "C");
+#endif
+ return rc;