]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/dcbase.cpp
made SetFirstItem() work again (patch 1445170)
[wxWidgets.git] / src / common / dcbase.cpp
index 3156558ff1d249dad279ed1884b8bfa439226d70..782f1d7a30f86342fe89008482e23a60c6bd9be7 100644 (file)
 // declarations
 // ============================================================================
 
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-    #pragma implementation "dcbase.h"
-#endif
-
 // ----------------------------------------------------------------------------
 // headers
 // ----------------------------------------------------------------------------
@@ -29,6 +25,7 @@
 #endif
 
 #include "wx/dc.h"
+#include "wx/math.h"
 
 // bool wxDCBase::sm_cacheing = false;
 
 // implementation
 // ============================================================================
 
+#if WXWIN_COMPATIBILITY_2_6
+void wxDCBase::BeginDrawing()
+{
+}
+
+void wxDCBase::EndDrawing()
+{
+}
+#endif // WXWIN_COMPATIBILITY_2_6
+
 // ----------------------------------------------------------------------------
 // special symbols
 // ----------------------------------------------------------------------------
@@ -373,7 +380,7 @@ void wxDCBase::DoDrawSpline( wxList *points )
 
 
 // Each element of the widths array will be the width of the string up to and
-// including the coresponding character in text.  This is the generic
+// including the corresponding character in text.  This is the generic
 // implementation, the port-specific classes should do this with native APIs
 // if available and if faster.  Note: pango_layout_index_to_pos is much slower
 // than calling GetTextExtent!!
@@ -405,15 +412,14 @@ bool wxDCBase::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths)
 {
     int totalWidth = 0;
 
-    size_t i, len = text.Length();
+    const size_t len = text.Length();
     widths.Empty();
     widths.Add(0, len);
-    int w, h;
 
     // reset the cache if font or horizontal scale have changed
-    if (!s_fontWidthCache.m_widths ||
-        (s_fontWidthCache.m_scaleX != m_scaleX) ||
-        (s_fontWidthCache.m_font != GetFont()))
+    if ( !s_fontWidthCache.m_widths ||
+         !wxIsSameDouble(s_fontWidthCache.m_scaleX, m_scaleX) ||
+         (s_fontWidthCache.m_font != GetFont()) )
     {
         s_fontWidthCache.Reset();
         s_fontWidthCache.m_font = GetFont();
@@ -422,7 +428,8 @@ bool wxDCBase::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths)
 
     // Calculate the position of each character based on the widths of
     // the previous characters
-    for (i=0; i<len; i++)
+    int w, h;
+    for ( size_t i = 0; i < len; i++ )
     {
         const wxChar c = text[i];
         unsigned int c_int = (unsigned int)c;
@@ -673,6 +680,156 @@ void wxDCBase::DrawLabel(const wxString& text,
     CalcBoundingBox(x0 + width0, y0 + height);
 }
 
+
+void wxDCBase::DoGradientFillLinear(const wxRect& rect,
+                                    const wxColour& initialColour,
+                                    const wxColour& destColour,
+                                    wxDirection nDirection)
+{
+    // save old pen
+    wxPen oldPen = m_pen;
+
+    wxUint8 nR1 = destColour.Red();
+    wxUint8 nG1 = destColour.Green();
+    wxUint8 nB1 = destColour.Blue();
+    wxUint8 nR2 = initialColour.Red();
+    wxUint8 nG2 = initialColour.Green();
+    wxUint8 nB2 = initialColour.Blue();
+    wxUint8 nR, nG, nB;
+
+    if ( nDirection == wxEAST || nDirection == wxWEST )
+    {
+        wxInt32 x = rect.GetWidth();
+        wxInt32 w = x;              // width of area to shade
+        wxInt32 xDelta = w/256;     // height of one shade bend
+        if (xDelta < 1)
+            xDelta = 1;
+
+        while (x >= xDelta)
+        {
+            x -= xDelta;
+            if (nR1 > nR2)
+                nR = nR1 - (nR1-nR2)*(w-x)/w;
+            else
+                nR = nR1 + (nR2-nR1)*(w-x)/w;
+
+            if (nG1 > nG2)
+                nG = nG1 - (nG1-nG2)*(w-x)/w;
+            else
+                nG = nG1 + (nG2-nG1)*(w-x)/w;
+
+            if (nB1 > nB2)
+                nB = nB1 - (nB1-nB2)*(w-x)/w;
+            else
+                nB = nB1 + (nB2-nB1)*(w-x)/w;
+
+            SetPen(wxPen(wxColour(nR, nG, nB), 1, wxSOLID));
+            if(nDirection == wxEAST)
+                DrawRectangle(rect.GetLeft()+x, rect.GetTop(),
+                        xDelta, rect.GetHeight());
+            else //nDirection == wxWEST
+                DrawRectangle(rect.GetRight()-x-xDelta, rect.GetTop(),
+                        xDelta, rect.GetHeight());
+        }
+    }
+    else  // nDirection == wxNORTH || nDirection == wxSOUTH
+    {
+        wxInt32 y = rect.GetHeight();
+        wxInt32 w = y;              // height of area to shade
+        wxInt32 yDelta = w/255;     // height of one shade bend
+        if (yDelta < 1)
+            yDelta = 1;
+
+        while (y > 0)
+        {
+            y -= yDelta;
+            if (nR1 > nR2)
+                nR = nR1 - (nR1-nR2)*(w-y)/w;
+            else
+                nR = nR1 + (nR2-nR1)*(w-y)/w;
+
+            if (nG1 > nG2)
+                nG = nG1 - (nG1-nG2)*(w-y)/w;
+            else
+                nG = nG1 + (nG2-nG1)*(w-y)/w;
+
+            if (nB1 > nB2)
+                nB = nB1 - (nB1-nB2)*(w-y)/w;
+            else
+                nB = nB1 + (nB2-nB1)*(w-y)/w;
+
+            SetPen(wxPen(wxColour(nR, nG, nB), 1, wxSOLID));
+            if(nDirection == wxNORTH)
+                DrawRectangle(rect.GetLeft(), rect.GetTop()+y,
+                        rect.GetWidth(), yDelta);
+            else //nDirection == wxSOUTH
+                DrawRectangle(rect.GetLeft(), rect.GetBottom()-y-yDelta,
+                        rect.GetWidth(), yDelta);
+        }
+    }
+
+    SetPen(oldPen);
+}
+
+void wxDCBase::GradientFillConcentric(const wxRect& rect,
+                                      const wxColour& initialColour,
+                                      const wxColour& destColour,
+                                      const wxPoint& circleCenter)
+{
+    //save the old pen color
+    wxColour oldPenColour = m_pen.GetColour();
+
+    wxUint8 nR1 = destColour.Red();
+    wxUint8 nG1 = destColour.Green();
+    wxUint8 nB1 = destColour.Blue();
+    wxUint8 nR2 = initialColour.Red();
+    wxUint8 nG2 = initialColour.Green();
+    wxUint8 nB2 = initialColour.Blue();
+    wxUint8 nR, nG, nB;
+
+
+    //Radius
+    wxInt32 cx = rect.GetWidth() / 2;
+    wxInt32 cy = rect.GetHeight() / 2;
+    wxInt32 nRadius;
+    if (cx < cy)
+        nRadius = cx;
+    else
+        nRadius = cy;
+
+    //Offset of circle
+    wxInt32 nCircleOffX = circleCenter.x - (rect.GetWidth() / 2);
+    wxInt32 nCircleOffY = circleCenter.y - (rect.GetHeight() / 2);
+
+    for ( wxInt32 x = 0; x < rect.GetWidth(); x++ )
+    {
+        for ( wxInt32 y = 0; y < rect.GetHeight(); y++ )
+        {
+            //get color difference
+            wxInt32 nGradient = ((nRadius -
+                                  (wxInt32)sqrt(
+                                    pow((double)(x - cx - nCircleOffX), 2) +
+                                    pow((double)(y - cy - nCircleOffY), 2)
+                                  )) * 100) / nRadius;
+
+            //normalize Gradient
+            if (nGradient < 0 )
+                nGradient = 0;
+
+            //get dest colors
+            nR = nR1 + ((nR2 - nR1) * nGradient / 100);
+            nG = nG1 + ((nG2 - nG1) * nGradient / 100);
+            nB = nB1 + ((nB2 - nB1) * nGradient / 100);
+
+            //set the pixel
+            m_pen.SetColour(wxColour(nR,nG,nB));
+            DrawPoint(wxPoint(x + rect.GetLeft(), y + rect.GetTop()));
+        }
+    }
+    //return old pen color
+    m_pen.SetColour(oldPenColour);
+}
+
 /*
 Notes for wxWidgets DrawEllipticArcRot(...)
 
@@ -984,38 +1141,3 @@ void wxDCBase::CalculateEllipticPoints( wxList* points,
 
 #endif
 
-bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y,
-                   const wxColour& col, int style)
-{
-#if wxUSE_IMAGE
-    if (dc->GetBrush().GetStyle() == wxTRANSPARENT)
-        return true;
-
-    int height = 0;
-    int width  = 0;
-    dc->GetSize(&width, &height);
-
-    //it would be nice to fail if we don't get a sensible size...
-    wxCHECK_MSG(width >= 1 && height >= 1, false,
-                wxT("In FloodFill, dc.GetSize routine failed, method not supported by this DC"));
-
-    //this is much faster than doing the individual pixels
-    wxMemoryDC memdc;
-    wxBitmap bitmap(width, height);
-    memdc.SelectObject(bitmap);
-    memdc.Blit(0, 0, width, height, dc, 0, 0);
-    memdc.SelectObject(wxNullBitmap);
-
-    wxImage image = bitmap.ConvertToImage();
-    wxImageFloodFill(&image, x,y, dc->GetBrush(), col, style,
-                     dc->GetLogicalFunction());
-    bitmap = wxBitmap(image);
-    memdc.SelectObject(bitmap);
-    dc->Blit(0, 0, width, height, &memdc, 0, 0);
-    memdc.SelectObject(wxNullBitmap);
-
-    return true;
-#else
-    return false;
-#endif
-}