]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/univ/renderer.h
Blind compilation fixes.
[wxWidgets.git] / include / wx / univ / renderer.h
index 940b3bc2866834791ec0535995ccf3cc88174328..58bd75f38159759a735e31b090947bac56597ba9 100644 (file)
@@ -90,12 +90,6 @@ public:
                                    const wxRect& rect,
                                    int flags) = 0;
 
                                    const wxRect& rect,
                                    int flags) = 0;
 
-
-    // draw the focus rectangle around the label contained in the given rect
-    //
-    // only wxCONTROL_SELECTED makes sense in flags here
-    virtual void DrawFocusRect(wxDC& dc, const wxRect& rect, int flags = 0) = 0;
-
     // draw the label inside the given rectangle with the specified alignment
     // and optionally emphasize the character with the given index
     virtual void DrawLabel(wxDC& dc,
     // draw the label inside the given rectangle with the specified alignment
     // and optionally emphasize the character with the given index
     virtual void DrawLabel(wxDC& dc,
@@ -515,8 +509,8 @@ public:
                                    const wxRect& rect,
                                    int flags)
         { m_renderer->DrawButtonSurface(dc, col, rect, flags); }
                                    const wxRect& rect,
                                    int flags)
         { m_renderer->DrawButtonSurface(dc, col, rect, flags); }
-    virtual void DrawFocusRect(wxDC& dc, const wxRect& rect, int flags = 0)
-        { m_renderer->DrawFocusRect(dc, rect, flags); }
+    virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0)
+        { m_renderer->DrawFocusRect(win, dc, rect, flags); }
     virtual void DrawLabel(wxDC& dc,
                            const wxString& label,
                            const wxRect& rect,
     virtual void DrawLabel(wxDC& dc,
                            const wxString& label,
                            const wxRect& rect,