// appear. It can be either a solid block or a custom bitmap (TODO)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxCaretBase
+class WXDLLIMPEXP_CORE wxCaretBase
{
public:
// ctors
// the common initialization
void Init()
{
- m_window = (wxWindowBase *)NULL;
+ m_window = NULL;
m_x = m_y = 0;
m_width = m_height = 0;
m_countVisible = 0;
#ifdef wxHAS_CARET_USING_OVERLAYS
// we don't need to hide the caret if it's rendered using overlays
-class WXDLLEXPORT wxCaretSuspend
+class WXDLLIMPEXP_CORE wxCaretSuspend
{
public:
wxCaretSuspend(wxWindow *WXUNUSED(win)) {}
#else // !wxHAS_CARET_USING_OVERLAYS
-class WXDLLEXPORT wxCaretSuspend
+class WXDLLIMPEXP_CORE wxCaretSuspend
{
public:
wxCaretSuspend(wxWindow *win)