-#define wxACTION_TEXT_GOTO _T("goto") // to pos in numArg
-#define wxACTION_TEXT_FIRST _T("first") // go to pos 0
-#define wxACTION_TEXT_LAST _T("last") // go to last pos
-#define wxACTION_TEXT_HOME _T("home")
-#define wxACTION_TEXT_END _T("end")
-#define wxACTION_TEXT_LEFT _T("left")
-#define wxACTION_TEXT_RIGHT _T("right")
-#define wxACTION_TEXT_UP _T("up")
-#define wxACTION_TEXT_DOWN _T("down")
-#define wxACTION_TEXT_WORD_LEFT _T("wordleft")
-#define wxACTION_TEXT_WORD_RIGHT _T("wordright")
-#define wxACTION_TEXT_PAGE_UP _T("pageup")
-#define wxACTION_TEXT_PAGE_DOWN _T("pagedown")
+#define wxACTION_TEXT_GOTO wxT("goto") // to pos in numArg
+#define wxACTION_TEXT_FIRST wxT("first") // go to pos 0
+#define wxACTION_TEXT_LAST wxT("last") // go to last pos
+#define wxACTION_TEXT_HOME wxT("home")
+#define wxACTION_TEXT_END wxT("end")
+#define wxACTION_TEXT_LEFT wxT("left")
+#define wxACTION_TEXT_RIGHT wxT("right")
+#define wxACTION_TEXT_UP wxT("up")
+#define wxACTION_TEXT_DOWN wxT("down")
+#define wxACTION_TEXT_WORD_LEFT wxT("wordleft")
+#define wxACTION_TEXT_WORD_RIGHT wxT("wordright")
+#define wxACTION_TEXT_PAGE_UP wxT("pageup")
+#define wxACTION_TEXT_PAGE_DOWN wxT("pagedown")