// Menu
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenu : public wxMenuBase
+class WXDLLIMPEXP_CORE wxMenu : public wxMenuBase
{
public:
// ctors & dtor
#if wxUSE_ACCEL
// called by wxMenuBar to build its accel table from the accels of all menus
- bool HasAccels() const { return !m_accels.IsEmpty(); }
- size_t GetAccelCount() const { return m_accels.GetCount(); }
+ bool HasAccels() const { return !m_accels.empty(); }
+ size_t GetAccelCount() const { return m_accels.size(); }
size_t CopyAccels(wxAcceleratorEntry *accels) const;
// called by wxMenuItem when its accels changes
// helper used by wxMenu itself (returns the index in m_accels)
int FindAccel(int id) const;
+
+ // used only by wxMDIParentFrame currently but could be useful elsewhere:
+ // returns a new accelerator table with accelerators for just this menu
+ // (shouldn't be called if we don't have any accelerators)
+ wxAcceleratorTable *CreateAccelTable() const;
#endif // wxUSE_ACCEL
protected:
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuInfo : public wxObject
+class WXDLLIMPEXP_CORE wxMenuInfo : public wxObject
{
public :
wxMenuInfo() { m_menu = NULL; }
WX_DECLARE_EXPORTED_LIST(wxMenuInfo, wxMenuInfoList );
-class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
+class WXDLLIMPEXP_CORE wxMenuBar : public wxMenuBarBase
{
public:
// ctors & dtor
virtual wxMenu *Remove(size_t pos);
virtual void EnableTop( size_t pos, bool flag );
- virtual void SetLabelTop( size_t pos, const wxString& label );
- virtual wxString GetLabelTop( size_t pos ) const;
+ virtual void SetMenuLabel( size_t pos, const wxString& label );
+ virtual wxString GetMenuLabel( size_t pos ) const;
// implementation from now on
WXHMENU Create();
#endif
#if wxUSE_ACCEL
- // get the accel table for all the menus
- const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
-
// update the accel table (must be called after adding/deleting a menu)
void RebuildAccelTable();
#endif // wxUSE_ACCEL
// Return the MSW position for a wxMenu which is sometimes different from
// the wxWidgets position.
int MSWPositionForWxMenu(wxMenu *menu, int wxpos);
-#if wxUSE_ACCEL
- // the accelerator table for all accelerators in all our menus
- wxAcceleratorTable m_accelTable;
-#endif // wxUSE_ACCEL
#if defined(__WXWINCE__) && wxUSE_TOOLBAR
wxToolBar* m_toolBar;