// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef _WX_MEMORYH__
-#define _WX_MEMORYH__
+#ifndef _WX_MEMORY_H_
+#define _WX_MEMORY_H_
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/msgout.h"
-/*
- The macro which will be expanded to include the file and line number
- info, or to be a straight call to the new operator.
-*/
-
-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
+#if wxUSE_MEMORY_TRACING || wxUSE_DEBUG_CONTEXT
#include <stddef.h>
-#ifdef __WXDEBUG__
-
WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = false);
WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = false);
#if defined(__SUNCC__)
#define wxUSE_ARRAY_MEMORY_OPERATORS 0
-#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
+#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) )
#define wxUSE_ARRAY_MEMORY_OPERATORS 1
#elif defined (__SGI_CC_)
// only supported by -n32 compilers
#ifndef __EDG_ABI_COMPATIBILITY_VERSION
#define wxUSE_ARRAY_MEMORY_OPERATORS 0
#endif
-#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
+#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) )
#define wxUSE_ARRAY_MEMORY_OPERATORS 1
#else
// ::operator new[] is a recent C++ feature, so assume it's not supported
// devik 2000-8-29: All new/delete ops are now inline because they can't
// be marked as dllexport/dllimport. It then leads to weird bugs when
// used on MSW as DLL
-#if defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
+#if defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
inline void * operator new (size_t size, wxChar * fileName, int lineNum)
{
return wxDebugAlloc(size, fileName, lineNum, false, false);
void operator delete[] (void * buf);
#endif // wxUSE_ARRAY_MEMORY_OPERATORS
-#endif // defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
+#endif // defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
-// VC++ 6.0 and MWERKS
-#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__)
+// VC++ 6.0
+#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) )
inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
{
wxDebugFree(pData, false);
}
#endif // __VISUALC__>=1200
#endif // wxUSE_GLOBAL_MEMORY_OPERATORS
-#endif // __WXDEBUG__
//**********************************************************************************
typedef void (wxMemStruct::*PmSFV) ();
+// Type of the app function that can be installed and called at wxWidgets shutdown
+// (after all other registered files with global destructors have been closed down).
+typedef void (*wxShutdownNotifyFunction)();
/*
Debugging class. This will only have a single instance, but it's
// This function is used to output the dump
static void OutputDumpLine(const wxChar *szFormat, ...);
+ static void SetShutdownNotifyFunction(wxShutdownNotifyFunction shutdownFn);
+
private:
// Store these here to allow access to the list without
// needing to have a wxMemStruct object.
// Set to false if we're not checking all previous nodes when
// we do a new. Set to true when we are.
static bool m_checkPrevious;
+
+ // Holds a pointer to an optional application function to call at shutdown.
+ static wxShutdownNotifyFunction sm_shutdownFn;
+
+ // Have to access our shutdown hook
+ friend class wxDebugContextDumpDelayCounter;
};
// Final cleanup (e.g. deleting the log object and doing memory leak checking)
// will be delayed until all wxDebugContextDumpDelayCounter objects have been
// destructed. Adding one wxDebugContextDumpDelayCounter per file will delay
// memory leak checking until after destructing all global objects.
+
class WXDLLIMPEXP_BASE wxDebugContextDumpDelayCounter
{
public:
- wxDebugContextDumpDelayCounter() {
- sm_count++;
- }
-
- ~wxDebugContextDumpDelayCounter() {
- sm_count--;
- if(!sm_count) DoDump();
- }
+ wxDebugContextDumpDelayCounter();
+ ~wxDebugContextDumpDelayCounter();
+
private:
void DoDump();
static int sm_count;
static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_Extra;
// Output a debug message, in a system dependent fashion.
-void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) ATTRIBUTE_PRINTF_1;
-void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) ATTRIBUTE_PRINTF_2;
+void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) WX_ATTRIBUTE_PRINTF_1;
+void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) WX_ATTRIBUTE_PRINTF_2;
#define WXTRACE wxTrace
#define WXTRACELEVEL wxTraceLevel
-#else // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
+#else // wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
#define WXDEBUG_DUMPDELAYCOUNTER
#define WXTRACE true ? (void)0 : wxTrace
#define WXTRACELEVEL true ? (void)0 : wxTraceLevel
-#endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
+#endif // wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
-#endif
- // _WX_MEMORYH__
+#endif // _WX_MEMORY_H_