wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
virtual ~wxBitmap();
- bool Ok() const { return IsOk(); }
- bool IsOk() const;
-
static void InitStandardHandlers();
bool Create(int width, int height, int depth = -1);
WXDisplay *GetDisplay() const;
protected:
- virtual wxObjectRefData *CreateRefData() const;
- virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
private:
DECLARE_DYNAMIC_CLASS(wxBitmap)