class WXDLLIMPEXP_FWD_CORE wxToolBar;
#endif
+class wxMenuRadioItemsData;
// Not using a combined wxToolBar/wxMenuBar? then use
// a commandbar in WinCE .NET to implement the
// Menu
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenu : public wxMenuBase
+class WXDLLIMPEXP_CORE wxMenu : public wxMenuBase
{
public:
// ctors & dtor
// implementation only from now on
// -------------------------------
- virtual void Attach(wxMenuBarBase *menubar);
-
bool MSWCommand(WXUINT param, WXWORD id);
- // semi-private accessors
- // get the window which contains this menu
- wxWindow *GetWindow() const;
- // get the menu handle
+ // get the native menu handle
WXHMENU GetHMenu() const { return m_hMenu; }
+ // Return the start and end position of the radio group to which the item
+ // at the given position belongs. Returns false if there is no radio group
+ // containing this position.
+ bool MSWGetRadioGroupRange(int pos, int *start, int *end) const;
+
#if wxUSE_ACCEL
// called by wxMenuBar to build its accel table from the accels of all menus
- bool HasAccels() const { return !m_accels.IsEmpty(); }
- size_t GetAccelCount() const { return m_accels.GetCount(); }
+ bool HasAccels() const { return !m_accels.empty(); }
+ size_t GetAccelCount() const { return m_accels.size(); }
size_t CopyAccels(wxAcceleratorEntry *accels) const;
// called by wxMenuItem when its accels changes
// helper used by wxMenu itself (returns the index in m_accels)
int FindAccel(int id) const;
+
+ // used only by wxMDIParentFrame currently but could be useful elsewhere:
+ // returns a new accelerator table with accelerators for just this menu
+ // (shouldn't be called if we don't have any accelerators)
+ wxAcceleratorTable *CreateAccelTable() const;
#endif // wxUSE_ACCEL
+#if wxUSE_OWNER_DRAWN
+
+ int GetMaxAccelWidth()
+ {
+ if (m_maxAccelWidth == -1)
+ CalculateMaxAccelWidth();
+ return m_maxAccelWidth;
+ }
+
+ void ResetMaxAccelWidth()
+ {
+ m_maxAccelWidth = -1;
+ }
+
+ // get the menu with given handle (recursively)
+ wxMenu* MSWGetMenu(WXHMENU hMenu);
+
+private:
+ void CalculateMaxAccelWidth();
+
+#endif // wxUSE_OWNER_DRAWN
+
protected:
virtual wxMenuItem* DoAppend(wxMenuItem *item);
virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
// common part of Append/Insert (behaves as Append is pos == (size_t)-1)
bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
- // terminate the current radio group, if any
- void EndRadioGroup();
+
+ // This variable contains the description of the radio item groups and
+ // allows to find whether an item at the given position is part of the
+ // group and also where its group starts and ends.
+ //
+ // It is initially NULL and only allocated if we have any radio items.
+ wxMenuRadioItemsData *m_radioData;
// if true, insert a breal before appending the next item
bool m_doBreak;
- // the position of the first item in the current radio group or -1
- int m_startRadioGroup;
-
// the menu handle of this menu
WXHMENU m_hMenu;
wxAcceleratorArray m_accels;
#endif // wxUSE_ACCEL
+#if wxUSE_OWNER_DRAWN
+ // true if the menu has any ownerdrawn items
+ bool m_ownerDrawn;
+
+ // the max width of menu items bitmaps
+ int m_maxBitmapWidth;
+
+ // the max width of menu items accels
+ int m_maxAccelWidth;
+#endif // wxUSE_OWNER_DRAWN
+
DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenu)
};
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuInfo : public wxObject
-{
-public :
- wxMenuInfo() { m_menu = NULL; }
- virtual ~wxMenuInfo() { }
-
- void Create( wxMenu *menu , const wxString &title )
- { m_menu = menu; m_title = title; }
- wxMenu* GetMenu() const { return m_menu; }
- wxString GetTitle() const { return m_title; }
-private :
- wxMenu *m_menu;
- wxString m_title;
-
- DECLARE_DYNAMIC_CLASS(wxMenuInfo)
-};
-
-WX_DECLARE_EXPORTED_LIST(wxMenuInfo, wxMenuInfoList );
-
-class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
+class WXDLLIMPEXP_CORE wxMenuBar : public wxMenuBarBase
{
public:
// ctors & dtor
virtual ~wxMenuBar();
// menubar construction
- bool Append( wxMenuInfo *info ) { return Append( info->GetMenu() , info->GetTitle() ); }
- const wxMenuInfoList& GetMenuInfos() const;
-
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Remove(size_t pos);
virtual void EnableTop( size_t pos, bool flag );
- virtual void SetLabelTop( size_t pos, const wxString& label );
- virtual wxString GetLabelTop( size_t pos ) const;
+ virtual void SetMenuLabel( size_t pos, const wxString& label );
+ virtual wxString GetMenuLabel( size_t pos ) const;
// implementation from now on
WXHMENU Create();
#endif
#if wxUSE_ACCEL
- // get the accel table for all the menus
- const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
-
// update the accel table (must be called after adding/deleting a menu)
void RebuildAccelTable();
#endif // wxUSE_ACCEL
void Refresh( bool eraseBackground,
const wxRect *rect = (const wxRect *) NULL ) { wxWindow::Refresh(eraseBackground, rect); }
+ // get the menu with given handle (recursively)
+ wxMenu* MSWGetMenu(WXHMENU hMenu);
+
protected:
// common part of all ctors
void Init();
- wxArrayString m_titles;
- wxMenuInfoList m_menuInfos;
-
WXHMENU m_hMenu;
// Return the MSW position for a wxMenu which is sometimes different from
// the wxWidgets position.
int MSWPositionForWxMenu(wxMenu *menu, int wxpos);
-#if wxUSE_ACCEL
- // the accelerator table for all accelerators in all our menus
- wxAcceleratorTable m_accelTable;
-#endif // wxUSE_ACCEL
#if defined(__WXWINCE__) && wxUSE_TOOLBAR
wxToolBar* m_toolBar;