+ // get the last item to be clicked when the control has wxTR_MULTIPLE
+ // equivalent to GetSelection() if not wxTR_MULTIPLE
+ virtual wxTreeItemId GetFocusedItem() const = 0;
+
+
+ // Clears the currently focused item
+ virtual void ClearFocusedItem() = 0;
+ // Sets the currently focused item. Item should be valid
+ virtual void SetFocusedItem(const wxTreeItemId& item) = 0;
+
+