virtual ~wxFrame();
#if wxUSE_STATUSBAR
- virtual wxStatusBar* CreateStatusBar(int number = 1,
- long style = wxST_SIZEGRIP|wxFULL_REPAINT_ON_RESIZE,
- wxWindowID id = 0,
- const wxString& name = wxStatusLineNameStr);
-
void SetStatusBar(wxStatusBar *statbar);
#endif // wxUSE_STATUSBAR
#if wxUSE_TOOLBAR
- virtual wxToolBar* CreateToolBar(long style = -1,
- wxWindowID id = -1,
- const wxString& name = wxToolBarNameStr);
void SetToolBar(wxToolBar *toolbar);
#endif // wxUSE_TOOLBAR
-
+
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
wxPoint GetClientAreaOrigin() const { return wxPoint(0, 0); }
// common part of all ctors
void Init();
-#if wxUSE_STATUSBAR
- virtual void PositionStatusBar();
-#endif // wxUSE_STATUSBAR
-
// override wxWindow methods to take into account tool/menu/statusbars
virtual void DoGetClientSize( int *width, int *height ) const;
#if wxUSE_MENUS_NATIVE
-
virtual void DetachMenuBar();
virtual void AttachMenuBar(wxMenuBar *menubar);
+ // Whether frame has a menubar showing
+ // (needed to deal with perverted MDI menubar handling)
+ virtual bool HasVisibleMenubar() const;
public:
// Menu size is dynamic now, call this whenever it might change.
void UpdateMenuBarSize();
-
#endif // wxUSE_MENUS_NATIVE
private: