#include <TextCommon.h>
#include <TextEncodingConverter.h>
#endif
+
+#include "wx/mac/private/timer.h"
#endif // wxUSE_GUI
+#include "wx/evtloop.h"
#include "wx/mac/private.h"
#if defined(__MWERKS__) && wxUSE_UNICODE
}
// set the env var name to the given value, return true on success
-WXDLLEXPORT bool wxSetEnv(const wxString& var, const wxChar *value)
+WXDLLEXPORT bool wxSetEnv(const wxString& var, const wxString& value)
+{
+ // TODO : under classic there is no environement support, under X yes
+ return false;
+}
+
+WXDLLEXPORT bool wxUnsetEnv(const wxString& var)
{
// TODO : under classic there is no environement support, under X yes
return false;
return wxPORT_MAC;
}
-// Reading and writing resources (eg WIN.INI, .Xdefaults)
-#if wxUSE_RESOURCES
-bool wxWriteResource(const wxString& section, const wxString& entry, const wxString& value, const wxString& file)
-{
- // TODO
- return false;
-}
-
-bool wxWriteResource(const wxString& section, const wxString& entry, float value, const wxString& file)
-{
- wxString buf;
- buf.Printf(wxT("%.4f"), value);
-
- return wxWriteResource(section, entry, buf, file);
-}
-
-bool wxWriteResource(const wxString& section, const wxString& entry, long value, const wxString& file)
-{
- wxString buf;
- buf.Printf(wxT("%ld"), value);
-
- return wxWriteResource(section, entry, buf, file);
-}
-
-bool wxWriteResource(const wxString& section, const wxString& entry, int value, const wxString& file)
-{
- wxString buf;
- buf.Printf(wxT("%d"), value);
-
- return wxWriteResource(section, entry, buf, file);
-}
-
-bool wxGetResource(const wxString& section, const wxString& entry, char **value, const wxString& file)
-{
- // TODO
- return false;
-}
-
-bool wxGetResource(const wxString& section, const wxString& entry, float *value, const wxString& file)
-{
- char *s = NULL;
- bool succ = wxGetResource(section, entry, (char **)&s, file);
- if (succ)
- {
- *value = (float)strtod(s, NULL);
- delete[] s;
- }
-
- return succ;
-}
-
-bool wxGetResource(const wxString& section, const wxString& entry, long *value, const wxString& file)
+wxEventLoopBase* wxGUIAppTraits::CreateEventLoop()
{
- char *s = NULL;
- bool succ = wxGetResource(section, entry, (char **)&s, file);
- if (succ)
- {
- *value = strtol(s, NULL, 10);
- delete[] s;
- }
-
- return succ;
+ return new wxEventLoop;
}
-bool wxGetResource(const wxString& section, const wxString& entry, int *value, const wxString& file)
+wxTimerImpl* wxGUIAppTraits::CreateTimerImpl(wxTimer *timer)
{
- char *s = NULL;
- bool succ = wxGetResource(section, entry, (char **)&s, file);
- if (succ)
- {
- *value = (int)strtol(s, NULL, 10);
- delete[] s;
- }
-
- return succ;
+ return new wxCarbonTimerImpl(timer);
}
-#endif // wxUSE_RESOURCES
int gs_wxBusyCursorCount = 0;
extern wxCursor gMacCurrentCursor;
wxASSERT_MSG( IsValidControlHandle(m_controlRef) , wxT("Invalid Control Handle (maybe already released) in Dispose") );
// we cannot check the ref count here anymore, as autorelease objects might delete their refs later
- CFRelease(m_controlRef);
+ // we can have situations when being embedded, where the control gets deleted behind our back, so only
+ // CFRelease if we are safe
+ if ( IsValidControlHandle(m_controlRef) )
+ CFRelease(m_controlRef);
m_controlRef = NULL;
}