const wxString& content = wxEmptyString,
int lineNo = -1);
virtual void AddChild(wxXmlNode *child);
- virtual bool InsertChild(wxXmlNode *child, wxXmlNode *before_node);
+ virtual bool InsertChild(wxXmlNode *child, wxXmlNode *followingNode);
+ virtual bool InsertChildAfter(wxXmlNode *child, wxXmlNode *precedingNode);
virtual bool RemoveChild(wxXmlNode *child);
virtual void AddAttribute(const wxString& name, const wxString& value);
virtual bool DeleteAttribute(const wxString& name);