- // create an wxImage object
- int width = bitmap.GetWidth();
- int height = bitmap.GetHeight();
- Create( width, height );
- /*
- unsigned char *data = GetData();
- if( !data )
- {
- wxFAIL_MSG( "could not allocate data for image" );
- return;
- }
-
- // calc the number of bytes per scanline and padding in the DIB
- int bytePerLine = width*3;
- int sizeDWORD = sizeof( DWORD );
- div_t lineBoundary = div( bytePerLine, sizeDWORD );
- int padding = 0;
- if( lineBoundary.rem > 0 )
- {
- padding = sizeDWORD - lineBoundary.rem;
- bytePerLine += padding;
- }
-
- // create a DIB header
- int headersize = sizeof(BITMAPINFOHEADER);
- LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
- if( !lpDIBh )
- {
- wxFAIL_MSG( "could not allocate data for DIB header" );
- free( data );
- return;
- }
- // Fill in the DIB header
- lpDIBh->bmiHeader.biSize = headersize;
- lpDIBh->bmiHeader.biWidth = width;
- lpDIBh->bmiHeader.biHeight = -height;
- lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
- lpDIBh->bmiHeader.biPlanes = 1;
- lpDIBh->bmiHeader.biBitCount = 24;
- lpDIBh->bmiHeader.biCompression = BI_RGB;
- lpDIBh->bmiHeader.biClrUsed = 0;
- // These seem not really needed for our purpose here.
- lpDIBh->bmiHeader.biClrImportant = 0;
- lpDIBh->bmiHeader.biXPelsPerMeter = 0;
- lpDIBh->bmiHeader.biYPelsPerMeter = 0;
- // memory for DIB data
- unsigned char *lpBits;
- lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
- if( !lpBits )
- {
- wxFAIL_MSG( "could not allocate data for DIB" );
- free( data );
- free( lpDIBh );
- return;
- }
-
- // copy data from the device-dependent bitmap to the DIB
- HDC hdc = ::GetDC(NULL);
- HBITMAP hbitmap;
- hbitmap = (HBITMAP) bitmap.GetHBITMAP();
- ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
-
- // copy DIB data into the wxImage object
- int i, j;
- unsigned char *ptdata = data;
- unsigned char *ptbits = lpBits;
- for( i=0; i<height; i++ )
- {
- for( j=0; j<width; j++ )
- {
- *(ptdata++) = *(ptbits+2);
- *(ptdata++) = *(ptbits+1);
- *(ptdata++) = *(ptbits );
- ptbits += 3;
- }
- ptbits += padding;
- }
-
- // similarly, set data according to the possible mask bitmap
- if( bitmap.GetMask() && bitmap.GetMask()->GetMaskBitmap() )
- {
- hbitmap = (HBITMAP) bitmap.GetMask()->GetMaskBitmap();
- // memory DC created, color set, data copied, and memory DC deleted
- HDC memdc = ::CreateCompatibleDC( hdc );
- ::SetTextColor( memdc, RGB( 0, 0, 0 ) );
- ::SetBkColor( memdc, RGB( 255, 255, 255 ) );
- ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
- ::DeleteDC( memdc );
- // background color set to RGB(16,16,16) in consistent with wxGTK
- unsigned char r=16, g=16, b=16;
- ptdata = data;
- ptbits = lpBits;
- for( i=0; i<height; i++ )
- {
- for( j=0; j<width; j++ )
- {
- if( *ptbits != 0 )
- ptdata += 3;
- else
- {
- *(ptdata++) = r;
- *(ptdata++) = g;
- *(ptdata++) = b;
- }
- ptbits += 3;
- }
- ptbits += padding;
- }
- SetMaskColour( r, g, b );
- SetMask( TRUE );
- }
- else