\func{bool}{wxFileExists}{\param{const wxString\& }{filename}}
-Returns TRUE if the file exists.
+Returns TRUE if the file exists. It also returns TRUE if the file is
+a directory.
\membersection{::wxFileNameFromPath}
<wx/object.h>
+\membersection{wxBITMAP}\label{wxbitmap}
+
+\func{}{wxBITMAP}{bitmapName}
+
+This macro loads a bitmap from either application resources (on the platforms
+for which they exist, i.e. Windows and OS2) or from an XPM file. It allows to
+avoid using {\tt #ifdef}s when creating bitmaps.
+
+\wxheading{See also}
+
+\helpref{Bitmaps and icons overview}{wxbitmapoverview},
+\helpref{wxICON}{wxicon}
+
+\wxheading{Include files}
+
+<wx/gdicmn.h>
+
\membersection{WXDEBUG\_NEW}\label{debugnew}
\func{}{WXDEBUG\_NEW}{arg}
\helpref{RTTI overview}{runtimeclassoverview}
+\membersection{wxICON}\label{wxicon}
+
+\func{}{wxICON}{iconName}
+
+This macro loads an icon from either application resources (on the platforms
+for which they exist, i.e. Windows and OS2) or from an XPM file. It allows to
+avoid using {\tt #ifdef}s when creating icons.
+
+\wxheading{See also}
+
+\helpref{Bitmaps and icons overview}{wxbitmapoverview},
+\helpref{wxBITMAP}{wxbitmap}
+
+\wxheading{Include files}
+
+<wx/gdicmn.h>
+
\membersection{WXTRACE}\label{trace}
\wxheading{Include files}