#ifndef _WX_CONTAINR_H_
#define _WX_CONTAINR_H_
-#ifdef wxHAS_NATIVE_TAB_TRAVERSAL
-
-#define WX_DECLARE_CONTROL_CONTAINER() \
- virtual bool AcceptsFocus() const { return false; } \
- void SetFocusIgnoringChildren() { SetFocus(); }
-
-#define WX_INIT_CONTROL_CONTAINER()
-#define WX_EVENT_TABLE_CONTROL_CONTAINER(classname)
-#define WX_DELEGATE_TO_CONTROL_CONTAINER(classname, basename)
+#include "wx/defs.h"
-#else // !wxHAS_NATIVE_TAB_TRAVERSAL
-
-class WXDLLEXPORT wxFocusEvent;
-class WXDLLEXPORT wxNavigationKeyEvent;
class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxWindowBase;
*/
// ----------------------------------------------------------------------------
-// wxControlContainer
+// wxControlContainerBase: common part used in both native and generic cases
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxControlContainerBase
+{
+public:
+ // default ctor, SetContainerWindow() must be called later
+ wxControlContainerBase()
+ {
+ m_winParent = NULL;
+
+ // do accept focus initially, we'll stop doing it if/when any children
+ // are added
+ m_acceptsFocus = true;
+ }
+
+ void SetContainerWindow(wxWindow *winParent)
+ {
+ wxASSERT_MSG( !m_winParent, _T("shouldn't be called twice") );
+
+ m_winParent = winParent;
+ }
+
+ // should be called when we decide that we should [stop] accepting focus
+ void SetCanFocus(bool acceptsFocus);
+
+ // returns whether we should accept focus ourselves or not
+ bool AcceptsFocus() const { return m_acceptsFocus; }
+
+ // returns whether we or one of our children accepts focus: we always do
+ // because if we don't have any focusable children it probably means that
+ // we're not being used as a container at all (think of wxGrid or generic
+ // wxListCtrl) and so should get focus for ourselves
+ bool AcceptsFocusRecursively() const { return true; }
+
+ // call this when the number of children of the window changes
+ //
+ // note that we have any children, this panel (used just as container for
+ // them) shouldn't get focus for itself
+ void UpdateCanFocus() { SetCanFocus(!HasAnyFocusableChildren()); }
+
+protected:
+ // return true if we have any children accepting focus
+ bool HasAnyFocusableChildren() const;
+
+ // the parent window we manage the children for
+ wxWindow *m_winParent;
+
+private:
+ // value returned by AcceptsFocus(), should be changed using SetCanFocus()
+ // only
+ bool m_acceptsFocus;
+};
+
+// common part of WX_DECLARE_CONTROL_CONTAINER in the native and generic cases,
+// it should be used in the wxWindow-derived class declaration
+#define WX_DECLARE_CONTROL_CONTAINER_BASE() \
+public: \
+ virtual bool AcceptsFocus() const; \
+ virtual bool AcceptsFocusRecursively() const; \
+ virtual void AddChild(wxWindowBase *child); \
+ virtual void RemoveChild(wxWindowBase *child); \
+ void SetFocusIgnoringChildren(); \
+ void AcceptFocus(bool acceptFocus) \
+ { \
+ m_container.SetCanFocus(acceptFocus); \
+ } \
+ \
+protected: \
+ wxControlContainer m_container
+
+// this macro must be used in the derived class ctor
+#define WX_INIT_CONTROL_CONTAINER() \
+ m_container.SetContainerWindow(this)
+
+// common part of WX_DELEGATE_TO_CONTROL_CONTAINER in the native and generic
+// cases, must be used in the wxWindow-derived class implementation
+#define WX_DELEGATE_TO_CONTROL_CONTAINER_BASE(classname, basename) \
+ void classname::AddChild(wxWindowBase *child) \
+ { \
+ basename::AddChild(child); \
+ \
+ m_container.UpdateCanFocus(); \
+ } \
+ \
+ bool classname::AcceptsFocusRecursively() const \
+ { \
+ return m_container.AcceptsFocusRecursively(); \
+ } \
+ \
+ bool classname::AcceptsFocus() const \
+ { \
+ return m_container.AcceptsFocus(); \
+ }
+
+
+#ifdef wxHAS_NATIVE_TAB_TRAVERSAL
+
+// ----------------------------------------------------------------------------
+// wxControlContainer for native TAB navigation
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxControlContainer
+// this must be a real class as we forward-declare it elsewhere
+class WXDLLEXPORT wxControlContainer : public wxControlContainerBase
+{
+};
+
+#define WX_EVENT_TABLE_CONTROL_CONTAINER(classname)
+
+#define WX_DECLARE_CONTROL_CONTAINER WX_DECLARE_CONTROL_CONTAINER_BASE
+
+#define WX_DELEGATE_TO_CONTROL_CONTAINER(classname, basename) \
+ WX_DELEGATE_TO_CONTROL_CONTAINER_BASE(classname, basename) \
+ \
+ void classname::RemoveChild(wxWindowBase *child) \
+ { \
+ basename::RemoveChild(child); \
+ \
+ m_container.UpdateCanFocus(); \
+ } \
+ \
+ void classname::SetFocusIgnoringChildren() \
+ { \
+ SetFocus(); \
+ }
+
+#else // !wxHAS_NATIVE_TAB_TRAVERSAL
+
+class WXDLLEXPORT wxFocusEvent;
+class WXDLLEXPORT wxNavigationKeyEvent;
+
+// ----------------------------------------------------------------------------
+// wxControlContainer for TAB navigation implemented in wx itself
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxControlContainer : public wxControlContainerBase
{
public:
- // ctors and such
- wxControlContainer(wxWindow *winParent = NULL);
- void SetContainerWindow(wxWindow *winParent) { m_winParent = winParent; }
+ // default ctor, SetContainerWindow() must be called later
+ wxControlContainer();
// the methods to be called from the window event handlers
void HandleOnNavigationKey(wxNavigationKeyEvent& event);
// the focus and the default processing should take place
bool DoSetFocus();
- // can our child get the focus?
- bool AcceptsFocus() const;
-
// called from OnChildFocus() handler, i.e. when one of our (grand)
// children gets the focus
void SetLastFocus(wxWindow *win);
// set the focus to the child which had it the last time
bool SetFocusToChild();
- // the parent window we manage the children for
- wxWindow *m_winParent;
-
// the child which had the focus last time this panel was activated
wxWindow *m_winLastFocused;
// ----------------------------------------------------------------------------
// declare the methods to be forwarded
-#define WX_DECLARE_CONTROL_CONTAINER() \
-public: \
- void OnNavigationKey(wxNavigationKeyEvent& event); \
- void OnFocus(wxFocusEvent& event); \
- virtual void OnChildFocus(wxChildFocusEvent& event); \
- virtual void SetFocus(); \
- virtual void SetFocusIgnoringChildren(); \
- virtual void RemoveChild(wxWindowBase *child); \
- virtual bool AcceptsFocus() const; \
-\
-protected: \
- wxControlContainer m_container
-
-// this macro must be used in the derived class ctor
-#define WX_INIT_CONTROL_CONTAINER() \
- m_container.SetContainerWindow(this)
+#define WX_DECLARE_CONTROL_CONTAINER() \
+ WX_DECLARE_CONTROL_CONTAINER_BASE(); \
+ \
+public: \
+ void OnNavigationKey(wxNavigationKeyEvent& event); \
+ void OnFocus(wxFocusEvent& event); \
+ virtual void OnChildFocus(wxChildFocusEvent& event); \
+ virtual void SetFocus()
// implement the event table entries for wxControlContainer
#define WX_EVENT_TABLE_CONTROL_CONTAINER(classname) \
EVT_NAVIGATION_KEY(classname::OnNavigationKey)
// implement the methods forwarding to the wxControlContainer
-#define WX_DELEGATE_TO_CONTROL_CONTAINER(classname, basename) \
-void classname::OnNavigationKey( wxNavigationKeyEvent& event ) \
-{ \
- m_container.HandleOnNavigationKey(event); \
-} \
- \
-void classname::RemoveChild(wxWindowBase *child) \
-{ \
- m_container.HandleOnWindowDestroy(child); \
- \
- basename::RemoveChild(child); \
-} \
- \
-void classname::SetFocus() \
-{ \
- if ( !m_container.DoSetFocus() ) \
- basename::SetFocus(); \
-} \
- \
-void classname::SetFocusIgnoringChildren() \
-{ \
- basename::SetFocus(); \
-} \
- \
-void classname::OnChildFocus(wxChildFocusEvent& event) \
-{ \
- m_container.SetLastFocus(event.GetWindow()); \
-} \
- \
-void classname::OnFocus(wxFocusEvent& event) \
-{ \
- m_container.HandleOnFocus(event); \
-} \
-bool classname::AcceptsFocus() const \
-{ \
- return m_container.AcceptsFocus(); \
-}
+#define WX_DELEGATE_TO_CONTROL_CONTAINER(classname, basename) \
+ WX_DELEGATE_TO_CONTROL_CONTAINER_BASE(classname, basename) \
+ \
+ void classname::RemoveChild(wxWindowBase *child) \
+ { \
+ m_container.HandleOnWindowDestroy(child); \
+ \
+ basename::RemoveChild(child); \
+ \
+ m_container.UpdateCanFocus(); \
+ } \
+ \
+ void classname::OnNavigationKey( wxNavigationKeyEvent& event ) \
+ { \
+ m_container.HandleOnNavigationKey(event); \
+ } \
+ \
+ void classname::SetFocus() \
+ { \
+ if ( !m_container.DoSetFocus() ) \
+ basename::SetFocus(); \
+ } \
+ \
+ void classname::SetFocusIgnoringChildren() \
+ { \
+ basename::SetFocus(); \
+ } \
+ \
+ void classname::OnChildFocus(wxChildFocusEvent& event) \
+ { \
+ m_container.SetLastFocus(event.GetWindow()); \
+ } \
+ \
+ void classname::OnFocus(wxFocusEvent& event) \
+ { \
+ m_container.HandleOnFocus(event); \
+ }
#endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL