+ m_type = mutexType;
+ m_owningThread = 0;
+
+ int err;
+ switch ( mutexType )
+ {
+ case wxMUTEX_RECURSIVE:
+ // support recursive locks like Win32, i.e. a thread can lock a
+ // mutex which it had itself already locked
+ //
+ // unfortunately initialization of recursive mutexes is non
+ // portable, so try several methods
+#ifdef HAVE_PTHREAD_MUTEXATTR_T
+ {
+ pthread_mutexattr_t attr;
+ pthread_mutexattr_init(&attr);
+ pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+
+ err = pthread_mutex_init(&m_mutex, &attr);
+ }
+#elif defined(HAVE_PTHREAD_RECURSIVE_MUTEX_INITIALIZER)
+ // we can use this only as initializer so we have to assign it
+ // first to a temp var - assigning directly to m_mutex wouldn't
+ // even compile
+ {
+ pthread_mutex_t mutex = PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP;
+ m_mutex = mutex;
+ }
+#else // no recursive mutexes
+ err = EINVAL;
+#endif // HAVE_PTHREAD_MUTEXATTR_T/...
+ break;
+
+ default:
+ wxFAIL_MSG( wxT("unknown mutex type") );
+ // fall through
+
+ case wxMUTEX_DEFAULT:
+ err = pthread_mutex_init(&m_mutex, NULL);
+ break;
+ }
+
+ m_isOk = err == 0;
+ if ( !m_isOk )
+ {
+ wxLogApiError( wxT("pthread_mutex_init()"), err);
+ }
+}
+
+wxMutexInternal::~wxMutexInternal()
+{
+ if ( m_isOk )
+ {
+ int err = pthread_mutex_destroy(&m_mutex);
+ if ( err != 0 )
+ {
+ wxLogApiError( wxT("pthread_mutex_destroy()"), err);
+ }
+ }
+}
+
+wxMutexError wxMutexInternal::Lock()
+{
+ if ((m_type == wxMUTEX_DEFAULT) && (m_owningThread != 0))
+ {
+ if (m_owningThread == wxThread::GetCurrentId())
+ return wxMUTEX_DEAD_LOCK;
+ }
+
+ return HandleLockResult(pthread_mutex_lock(&m_mutex));
+}
+
+wxMutexError wxMutexInternal::Lock(unsigned long ms)
+{
+#ifdef HAVE_PTHREAD_MUTEX_TIMEDLOCK
+ static const long MSEC_IN_SEC = 1000;
+ static const long NSEC_IN_MSEC = 1000000;
+ static const long NSEC_IN_USEC = 1000;
+ static const long NSEC_IN_SEC = MSEC_IN_SEC * NSEC_IN_MSEC;
+
+ time_t seconds = ms/MSEC_IN_SEC;
+ long nanoseconds = (ms % MSEC_IN_SEC) * NSEC_IN_MSEC;
+ timespec ts = { 0, 0 };
+
+ // normally we should use clock_gettime(CLOCK_REALTIME) here but this
+ // function is in librt and we don't link with it currently, so use
+ // gettimeofday() instead -- if it turns out that this is really too
+ // imprecise, we should modify configure to check if clock_gettime() is
+ // available and whether it requires -lrt and use it instead
+#if 0
+ if ( clock_gettime(CLOCK_REALTIME, &ts) == 0 )
+ {
+ }
+#else
+ struct timeval tv;
+ if ( wxGetTimeOfDay(&tv) != -1 )
+ {
+ ts.tv_sec = tv.tv_sec;
+ ts.tv_nsec = tv.tv_usec*NSEC_IN_USEC;
+ }
+#endif
+ else // fall back on system timer
+ {
+ ts.tv_sec = time(NULL);
+ }
+
+ ts.tv_sec += seconds;
+ ts.tv_nsec += nanoseconds;
+ if ( ts.tv_nsec > NSEC_IN_SEC )
+ {
+ ts.tv_sec += 1;
+ ts.tv_nsec -= NSEC_IN_SEC;
+ }
+
+ return HandleLockResult(pthread_mutex_timedlock(&m_mutex, &ts));
+#else // !HAVE_PTHREAD_MUTEX_TIMEDLOCK
+ wxUnusedVar(ms);
+
+ return wxMUTEX_MISC_ERROR;
+#endif // HAVE_PTHREAD_MUTEX_TIMEDLOCK/!HAVE_PTHREAD_MUTEX_TIMEDLOCK