// include the wxListCtrl class declaration
// ----------------------------------------------------------------------------
-#if 0 // defined(__WIN32__) && !defined(__WXUNIVERSAL__)
+#if defined(__WIN32__) && !defined(__WXUNIVERSAL__)
#include "wx/msw/listctrl.h"
#else
#include "wx/generic/listctrl.h"
#endif
+// ----------------------------------------------------------------------------
+// wxListView: a class which provides a better API for list control
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxListView : public wxListCtrl
+{
+public:
+ wxListView() { }
+ wxListView( wxWindow *parent,
+ wxWindowID id = -1,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxLC_REPORT,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString &name = "listctrl" )
+ {
+ Create(parent, id, pos, size, style, wxDefaultValidator, name);
+ }
+
+ // [de]select an item
+ void Select(long n, bool on = TRUE)
+ {
+ SetItemState(n, on ? wxLIST_STATE_SELECTED : 0, wxLIST_STATE_SELECTED);
+ }
+
+ // focus and show the given item
+ void Focus(long index)
+ {
+ SetItemState(index, wxLIST_STATE_FOCUSED, wxLIST_STATE_FOCUSED);
+ EnsureVisible(index);
+ }
+
+ // get the currently focused item or -1 if none
+ long GetFocusedItem() const
+ {
+ return GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_FOCUSED);
+ }
+
+ // get first and subsequent selected items, return -1 when no more
+ long GetNextSelected(long item) const
+ { return GetNextItem(item, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED); }
+ long GetFirstSelected() const
+ { return GetNextSelected(-1); }
+
+ // return TRUE if the item is selected
+ bool IsSelected(long index)
+ { return GetItemState(index, wxLIST_STATE_SELECTED) != 0; }
+private:
+ DECLARE_DYNAMIC_CLASS(wxListView)
+};
+
// ----------------------------------------------------------------------------
// wxListEvent - the event class for the wxListCtrl notifications
// ----------------------------------------------------------------------------
long GetMask() const { return m_item.m_mask; }
const wxListItem& GetItem() const { return m_item; }
+ // for wxEVT_COMMAND_LIST_CACHE_HINT only
+ long GetCacheFrom() const { return m_oldItemIndex; }
+ long GetCacheTo() const { return m_itemIndex; }
+
void CopyObject(wxObject& object_dest) const;
private:
DECLARE_EVENT_TYPE(wxEVT_COMMAND_LIST_ITEM_RIGHT_CLICK, 713)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_LIST_ITEM_MIDDLE_CLICK, 714)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_LIST_ITEM_ACTIVATED, 715)
+ DECLARE_EVENT_TYPE(wxEVT_COMMAND_LIST_CACHE_HINT, 716)
END_DECLARE_EVENT_TYPES()
typedef void (wxEvtHandler::*wxListEventFunction)(wxListEvent&);
#define EVT_LIST_ITEM_RIGHT_CLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_LIST_ITEM_RIGHT_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, (wxObject *) NULL ),
#define EVT_LIST_ITEM_MIDDLE_CLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_LIST_ITEM_MIDDLE_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, (wxObject *) NULL ),
#define EVT_LIST_ITEM_ACTIVATED(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_LIST_ITEM_ACTIVATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, (wxObject *) NULL ),
+#define EVT_LIST_CACHE_HINT(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_LIST_CACHE_HINT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, (wxObject *) NULL ),
#endif // wxUSE_LISTCTRL