+
+ Display *xdisplay = wxGlobalDisplay();
+ int xscreen = DefaultScreen( xdisplay );
+ Visual *xvisual = DefaultVisual( xdisplay, xscreen );
+ Window xparent = RootWindow( xdisplay, xscreen );
+ Colormap cm = DefaultColormap( xdisplay, xscreen );
+
+ if (GetExtraStyle() & wxTOPLEVEL_EX_DIALOG)
+ m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
+ else
+ m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_APPWORKSPACE);
+ m_backgroundColour.CalcPixel( (WXColormap) cm );
+ m_hasBgCol = TRUE;
+
+ wxSize size2(size);
+ if (size2.x == -1)
+ size2.x = 100;
+ if (size2.y == -1)
+ size2.y = 100;
+
+ wxPoint pos2(pos);
+ if (pos2.x == -1)
+ pos2.x = 100;
+ if (pos2.y == -1)
+ pos2.y = 100;
+
+#if !wxUSE_NANOX
+ XSetWindowAttributes xattributes;
+ XSizeHints size_hints;
+
+ long xattributes_mask =
+ CWBorderPixel | CWBackPixel;
+
+ xattributes.background_pixel = m_backgroundColour.GetPixel();
+ xattributes.border_pixel = BlackPixel( xdisplay, xscreen );
+
+ if (HasFlag( wxNO_BORDER ))
+ {
+ xattributes_mask |= CWOverrideRedirect;
+ xattributes.override_redirect = True;
+ }
+
+ if (HasFlag( wxNO_FULL_REPAINT_ON_RESIZE ))
+ {
+ xattributes_mask |= CWBitGravity;
+ xattributes.bit_gravity = StaticGravity;
+ }
+
+ xattributes_mask |= CWEventMask;
+ xattributes.event_mask =
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask;
+
+ Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+#else
+ long backColor, foreColor;
+ backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
+ foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());
+
+ Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
+ 0, 0, InputOutput, xvisual, backColor, foreColor);
+#endif