+#ifndef _WX_BUTTON_H_BASE_
+#define _WX_BUTTON_H_BASE_
+
+#if wxUSE_BUTTON
+
+#include "wx/control.h"
+
+class WXDLLEXPORT wxBitmap;
+
+WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr;
+
+// ----------------------------------------------------------------------------
+// wxButton: a push button
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxButtonBase : public wxControl
+{
+public:
+ // show the image in the button in addition to the label
+ virtual void SetImageLabel(const wxBitmap& bitmap) { }
+
+ // set the margins around the image
+ virtual void SetImageMargins(wxCoord x, wxCoord y) { }
+
+ // this wxButton method is called when the button becomes the default one
+ // on its panel
+ virtual void SetDefault() { }
+
+ // returns the default button size for this platform
+ static wxSize GetDefaultSize();
+};
+
+#if defined(__WXUNIVERSAL__)
+ #include "wx/univ/button.h"
+#elif defined(__WXMSW__)
+ #include "wx/msw/button.h"