# Name "wxWindows - Win32 Release"
# Name "wxWindows - Win32 Debug"
# Name "wxWindows - Win32 Release With Debug Info"
+# Begin Source File
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+SOURCE="This project is deprecated, please see install.txt"
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SOURCE=.\msw\combobox.cpp
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SOURCE=.\msw\printdlg.cpp
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-InputPath=..\include\wx\msw\setup.h
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-InputPath=..\include\wx\msw\setup.h
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-# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup.h
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+# Begin Source File
-"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy "$(InputPath)" ..\lib\mswud\wx\setup.h
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-!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
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+# Begin Source File
-# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup.h
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+# Begin Source File
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+# End Custom Build
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+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
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+# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath)
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+# End Custom Build
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+!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
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+# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath)
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+# End Custom Build
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+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
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+# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath)
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+ copy "$(InputPath)" ..\lib\mswud\wx\setup.h
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+# End Custom Build
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+!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
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+# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath)
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+"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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+# End Custom Build
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+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath)
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